Gameplay Programmer
- Programing scripts in C# for an incoming MMO using Unity3D engine.- Worked on client side, asynchronous communication with the server- Implementation of physics, HUD, Menus, Animation, AI, Animations, Particles, SFX, Musics, NPC, state machine, etc.- As an intern, I learned to work under pressure while delivering high quality scripts.- Learned to take part of a full production team and how to communicate with different people such as artists, producers, directors, leaders… Show more - Programing scripts in C# for an incoming MMO using Unity3D engine.- Worked on client side, asynchronous communication with the server- Implementation of physics, HUD, Menus, Animation, AI, Animations, Particles, SFX, Musics, NPC, state machine, etc.- As an intern, I learned to work under pressure while delivering high quality scripts.- Learned to take part of a full production team and how to communicate with different people such as artists, producers, directors, leaders, designers, etc.- Worked on three important phases of software development : Prototype, mid production and end of production. Show less