Matthew Young

Matthew Young Email and Phone Number

austin, texas, united states
Matthew Young's Location
Honolulu, Hawaii, United States, United States
About Matthew Young

Matthew Young is a QA Engineer at Keller Williams Realty, Inc.. He possess expertise in 3d studio max, photoshop, detail oriented, software documentation, testing and 13 more skills. Colleagues describe him as "Matt's test methodology is detailed and thorough. He strives for continuous improvement and always puts his best into the project."

Matthew Young's Current Company Details
Keller Williams Realty, Inc.

Keller Williams Realty, Inc.

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QA Engineer
austin, texas, united states
Website:
kw.com
Employees:
88203
Matthew Young Work Experience Details
  • Keller Williams Realty, Inc.
    Qa Engineer
    Keller Williams Realty, Inc. Jul 2022 - Present
    United States
  • My House
    Stay-At-Home Dad
    My House May 2021 - Jul 2022
    Wahiawa, Hi
    Due in part to fallout from the COVID-19 pandemic, I had an opportunity to once again care for my kids in this difficult but rewarding position:• Wrangle two children for school and various other activities.• Feed, clothe, and bathe two children daily.• Love, hug, and reassure my kids as often as possible.
  • Windward Auto Sales
    Used Car Technician
    Windward Auto Sales Jul 2019 - May 2021
    Kaneohe, Hi
    • Inspected used vehicles for defects, documented any issues found, and completed all approved repairs.• Automotive Service Excellence (ASE) Certified Master Automotive Technician.• Licensed by the State of Hawaii as a Vehicle Safety Inspector.
  • My House
    Stay-At-Home Dad
    My House Aug 2015 - Jul 2019
    Kirkland, Wa And Wahiawa, Hi
    A difficult but rewarding position:• Wrangle two children for school and various other activities.• Feed, clothe, and bathe two children daily.• Love, hug, and reassure my kids as often as possible.
  • Bungie
    Infrastructure Tester
    Bungie Jan 2014 - Aug 2015
    Bellevue, Wa
    • Generated and presented game-patch footprint data to engineers for use in the approval of patching procedures.• Provided build farm monitoring and support - investigate hung builds, check on build server health, search log files for root failures, and write bugs as necessary.• Supported engineers, artists, and designers on post-ship game patch approval. Unshelved changes, started a new game build, generated patch-size data, reported results to all stakeholders, and wrote bugs against… Show more • Generated and presented game-patch footprint data to engineers for use in the approval of patching procedures.• Provided build farm monitoring and support - investigate hung builds, check on build server health, search log files for root failures, and write bugs as necessary.• Supported engineers, artists, and designers on post-ship game patch approval. Unshelved changes, started a new game build, generated patch-size data, reported results to all stakeholders, and wrote bugs against any issues found.• Developed tool in C# to automate formatting of game patch footprint data. The tool would format Excel tables and then insert them into a pre-formatted Outlook email, saving hundreds of hours over the span of the project.• Built and maintained automation using intricate Batch script files and an internal automation framework for nightly tests of Destiny 2 Content Import tools.• Wrote technical documentation for the Infrastructure Test team’s tools, automation, and procedures. Show less
  • Bungie
    Bvt Tester
    Bungie Sep 2013 - Jan 2014
    Bellevue, Wa
    • Performed a large set of manual test cases daily as a member of the Build Verification Test Team to validate functionality of all software tools used for the development of Destiny, writing clear and concise bugs for issues in a wide range of areas, across multiple branches, on five platforms.
  • Microsoft (Volt)
    Software Test Engineer Ii
    Microsoft (Volt) Jan 2013 - Jul 2013
    Turn 10 Studios
    -Car Quality Assurance, Subject Matter Expert-• Served as studio automotive expert with extensive knowledge of visual and technical specifications during development of 4 AAA titles for the Xbox 360 and Xbox One (Forza Motorsport 3, 4, 5 and Forza Horizon).• Evaluated 3D content delivered from external vendors for quality and accuracy using 3ds Max and internal tools.• Tracked and regressed defects using proprietary bug tracking software and vendor feedback… Show more -Car Quality Assurance, Subject Matter Expert-• Served as studio automotive expert with extensive knowledge of visual and technical specifications during development of 4 AAA titles for the Xbox 360 and Xbox One (Forza Motorsport 3, 4, 5 and Forza Horizon).• Evaluated 3D content delivered from external vendors for quality and accuracy using 3ds Max and internal tools.• Tracked and regressed defects using proprietary bug tracking software and vendor feedback documents.• Interfaced with Art, Design, Content, Media, Community, and Licensing teams to ensure consistently high quality bar for automotive content.• Analyzed automobile photo reference (thousands of photos per car) for quality and completeness.-Process Improvement-• Collaborated with Art leads to create test suite and process documentation for verifying quality and accuracy of highly technical 3D content submitted by external partners (for use across hundreds of cars). • Implemented peer review process which streamlined Car QA workflow, increased the number of issues found, and shortened turnaround time of feedback sent to external vendors.-Management and Supervision-• Served as acting test lead of Car QA team upon promotion to Software Test Engineer 2.• Maintained aggressive project schedules and drove tasks to completion through collaboration with producers, designers, artists, and external vendors.• Delegated and prioritized a variety of tasks across a team of 11 Car QA Software Test Engineers.• Managed 3D content feedback and approval process with four external vendors.• Trained, supervised, and mentored new Car QA team members through steep initial ramp-up. Show less
  • Microsoft (Volt)
    Software Test Engineer
    Microsoft (Volt) Aug 2012 - Jan 2013
    Turn 10 Studios
    -Car Quality Assurance, Subject Matter Expert-• Served as studio automotive expert with extensive knowledge of visual and technical specifications during development of 4 AAA titles for the Xbox 360 and Xbox One (Forza Motorsport 3, 4, 5 and Forza Horizon).• Evaluated 3D content delivered from external vendors for quality and accuracy using 3ds Max and internal tools.• Tracked and regressed defects using proprietary bug tracking software and vendor feedback… Show more -Car Quality Assurance, Subject Matter Expert-• Served as studio automotive expert with extensive knowledge of visual and technical specifications during development of 4 AAA titles for the Xbox 360 and Xbox One (Forza Motorsport 3, 4, 5 and Forza Horizon).• Evaluated 3D content delivered from external vendors for quality and accuracy using 3ds Max and internal tools.• Tracked and regressed defects using proprietary bug tracking software and vendor feedback documents.• Interfaced with Art, Design, Content, Media, Community, and Licensing teams to ensure consistently high quality bar for automotive content.• Analyzed automobile photo reference (thousands of photos per car) for quality and completeness. Show less
  • Microsoft (Volt)
    Software Test Engineer
    Microsoft (Volt) Mar 2011 - Mar 2012
    Turn 10 Studios, Redmond Wa
    • Evaluated 3D content delivered from external vendors for quality and accuracy using 3ds Max and internal tools.• Trained, supervised, and mentored new Car QA team members through steep initial ramp-up.• Delegated and prioritized a variety of tasks across a team of 6 Car QA Software Test Engineers.• Executed test cases and performed ad hoc gameplay testing for both single player and online multiplayer.• Analyzed automobile photo reference (thousands of photos per car) for… Show more • Evaluated 3D content delivered from external vendors for quality and accuracy using 3ds Max and internal tools.• Trained, supervised, and mentored new Car QA team members through steep initial ramp-up.• Delegated and prioritized a variety of tasks across a team of 6 Car QA Software Test Engineers.• Executed test cases and performed ad hoc gameplay testing for both single player and online multiplayer.• Analyzed automobile photo reference (thousands of photos per car) for quality and completeness.• Interfaced with Art, Design, Content, Media, Community, and Licensing teams to ensure consistently high quality bar for automotive content.• Tracked and regressed defects using proprietary bug tracking software and vendor feedback documents. Show less
  • Microsoft (Volt)
    Test Associate
    Microsoft (Volt) Feb 2010 - Nov 2010
    Turn 10 Studios, Redmond, Wa
    • Improved Car QA process with recommendation to reprioritize QA workflow, which resulted in greater quality and accuracy while reducing costs (easing burden on in-house resources).• Authored test cases and pass down documentation.• Executed test cases and performed ad hoc gameplay testing for both single player and online multiplayer.• Evaluated 3D content delivered from external vendors for quality and accuracy using 3ds Max and internal tools.• Analyzed automobile photo… Show more • Improved Car QA process with recommendation to reprioritize QA workflow, which resulted in greater quality and accuracy while reducing costs (easing burden on in-house resources).• Authored test cases and pass down documentation.• Executed test cases and performed ad hoc gameplay testing for both single player and online multiplayer.• Evaluated 3D content delivered from external vendors for quality and accuracy using 3ds Max and internal tools.• Analyzed automobile photo reference (thousands of photos per car) for quality and completeness.• Interfaced with Art, Design, Content, Media, Community, and Licensing teams to ensure consistently high quality bar for automotive content.• Tracked and regressed defects using proprietary bug tracking software and vendor feedback documents. Show less
  • Microsoft (Volt)
    Software Test Engineer
    Microsoft (Volt) Jul 2008 - Jul 2009
    Turn 10 Studios, Redmond, Wa
    • Performed photo shoots and online research of automobiles to obtain visual reference.• Created instructional documentation to ensure vendor compliance with studio specifications.• Interfaced with Japanese, European, Korean, and American automotive manufacturers to secure content approval.
  • Various Employers
    Automotive Technician
    Various Employers Jul 1998 - Jul 2008
    Greater Seattle Area
    • Diagnosis and repair of complex mechanical and electronic vehicle systems.

Matthew Young Skills

3d Studio Max Photoshop Detail Oriented Software Documentation Testing Quality Assurance Gameplay Test Cases Xbox 360 Management Bug Tracking Video Games Agile Methodologies Customer Service Microsoft Office Game Development Microsoft Excel Leadership

Frequently Asked Questions about Matthew Young

What company does Matthew Young work for?

Matthew Young works for Keller Williams Realty, Inc.

What is Matthew Young's role at the current company?

Matthew Young's current role is QA Engineer.

What skills is Matthew Young known for?

Matthew Young has skills like 3d Studio Max, Photoshop, Detail Oriented, Software Documentation, Testing, Quality Assurance, Gameplay, Test Cases, Xbox 360, Management, Bug Tracking, Video Games.

Who are Matthew Young's colleagues?

Matthew Young's colleagues are Brittany Eagen, Lida Bayani, Mario Perez Cortes, Cassandra Mason, Angel Guillen, Katie Fenger, Realtor, Wendy Hughes.

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