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Matthew Klausmeier Email & Phone Number

Senior Software Engineer at ARKA Group, LP
Location: United States, United States, United States 17 work roles 2 schools
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Current company
Role
Senior Software Engineer
Location
United States, United States, United States
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Who is Matthew Klausmeier? Overview

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Quick answer

Matthew Klausmeier is listed as Senior Software Engineer at ARKA Group, LP, a company with 403 employees, based in United States, United States, United States. AeroLeads shows a matched LinkedIn profile for Matthew Klausmeier.

Matthew Klausmeier previously worked as Software Engineer III at Ensco, Inc. and Director Of Christian Education at Western Yearly Meeting-Friends. Matthew Klausmeier holds Bachelor Of Science, Software Engineering, Game Programming from University Of Advancing Technology.

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Email format at ARKA Group, LP

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ARKA Group, LP

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Profile bio

About Matthew Klausmeier

I am a former game developer, currently working as a full-stack web developer on a government contract.

Listed skills include Video Games, Game Development, C#, Javascript, and 27 others.

Current workplace

Matthew Klausmeier's current company

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ARKA Group, LP
Arka Group, Lp
Senior Software Engineer
United States
Employees
403
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17 roles · 22 years

Matthew Klausmeier work experience

A career timeline built from the work history available for this profile.

Software Engineer Iii

Current

Colorado Springs, Colorado, United States

Planned and programmed a full-stack web app for Space Force to be used in satellite simulation training. App was designed using a microservice architecture with a Kubernetes controller. HTML, CSS, JavaScript, Postgres, and Node were used for development.

Feb 2021 - Present

Director Of Christian Education

Plainfield, IN

Oversaw education-related initiatives for about 33 churches across Indiana and Illinois. Planned, prepared for, and ran church summer camps for over 500 children aged 8-21, as well as fall, winter, and spring camps with smaller turnouts. Maintained contact with local church educators and provided them with learning materials for their congregations. Also.

Jan 2019 - Dec 2020

Software Engineer

Indianapolis, Indiana Area

I designed and implemented software solutions for clients, as well as maintained, updated, and corrected existing software products. Most work was to create mobile apps and games which are used either internally at the client company, or externally for sale on App Stores. Most work was done in the Unity Engine, but we eventually expanded into Unreal.

Sep 2014 - Dec 2018

Interim Pastor

Carmel Friends Church

Carmel, IN

I performed all the typical pastoral duties at Carmel Friends Church until they found a permanent pastor. Example duties included: writing and delivering sermons, handling phone calls, visiting shut-ins, coordinating with committees, planning special programs, and performing communication assistance (website, bulletin).

Dec 2012 - Dec 2014

Software Engineer

Depth+Design

Began developing a mobile game using the Unity engine and C#, to be released on Android, iOS, Windows Phone.

Jul 2014 - Oct 2014

Software Engineer

Indianapolis, Indiana Area

I assisted in the conversion of the NEXSYIS NEXConnex software from VB6 to VB.NET.

Feb 2012 - Nov 2012

Web Developer

Just1Word.Com

Indianapolis, Indiana Area

Implemented new and maintained existing web services using various web technologies (CSS, jQuery, Ruby on Rails, etc.)

Jul 2011 - Nov 2011

Software Engineer

Independent Contractor

I did the iPad port of Zombie Pirates from XNA to the Unity Engine (scripting with Javascript and C#). I also started a new game called Machination for iOS using Unity/Javascript/C#. I also provided web programming services to various companies and individuals using HTML/Javascript(jQuery)/CSS.

Oct 2010 - Apr 2011

Lead Programmer, Co-Founder

Dust Devil Studios

I was the sole programmer on Zombie Pirates, an XNA-based tower defense-style game for PC. I was also responsible for encoding the audio/video, providing some HTML/PHP for the website, and I was able to give creative input to the artists and designers. It was a lot of fun!

Mar 2010 - Oct 2010

Programmer

Cheyenne Mountain Entertainment

I began work here to develop the Deadlands MMO using the Hero Engine. Work was going well for several months until we ran out of money. To cut costs, we converted to a instance-based third-person shooter with persistant characters and quest elements using Unreal. When our budget got even tighter, our team joined up with the team who had been making the.

May 2008 - Mar 2010

Programmer

Superstition Studios

I began work here to develop the Deadlands MMO using the Hero Engine. Work was going well for several months until we ran out of money. To cut costs, we converted to a instance-based third-person shooter with persistant characters and quest elements using Unreal. When our budget got even tighter, our team joined up with the team who had been making the.

May 2008 - Mar 2010

Software Engineer

Pinnacle Entertainment

Co-developed the "Rippers RPG" for Facebook. Worked in an XAMPP environment, developing HTML, PHP and Javascript (FBJS) with a MySQL back-end. Designed and coded systems for quests, crafting, inventory and achievements. Worked closely with the game's designer in creating the administrator tools. Designed and implemented the database back-end using MySQL.

Oct 2008 - Jun 2009

Federal Work Study Librarian

Federally Funded Student Position working in the school library, responsible for typical librarian duties, patron interaction, statistics gathering, collection recommendations.

Apr 2007 - May 2008

Student

I graduated with my Bachelor of Science in Software Engineering, double majoring in Software Engineering and Game Programming.

Sep 2006 - May 2008

Project Lead

Primeval Games

I was project lead for the creation of the game "Starflight: The Lost Colony" at Primeval Games for 6 months. I was in charge of overseeing artists and programmers, maintaining good team communication, as well as being one of the primary programmers on the project.

Sep 2007 - Feb 2008

Customer Service Technician

A Byte Above

I helped build and repair computers for customers, as well as management duties (open/close shop, calculate sales and drop off deposit at bank, assist customers, clean/stock store).

2004 - 2005 ~1 yr
2 education records

Matthew Klausmeier education

Associates Of Applied Science, Computer Networking

Activities and Societies: Phi Theta Kappa Honor Society, Earned my CCNA

FAQ

Frequently asked questions about Matthew Klausmeier

Quick answers generated from the profile data available on this page.

What company does Matthew Klausmeier work for?

Matthew Klausmeier works for ARKA Group, LP.

What is Matthew Klausmeier's role at ARKA Group, LP?

Matthew Klausmeier is listed as Senior Software Engineer at ARKA Group, LP.

Where is Matthew Klausmeier based?

Matthew Klausmeier is based in United States, United States, United States while working with ARKA Group, LP.

What companies has Matthew Klausmeier worked for?

Matthew Klausmeier has worked for Arka Group, Lp, Ensco, Inc., Western Yearly Meeting-Friends, Plow Digital, and Carmel Friends Church.

How can I contact Matthew Klausmeier?

You can use AeroLeads to view verified contact signals for Matthew Klausmeier at ARKA Group, LP, including work email, phone, and LinkedIn data when available.

What schools did Matthew Klausmeier attend?

Matthew Klausmeier holds Bachelor Of Science, Software Engineering, Game Programming from University Of Advancing Technology.

What skills is Matthew Klausmeier known for?

Matthew Klausmeier is listed with skills including Video Games, Game Development, C#, Javascript, Xna, Css, Unity3D, and Scripting.

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