Mehmet Barut
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Mehmet Barut Email & Phone Number

Game Developer at Aco Recycling
Location: İZmir, Türkiye, Turkey 5 work roles 2 schools
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✓ Verified Jul 2026 3 data sources Profile completeness 86%

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Current company
Role
Game Developer
Location
İZmir, Türkiye, Turkey
Company size

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Mehmet Barut is listed as Game Developer at Aco Recycling, a with 2 employees, based in İZmir, Türkiye, Turkey. AeroLeads shows a matched LinkedIn profile for Mehmet Barut.

Mehmet Barut previously worked as .NET Developer at Aco Recycling and AI Developer at Aco Recycling. Mehmet Barut holds Önlisans, Computer Programming from Mehmet Akif Ersoy ÜNiversitesi.

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Aco Recycling

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About Mehmet Barut

I'm a .NET Developer with a keen interest in game development. I have extensive experience with modern technologies such as ASP.NET Core, Entity Framework Core, and .NET Core. Throughout my career, I have developed various web-based and desktop applications using C#, ASP.NET MVC, and Web API. In addition to my core skills, I have hands-on experience in orchestrating Docker containers for microservices architectures, enhancing scalability and deployment flexibility. I also a Unity Developer and my experience includes, game physics, animations, UI/UX design, and much more. In addition to my core skills, I have hands-on experience in VR/AR Development. I also have experience in designing and integrating character animations, cutscenes to enhance gameplay. Performance optimization is another area where I excel, identifying and resolving performance bottlenecks to ensure smooth gameplay across various devices.

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Aco Recycling
Aco Recycling
Game Developer
bayraklı, i̇zmir, turkey
Employees
2
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5 roles

Mehmet Barut work experience

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Game Developer

Current

İzmir, Türkiye

In order to contribute to the development process of this game, which we started with a team of 7 people, and to lead the team to have a fast and effective development process, I gave the team the training of Scrum, which is the Agile management method, for the first time in the company, and our development process is still ongoing. I continue the process as both a Scrum master and a part of the development team during the development process.Here are some systems I developed for the game in 2 months;Storing all player data and synchronizing player data with the cloud (I also developed and published the necessarybridge service and mongodb installations for this)Saving all progress made with an advanced save system for the player and the environmentPreparing the player's movement and animation systems at a medium level and making them ready for laterchangesEasily receiving the tasks that the player will receive from each NPC with an advanced systemCreating a sound system including environmental sounds, such as taking and giving tasks from the NPC in the gameModeling the office workers to be added to the game with CC4 and adding the desired animations to the gamewith MocapA computer system that the player can purchase machines from and interact with to perform certain specifiedoperations.Since I am generally responsible for the progress of the process and development, I tell the teammates how they can improve their development and provide many corrections so that the development of the game does not get stuck

Feb 2024 - Present

.Net Developer

İzmir, Türkiye

I developed and am responsible for a desktop application for our K3 Reverse Vending Machines. This application facilitates smooth user interface access on the machines' back-end, enables serial printer communication for users to access their tickets, supports camera usage via USB and Ethernet for AI-based image processing and capturing photos of recycled items, and integrates a QR code reader for easy access via a mobile app. The application also includes features such as browser control and self updates.Additionally, I developed a .NET Core 6 Docker service that monitors and updates the microservices on the machines as needed. This service is under my supervision.Furthermore, I created a web application using ASP.NET for remote monitoring and management of all Docker services, where I gained experience with Service Bus Messaging.

Ai Developer

İzmir, Türkiye

To protect our G1 and K3 Reverse Vending Machines from fraud, I developed Docker containers capable of running Object Detection models trained with CNN and Mask RCNN.For the G1 machines, I created a desktop application in Python that includes all necessary packages for image processing and REST API communication, instead of using a container. This application verifies whether the thrown items are bottles, ensuring that users cannot dispose of anything other than bottles.For the K3 machines, I developed Docker containers in Python that handle both image processing and REST API communication.The CNN model was developed using CustomVision. The Mask RCNN model was trained on the COCO dataset using an RTX2060 GPU, with a Python application I prepared for training. Additionally, I handled the conversion of the Mask RCNN model to OnnxF16 format and its dockerization.

Software Developer

İzmir, Türkiye

I am responsible for developing and improving the main program that controls all mechanical movements of our G1 Reverse Vending Machines and enhances user experience.Additionally, I oversee the general processes, including end-user experience and the technical service team for G1 RVMs.During this process, I have gained experience in Serial communication, RS485 communication, REST API communications, and Machine-to-Machine (M2M) and IoT processes for internal machine requirements.

Game Developer

İzmir, Türkiye

I developed full-stack game named "A bee in the hive" was produced on behalf of the Caucasian Bee Production, Education and Gene Center.The main purpose of the game is to listen to the instructions and have a different experience in VR by playing mini games and to finish the game by earning the highest score from these mini games.The development of the game took about 7 months. In this process, after determining how the game would be shaped without breaking communication with the customer, the desired Caucasian bee was first created through modeling processes.Since the Caucasian bee is a special species, it has been specially colored and shaped, from the feather colors on its head to the feathers on its abdomen.Issues such as how the game would progress and what playerswould experience were discussed and developed throughout theprocess.At the end of 7 months, I created a game that both gave the feeling of flight and provided educational information, made the hive clean and made us feel realism.All modeling, textures and materials, animations and all otherelements (scripts, hive design, environmental design, etc.) belong to me.

May 2021 - Dec 2021
Team & coworkers

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2 education records

Mehmet Barut education

FAQ

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What company does Mehmet Barut work for?

Mehmet Barut works for Aco Recycling.

What is Mehmet Barut's role at Aco Recycling?

Mehmet Barut is listed as Game Developer at Aco Recycling.

Where is Mehmet Barut based?

Mehmet Barut is based in İZmir, Türkiye, Turkey while working with Aco Recycling.

What companies has Mehmet Barut worked for?

Mehmet Barut has worked for Aco Recycling and Volturk Teknoloji̇ San.Ti̇c.Ltd.Şti̇..

Who are Mehmet Barut's colleagues at Aco Recycling?

Mehmet Barut's colleagues at Aco Recycling include Murat Duman, Nihat Kuruüzüm, Atahan Sert, Mehmet Kökbay, and Jackson Genga.

How can I contact Mehmet Barut?

You can use AeroLeads to view verified contact signals for Mehmet Barut at Aco Recycling, including work email, phone, and LinkedIn data when available.

What schools did Mehmet Barut attend?

Mehmet Barut holds Önlisans, Computer Programming from Mehmet Akif Ersoy ÜNiversitesi.

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