Max Kaufmann
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Max Kaufmann Email & Phone Number

Game Programmer at Fictions
Location: Los Angeles, California, United States 14 work roles 1 school
1 work email found @juno.com 3 phones found area 440 and 805 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email m****@juno.com
Direct phone (440) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Game Programmer
Location
Los Angeles, California, United States
Company size

Who is Max Kaufmann? Overview

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Quick answer

Max Kaufmann is listed as Game Programmer at Fictions, a with 28 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at juno.com, phone signal with area code 440, 805, and a matched LinkedIn profile for Max Kaufmann.

Max Kaufmann previously worked as Co-Founder, CTO, and Game Director at Tiny Galactic and Technical Animation Programmer at Annapurna Interactive. Max Kaufmann holds Bachelors Of Science And Arts, Art, Mathematics, Minor In Computer Science from Carnegie Mellon University.

Company email context

Email format at Fictions

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{first_initial}{last}@juno.com
86% confidence

AeroLeads found 1 current-domain work email signal for Max Kaufmann. Compare company email patterns before reaching out.

Profile bio

About Max Kaufmann

Game Programmer and Designer with experience developing games for native environments (PC, Mac, Linux), Browsers (Flash, Javascript), AAA consoles (Wii, XBox, PS3, PS4, Vita), Mobile Devices (iOS, Android, Windows Phone), and Specialty Gaming Devices (Sifteo Cubes, Occulus Rift, Vive). I've shipped commercial titles both with popular Game Engines (Unreal, Unity), as well as with internal tech.

Listed skills include Unity3D, Unreal Engine 4, C#, C++, and 18 others.

Current workplace

Max Kaufmann's current company

Company context helps verify the profile and gives searchers a useful next step.

Fictions
Fictions
Game Programmer
Los Angeles, CA, US
Website
Employees
28
AeroLeads page
14 roles · 21 years

Max Kaufmann work experience

A career timeline built from the work history available for this profile.

Game Programmer

Los Angeles, Ca, Us

Role listed

Los Angeles, California, United States

Co-Founder, Cto, And Game Director

Current
Oct 2023 - Present

Technical Animation Programmer

Los Angeles, Ca, Us

Technical Animation Consulting for Internal and External projects.

May 2023 - Sep 2024

Independent Game Developer

Self-Employed

Freelance consulting and developing an original game.

May 2023 - Feb 2024

Senior Gameplay Programmer

Los Angeles, California, Us

Game Engine Programming

Mar 2022 - May 2023

Principle Programmer

Los Angeles, California, Us

Prototyping, Gameplay Development, Technical Design and Technical Animation in Unreal Engine

Aug 2016 - Mar 2022

Animation Programmer

Barcelona, Es

Implemented inverse kinematics for locomotion, headlook, and grasping, as well as troubleshooted beta-development issues.

Feb 2021 - Jun 2021

Gameplay Programmer

Us

Unreal Engine 4 Development, Player Control, Camera Control, Animation Control, AI, Physics, Gameplay Scripting, Prototyping, Web Development

Jan 2015 - Aug 2016

Independent Game Developer

Independent Game Developer on original titles for a range of platforms.

May 2013 - Jun 2015

Interactive Installation Developer

Helios Interactive (Experience Design Studio)

Contract consultant responsible for developing procedural animations and visual effects in Unity 3D for a high-profile interactive installation.

Jun 2014 - Jan 2015

Mobile Game Programmer

San Francisco, Ca, Us

Contract consultant responsible for porting browser games originally developed in ActionScript to mobile using Cocos2D and Objective-C.

Aug 2013 - May 2014

Gameplay Developer / Designer

San Francisco, Ca, Us

Collaborated with product team to developer entertainment and educational games for the Sifteo Cubes platform.

Jun 2011 - Jul 2013

Lead Programmer / Technical Artist

Palo Alto, Ca, Us

Lead Programmer and Technical Artist on games for iOS, Unity, and Flash, involved in all aspects of game development: engine implementation, content toolchain development, shader/graphics implementation, and gameplay scripting.

2006 - Jun 2011
1 education record

Max Kaufmann education

  • Carnegie Mellon University
    Carnegie Mellon University
    Minor In Computer Science
FAQ

Frequently asked questions about Max Kaufmann

Quick answers generated from the profile data available on this page.

What company does Max Kaufmann work for?

Max Kaufmann works for Fictions.

What is Max Kaufmann's role at Fictions?

Max Kaufmann is listed as Game Programmer at Fictions.

What is Max Kaufmann's email address?

AeroLeads has found 1 work email signal at @juno.com for Max Kaufmann at Fictions.

What is Max Kaufmann's phone number?

AeroLeads has found 3 phone signal(s) with area code 440, 805 for Max Kaufmann at Fictions.

Where is Max Kaufmann based?

Max Kaufmann is based in Los Angeles, California, United States while working with Fictions.

What companies has Max Kaufmann worked for?

Max Kaufmann has worked for Fictions, Heart Machine, Tiny Galactic, Annapurna Interactive, and Self-Employed.

How can I contact Max Kaufmann?

You can use AeroLeads to view verified contact signals for Max Kaufmann at Fictions, including work email, phone, and LinkedIn data when available.

What schools did Max Kaufmann attend?

Max Kaufmann holds Bachelors Of Science And Arts, Art, Mathematics, Minor In Computer Science from Carnegie Mellon University.

What skills is Max Kaufmann known for?

Max Kaufmann is listed with skills including Unity3D, Unreal Engine 4, C#, C++, Game Development, Game Design, Gameplay, and Ios.

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