Matthew Waller

Matthew Waller Email and Phone Number

Director of Engineering @ SmartCert @ SmartCert®
Matthew Waller's Location
Greater Philadelphia, United States, United States
Matthew Waller's Contact Details

Matthew Waller work email

Matthew Waller personal email

About Matthew Waller

A Director of Engineering with over 15 years of experience in software development, I have a passion for empowering and collaborating with individuals to solve complex problems and deliver innovative solutions. I establish clear and measurable goals for my team, conduct regular performance reviews, and provide constructive feedback and development opportunities. I also collaborate closely with stakeholders, support teams, customers, and product owners to align our vision and objectives, and ensure seamless operations and client satisfaction.

Matthew Waller's Current Company Details
SmartCert®

Smartcert®

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Director of Engineering @ SmartCert
Matthew Waller Work Experience Details
  • Smartcert®
    Director Of Engineering
    Smartcert® Oct 2024 - Present
    Green Bay, Wisconsin, Us
  • Serrala
    Engineering Manager
    Serrala 2022 - Sep 2024
    Norderstedt, Schleswig-Holstein, De
    Currently leading a diverse team of 7 developers spanning 5 countries, we specialize in crafting microservices tailored to streamline payment document processing for over 150 global clients. Our robust infrastructure efficiently handles over 14 million documents annually, originating from diverse countries and currencies.• Establish S.M.A.R.T. (Specific, Measurable, Achievable, Relevant, Time-bound) goals for team members and conduct regular performance reviews, including annual, mid-year, and one-on-ones. I provide constructive feedback and identify development opportunities to empower individuals and enhance their skills.• Collaborate closely with stakeholders, support teams, customers, and product owners to align our engineering efforts with the company's vision and strategic goals.• Ensure the team adheres to the company’s target AOP (annual operating plan) and industry best practices, promoting efficiency, consistency, and quality in our software development processes using Mend, Jira, and Plandeck.• Manage support for legacy products, coordinating efforts to address customer issues and enhancements. • Manage employee promotions and salary increases, ensuring alignment with performance evaluations and company compensation policies.
  • Serrala
    Software Engineer
    Serrala Apr 2019 - 2022
    Norderstedt, Schleswig-Holstein, De
    • Directly collaborated with support staff, internal manage automation teams, and engaged with customers to promptly investigate and resolve issues, ensuring seamless operations and client satisfaction. • Collaborated with product owners and cross-functional teams to Innovate, plan, and implement new features and enhancements, fostering product innovation and alignment with business objectives.• Contributed to the successful migration of the application database from SQL to MongoDB, collaborating with the team to optimize performance and scalability, minimize downtime, and ensure data integrity.• Designed and implemented algorithms to efficiently organize and extract data from payment documents, enhancing data processing capabilities and improving operational efficiency.• Produced comprehensive documentation tailored for both internal stakeholders and external users, facilitating seamless adoption and understanding of new features and functionality.
  • Miney Moe
    Lead Developer
    Miney Moe 2018 - 2019
    San Francisco , Ca, Us
    • Helping children in hospitals with Augmented Reality. • http://www.mineymoe.health/• https://hololens.reality.news/news/childrens-hospital-uses-hololens-augmented-reality-calm-young-patients-during-medical-procedures-0186801/WebsiteCompany detailshttp://mineymoe.co
  • United States Traffic Network
    Team Manager & Senior Software Engineer
    United States Traffic Network 2016 - 2018
    Malvern, Pennsylvania, Us
    I managed a team of 3 artists and 2 developers to create virtual representations of local cities used to provide traffic, weather, Twitter (now X) feeds, and accident information used by broadcast news stations on live TV.• Conducted regular one-on-one meetings with team members to address issues, establish goals, and foster open communication, promoting a supportive and productive work environment.• Led the interviewing and training process for new hires, ensuring seamless integration into the team and alignment with organizational goals and values.• Collaborated with content providers to procure the latest content, ensuring the availability of up-to-date resources for project development.• Utilized Jira and Confluence for bug tracking, documentation management, and sprint planning, facilitating efficient project management and team collaboration.• Engaged directly with the Product Director, Quality Assurance (QA), and the Art team to troubleshoot bugs and introduce new features, fostering a collaborative approach to project development and enhancement.• Performed standard software developer responsibilities, contributing to the design, development, and maintenance of existing software projects.
  • United States Traffic Network
    Software Developer
    United States Traffic Network 2014 - 2016
    Malvern, Pennsylvania, Us
    • Authored comprehensive documentation outlining new features and processes for Quality Assurance (QA), Art, and Development teams, ensuring clarity and alignment across departments.• Engineered custom Unity editor tools to streamline content creation workflows, resulting in a significant reduction in production time by over 30%.• Conducted application profiling and optimization activities to enhance performance, ensuring smooth and efficient user experiences.• Established and maintained a centralized SVN and Git code repository within Unity, managing over 40 products utilized in broadcast TV, fostering collaboration and version control.• Designed and implemented innovative features for our TV product using Unity3D and C#.• Successfully integrated APIs from AccuWeather, Waze, Here Maps, and internal services, enriching product functionality and enhancing user experience with external data sources.• Incorporated a third-party solution into our proprietary product, enabling live traffic camera streaming for traffic broadcasting purposes.
  • Megatouch, Llc
    Team Manager & Lead Game Developer
    Megatouch, Llc 2012 - 2014
    Led a cross-functional team of 2 artists, a developer (including myself), and a designer to strategize, schedule, and develop upwards of 14 casual games per year for Windows, Linux, and mobile devices.• Partnered with designers to develop comprehensive design documents, ensure project alignment with annual planning objectives, and maintain project scope to successfully launch over 20 games.• Collaborated with content providers to achieve cost reductions of up to 50% for similar projects, optimizing project efficiency and resource utilization.• Led the interviewing and training process for new hires, ensuring seamless integration into the team and alignment with organizational goals and values.• Conducted regular one-on-one meetings with team members to address issues, establish goals, and foster open communication, promoting a supportive and productive work environment.• Collaborated closely with the QA and development team to establish a documented process detailing clear expectations and responsibilities. This initiative resulted in a more streamlined QA process and a significant reduction in bug resolution time.• Designed, developed, and provided ongoing support for new and existing games across all supported hardware platforms, ensuring consistent quality and performance standards.
  • Megatouch, Llc
    Game Programmer
    Megatouch, Llc 2010 - 2012
    • Collaborated with designers and artists to create engaging casual games utilizing the Unity3D game engine, contributing to the development process from concept to completion. • Integrated and enhanced new features within third-party licensed software, seamlessly integrating them into the internally developed ecosystem to enhance functionality and user experience.• Ensured the upkeep and enhancement of over 70 existing and newly developed games, maintaining their quality and performance standards across new and existing proprietary hardware.• Collaborated closely with Quality Assurance (QA) teams to identify and resolve issues, ensuring the delivery of high-quality, bug-free games to end-users.
  • Us Army
    Army Sergeant
    Us Army 2002 - 2008
    Arlington, Virginia, Us
    • Trained, mentored and guided fellow soldiers in their duties.• Prepared and taught classes to fellow soldiers on various military tasks.• Served a 12 month tour in Iraq, working with multiple teams from different units.

Matthew Waller Skills

Programming Unity3d C# Visual Studio Linux Game Development Management Xml Sql Software Development C++ Javascript Json

Matthew Waller Education Details

  • Full Sail University
    Full Sail University
    Programming

Frequently Asked Questions about Matthew Waller

What company does Matthew Waller work for?

Matthew Waller works for Smartcert®

What is Matthew Waller's role at the current company?

Matthew Waller's current role is Director of Engineering @ SmartCert.

What is Matthew Waller's email address?

Matthew Waller's email address is mw****@****ail.com

What schools did Matthew Waller attend?

Matthew Waller attended Full Sail University.

What skills is Matthew Waller known for?

Matthew Waller has skills like Programming, Unity3d, C#, Visual Studio, Linux, Game Development, Management, Xml, Sql, Software Development, C++, Javascript.

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