Max Hugo is a Freelance Concept Artist bei self-employed at Freelance. He possess expertise in concept design, digital illustration, adobe photoshop, animation, environment design and 3 more skills. He is proficient in Deutsch and English. Colleagues describe him as "Max Hugo is one of the most creative and visual-boundary-pushing concept artists I’ve ever worked with. His understanding of capturing an essential feeling and translating that into striking game art is awe-inspiring not just for me to be able to pitch a concept but also rally’s the team behind a breath of fresh motivation. On numerous occasions, Max was able to revitalize the visual direction of our game with nothing less than spectacular, leading results. He is pragmatic in his approach to elevating the inspiration of game art, he knows exactly how much or how little work needs to go into improving the look and feel of artwork and transform it into something exciting. Max is very humble in his work and gladly takes in feedback, but also shares with his colleagues his knowledge in the most team strengthening way. In outside-of-the-box style creativity and talent, I believe he is in a class of his own. I strongly believe that given the freedom and the right project, Max would deliver a visual direction rivaling the creativity amongst the industry’s best. It would be a great honor to be given the chance to work with Max again in the future." and "Max and I were somewhat of a duo at Goodgame Studios - he was 2DMax, I was 3DMax. We worked together for 3 years. He has got an easygoing and friendly personality, so we always got along great and his concepts were great fun to translate into 3d. He managed to make his concepts read well, while considering the impact it would have on the transition to the 3D. If there ever was need to make adjustments, he was fast to implement them and always open to feedback and suggestions. His expert knowledge of art and concepts often spearheaded the art direction and visual language of projects he was involved with. And that's just characters and creatures - he has also proven very capable at environments, weapons and props, and even UI Elements, and all that in a plethora of styles. I hope we'll get to work together again some day!"
Freelance
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Freelance Concept ArtistFreelance Feb 2019 - PresentHamburg Und Umgebung, Deutschland
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Concept ArtistNorthworks Software Gmbh Sep 2017 - Feb 2019Hamburg -
Concept ArtistGoodgame Studios Jul 2013 - Feb 2017HamburgAs concept artist for various titles such as "Shadow Kings" and "Infernals-Heroes of Hell" as well as other unpublished projects, i worked in pre-production and production.
Max Hugo Skills
Max Hugo Education Details
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Animation School Hamburg
Frequently Asked Questions about Max Hugo
What company does Max Hugo work for?
Max Hugo works for Freelance
What is Max Hugo's role at the current company?
Max Hugo's current role is Freelance Concept Artist bei self-employed.
What schools did Max Hugo attend?
Max Hugo attended Animation School Hamburg.
What skills is Max Hugo known for?
Max Hugo has skills like Concept Design, Digital Illustration, Adobe Photoshop, Animation, Environment Design, Character Design, Painting, Look Development.
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1hugoboss.com
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