Maxim Matsyuk personal email
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3D modeller who has tied his life with perfection of his art skills. Technical educational background with programming specialty, in-depth knowledge of essential art/ composing / video software, excellent in game development, familiarised with feature film production and able to utilize the latest technologies in this area. Showing relentless zeal for developing erudition of business models that occur within the video game industry, widening network of global contacts in video game development and publishing. Striving to serve on the front-line of the company he is with, and drive them to international operational activities.Specialties: Communication skills in Ukrainian and English - both written and oral. Making contacts, developing long-standing relationships with other game professionals . Software & Art Assets pipeline and Master classes. Maya, ZBrush, Unreal Engine, Photoshop, Substance Painter, Concept art, Storybording.
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Senior 3D Artist Trailer ProductionHeroic Mar 2023 - PresentValencian Community, Spain -
Senior 3D Artist (Video Production)Room 8 Studio Dec 2018 - Mar 2023Kyiv -
Superviser Modeling DepartmentUnanaunsed Company Apr 2017 - Aug 2018KyivFoxter and Max (Feature film)
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Superviser Modeling DepartmentFilm.Ua Group Aug 2015 - Mar 2016KyivThe Stronghold (Feature film) -
Bdm/Head Of ArtUlysses Graphics Llc Feb 2009 - Mar 2010Generated new development deals. -
Superviser Modeling DepartmentUmbrella Vision Aug 2007 - Feb 2009Umbrella Vision is an animation production company created with the aim of development, production and distribution of 3D animated short and full-length motion videos.My role:Supervision of 3D team, following time limits and quality requirements. Participation in characters and locations development, creation of 3D sketches, control over collaboration with adjoining departments. Department pipe line development in compliance with the general project requirements. Conduction of Master classes and trainings for new team members, participation in writing storyboards and scenarios for short animated films. -
ArtistCrytek Jan 2006 - Aug 2007Crytek is an interactive entertainment development company engaged in creation of high-quality video games for PC and next generation consoles and 3D game technologies such as the CryENGINE® game engine.My role:Low/high poly character modeling and texturing in compliance with the game concept. -
Level DesignerNewtonic Studio Jun 2005 - Jan 2006
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Sub-Lead ArtistNikitova Llc Aug 2004 - Jun 2005
Maxim Matsyuk Skills
Maxim Matsyuk Education Details
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Donetsk National Technical UniversitySoftware Development -
CgmaStoryboarding For Live Action And Commercials By Lanny Markasky -
CgmaStylized Characters In 3D By Hannah Kang
Frequently Asked Questions about Maxim Matsyuk
What company does Maxim Matsyuk work for?
Maxim Matsyuk works for Heroic
What is Maxim Matsyuk's role at the current company?
Maxim Matsyuk's current role is CG Artist, Freelancer.
What is Maxim Matsyuk's email address?
Maxim Matsyuk's email address is ba****@****ail.com
What schools did Maxim Matsyuk attend?
Maxim Matsyuk attended Donetsk National Technical University, Cgma, Cgma.
What skills is Maxim Matsyuk known for?
Maxim Matsyuk has skills like Texturing, Zbrush, Maya, Animation, Game Development, Video Games, 3d Studio Max, Character Animation, Low Poly Modeling, Concept Design, Photoshop, Storyboarding.
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