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Mayuko Inoue Email & Phone Number

Software Engineer at Apple
Location: United States, United States, United States 14 work roles 1 school
1 work email found @ucsd.edu 3 phones found area 858 and 646 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email m****@ucsd.edu
Direct phone (858) ***-****
LinkedIn Profile matched
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Current company
Role
Software Engineer
Location
United States, United States, United States

Who is Mayuko Inoue? Overview

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Quick answer

Mayuko Inoue is listed as Software Engineer at Apple, based in United States, United States, United States. AeroLeads shows a work email signal at ucsd.edu, phone signal with area code 858, 646, and a matched LinkedIn profile for Mayuko Inoue.

Mayuko Inoue previously worked as Founder, Content Creator at Hellomayuko and Co-Founder at Hanko Academy. Mayuko Inoue holds Bachelor Of Science, Computer Science from Uc San Diego.

Company email context

Email format at Apple

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{first_initial}{last}@ucsd.edu
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AeroLeads found 1 current-domain work email signal for Mayuko Inoue. Compare company email patterns before reaching out.

Profile bio

About Mayuko Inoue

Mayuko Inoue is a Software Engineer at Apple. She possess expertise in software development, software engineering, object oriented design, leadership, ios development and 5 more skills.

Listed skills include Software Development, Software Engineering, Object Oriented Design, Leadership, and 6 others.

Current workplace

Mayuko Inoue's current company

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Apple
Apple
Software Engineer
AeroLeads page
14 roles

Mayuko Inoue work experience

A career timeline built from the work history available for this profile.

Software Engineer

Current

Cupertino, California, US

Nov 2023 - Present

Founder, Content Creator

  • With over 550,000 subscribers and 28M views over its lifetime, I was the sole contributor to the “mayuko” Youtube channel. I made video content about Software Engineering, the tech industry, and personal topics such as.
  • Produced weekly videos by conceptualizing video concepts, planning timelines, writing scripts, filming and editing video content, and publishing the content to multiple social media channels
  • Coordinated and collaborated with brand partners to deliver custom content to promote products

Senior Ios Software Engineer

  • As the first iOS Engineer on the team, I developed key features in the Matter beta app and established development practices for the growing team.
  • Gathered requirements and relevant context from stakeholders to deliver product experiences from concept, design, implementation, and delivery using SwiftUI.
  • Improved various parts of the codebase (CoreData and CloudKit management and migration, Photo experiences) by gathering feedback from the Development team, refactoring existing code, creating reusable and extensible.
  • Prototyped various features to inform engineering estimates, explore platform possibilities and limitations, and illustrate experiences for the Design team.
Jul 2022 - Nov 2023

Senior Ios Ui Software Engineer

Los Gatos, CA, US

  • As a product-oriented Engineer on the iOS UI team, I delivered new features to the Netflix iOS app to help increase subscriber watch-time by collaborating with partner teams.
  • Developed the pre-query search feature to allow users to see the top 10 most popular searches within their locale on the search tab, utilizing and creating native iOS UI components
  • Designed the backend API by collaborating with the Search API microservices team and writing the top-layer of the API route using Python
  • Created a curriculum to educate and promote Inclusion within the Mobile Engineering organization using a grass-roots approach of monthly workshops to learn about topics like diversity, belonging, privilege.
Nov 2018 - Jan 2020

Senior Ios Engineer

San Francisco, California, US

  • I worked on the Patreon iOS app to help creators manage their businesses on Patreon and engage with their patrons.
  • Lead iOS engineer for designing, architecting, and building Patreon Lens
  • Built photo and video capture and upload pipeline using AVFoundation
  • Merged the Lens Beta app with the Patreon app, merging functionality and improving thenavigation
  • Re-architected major parts of the app to be more flexible, extensible, and testable
  • Reduced the bug backlog by 43% in 2 months
May 2016 - Oct 2018

Software Engineer

Mountain View, California, US

  • This is my second rotation through the Intuit Rotational Development Program, working as a Software Engineer on the QuickBooks Mobile iOS application.
  • Lead engineer for implementing the time tracking feature.
  • Architected and implemented several views and the business logic layer, and thoroughly tested implementation using unit and integration tests.
  • Main organizer and host for the Intuit Small Business Group Mobile Developer Summit, and gathered several technical presentations relevant to the business group.
  • Part-time Scrum Master and led the team using the Agile Scrum methodology, which included organizing with the Product Manager, Engineering Manager, and Quality Engineering Manager to plan the sprint, and working with.
Oct 2015 - Apr 2016

Software Engineer

Mountain View, California, US

  • This is my first rotation through the Intuit Rotational Development Program, working as a Software Engineer for the TurboTax iOS app.
  • Primarily worked in supporting native functionality in UIWebViews within the application including (but not limited to) implementing the authentication method, refactoring the entirety of the code for a more modular.
  • Designed, implemented, and maintained application's state machine to handle and control the flow of the application.
  • Led a unit testing effort by grounding the team in the same unit testing philosophies for writing tests, which increased our code coverage by 15% and improved overall quality of tests.
  • Led various technology spikes to explore and assess the effort in implementation for different features and improvements to the application.
Sep 2014 - Oct 2015

Software Engineering Intern

Mountain View, California, US

  • Developed code for the TurboTax Online E-file team.
  • Implemented numerous redesigned screen flows for the heavy-traffic e-file reject process for rejected tax returns using HTML, JSON, and Mojo within 10 weeks, and also fixed defects within the product, shown to over 11.
  • Wrote client-side unit tests using the QUnit Javascript framework to increase overall code coverage.
  • Designed features for a personalized financial advisor addition to Mint.com within a span of 5 weeks.
  • Iterated twice on prototypes for the project after interviewing 5 customers to discover pain points.
  • Presented project to Intuit’s senior leaders at the Intuit Intern Summit in Mountain View, CA
Jun 2013 - May 2014

Mission Operations Scheduler Intern

US

Responsible for generating a camera control file (CCF) consisting of all photo requests made by schools and institutions worldwide to send to the Jet Propulsion Laboratory (JPL), which is then uplinked to the GRAIL spacecraft.

Aug 2012 - Jun 2013

Software Development Intern

US

Led the development of a Java Applet intended to educate students worldwide on the technologies used by NASA’s GRAIL spacecraft and of the MoonKAM project, implemented the User Interface and game features using Java 2D and Swing.

Aug 2012 - Jun 2013

Idash Summer Intern

Division Of Biomedical Informatics, Ucsd School Of Medicine
  • Assisted in the creation of an analysis tool related to iDASH for actual research use
  • Implemented the visualization layer of Micro-RNA sequencing data analyzer by using various interactive technologies
  • Utilized JavaScript libraries (JQuery, Highcharts, CanvasXpress, JQGrid), and AJAX
  • Wrote various PHP scripts to dynamically call data from text files into the web application
Jun 2012 - Aug 2012

Research Project Assistant

Division Of Biomedical Informatics, Ucsd School Of Medicine
  • Communicated with faculty members to help plan conferences and symposiums the division held
  • Supported the head webmaster in maintaining and updating the websites the division owns
  • Created various documents in Microsoft Word and Excel to organize data and information
  • Managed sensitive data on team data sharing site (SharePoint).
Jul 2011 - Jun 2012

Customer Service Representative

Ucsd Bookstore
  • Worked cash register
  • Processed sales, exchanges, and returns
  • Provided in-person and telephone customer service in English and Japanese
  • Processed and managed online orders for textbooks, computer items, etc.
Nov 2010 - Jun 2011
1 education record

Mayuko Inoue education

  • Uc San Diego
    Uc San Diego
    Computer Science
FAQ

Frequently asked questions about Mayuko Inoue

Quick answers generated from the profile data available on this page.

What company does Mayuko Inoue work for?

Mayuko Inoue works for Apple.

What is Mayuko Inoue's role at Apple?

Mayuko Inoue is listed as Software Engineer at Apple.

What is Mayuko Inoue's email address?

AeroLeads has found 1 work email signal at @ucsd.edu for Mayuko Inoue at Apple.

What is Mayuko Inoue's phone number?

AeroLeads has found 3 phone signal(s) with area code 858, 646 for Mayuko Inoue at Apple.

Where is Mayuko Inoue based?

Mayuko Inoue is based in United States, United States, United States while working with Apple.

What companies has Mayuko Inoue worked for?

Mayuko Inoue has worked for Apple, Hellomayuko, Hanko Academy, Matter Neuroscience, and Netflix.

How can I contact Mayuko Inoue?

You can use AeroLeads to view verified contact signals for Mayuko Inoue at Apple, including work email, phone, and LinkedIn data when available.

What schools did Mayuko Inoue attend?

Mayuko Inoue holds Bachelor Of Science, Computer Science from Uc San Diego.

What skills is Mayuko Inoue known for?

Mayuko Inoue is listed with skills including Software Development, Software Engineering, Object Oriented Design, Leadership, Ios Development, Objective C, Os X, and Xcode.

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