Maksym Melnikov

Maksym Melnikov Email and Phone Number

Unity 3d Developer @ Joyteractive
Ukraine
Maksym Melnikov's Location
Ukraine, Ukraine
About Maksym Melnikov

I'm currently #OpenToWork. With over 10 years of experience in game development, including 6 years working with Unity and 2 years with Unreal Engine, I have contributed to the creation of mobile and PC games, with over a dozen released projects and experience in team leading. I have a multitude of skills that aid in tasks such as web development, 3D modeling, Photoshop, and more.

Maksym Melnikov's Current Company Details
Joyteractive

Joyteractive

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Unity 3d Developer
Ukraine
Website:
joyteractive.com
Employees:
54
Maksym Melnikov Work Experience Details
  • Joyteractive
    Unity 3D Developer
    Joyteractive
    Ukraine
  • Ab Games
    Technical Lead
    Ab Games Jan 2020 - Oct 2023
    Киев, Украина
    Team tech lead on a very large project similar to Homescapes. Involved in the project from its inception, responsible for team recruitment, task planning, and project infrastructure design. Developed a significant portion of services such as window manager or save system, numerous gameplay features and windows, tools for developers, designers, and testers. Participated in the integration, development, and configuration of some cloud services. Optimization and refactoring. Support for CI/CD and repository. The project is currently in the tech launch stage, and unfortunately, I cannot showcase it due to the NDA.
  • Vostok Games
    Ue4 Developer
    Vostok Games Jan 2018 - Jan 2020
    Kiev Region, Ukraine
    Thank you to Vostok Games for the unique experience where, initially being a Unity developer, I was able to participate in the development of a multiplayer shooter on Unreal Engine and even create a new arena mode for PUBG. My task was to quickly transition from C# to C++ and from Unity to Unreal development. Therefore, my responsibility became designing and implementing the UI logic, including everything needed for the UI. Inventory, mini-map, all menus, windows, buttons, and even the Steam library for interacting with friends – all of this was my work. After Fear The Wolves, I was transferred to creating the arena mode for PUBG, where I had to implement an ammunition store, a leaderboard, a new mini-map, and modify part of the existing HUD. I also did some refactoring to remove unnecessary dependencies so that the new mode could be safely injected into the main game. I will also attach a link to the video showcasing the mode.
  • Friendly Cactus
    Unity 3D Lead Developer
    Friendly Cactus Nov 2015 - Sep 2017
    Lead programmer of the HOPA (Hidden Object Puzzle Adventure) department. Engaged in the development of a proprietary hidden object puzzle adventure framework on Unity. Over 2 years with the company, independently created the framework and developed a significant number of tools for artists, integrators, and game designers. Implemented a vast array of game mechanics and mini-games, dealing with a wide range of tasks from pathfinding to decompiling and editing external libraries. All of these efforts resulted in the successful release of three games in a short period.Released games:
  • N17 Studio
    Unity 3D Developer
    N17 Studio Jun 2015 - Oct 2015
    Our own startup, where my friends and I tried to develop our own games, created prototypes, communicated with publishers, and even released two of our own hyper-hyper casual projects that, predictably, did not meet our expectations^^ Unfortunately, all that remains of our creativity is a few videos on my youtube channel.
  • Boolat Games
    Scripting
    Boolat Games May 2013 - Jul 2015
    Scripting game logic in LUA, interface layout, content export and integration, testing, localization, adaptation for iOS.Released games:
  • Echo-Group
    Web Developer
    Echo-Group Sep 2012 - Jan 2013
    Украина
    Frontend and backend web developer.

Maksym Melnikov Education Details

  • Европейский Университет
    Европейский Университет
    Инженер Компьютерных Систем

Frequently Asked Questions about Maksym Melnikov

What company does Maksym Melnikov work for?

Maksym Melnikov works for Joyteractive

What is Maksym Melnikov's role at the current company?

Maksym Melnikov's current role is Unity 3d Developer.

What schools did Maksym Melnikov attend?

Maksym Melnikov attended Европейский Университет.

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