AeroLeads people directory · profile

Matt Christopherson Email & Phone Number

Senior VFX Artist @ That's No Moon | Lead/Principal/Senior VFX, Tech Art and Animation | ex-Skybound Entertainment, Striking Distance Studios, GreenPark, Playstudios Inc. at That's No Moon
Location: San Francisco Bay Area, United States, United States 11 work roles 7 schools
1 work email found @strikingdistancestudios.com 2 phones found area 650 LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email m****@strikingdistancestudios.com
Direct phone (650) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior VFX Artist @ That's No Moon | Lead/Principal/Senior VFX, Tech Art and Animation | ex-Skybound Entertainment, Striking Distance Studios, GreenPark, Playstudios Inc.
Location
San Francisco Bay Area, United States, United States

Who is Matt Christopherson? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Matt Christopherson is listed as Senior VFX Artist @ That's No Moon | Lead/Principal/Senior VFX, Tech Art and Animation | ex-Skybound Entertainment, Striking Distance Studios, GreenPark, Playstudios Inc. at That's No Moon, based in San Francisco Bay Area, United States, United States. AeroLeads shows a work email signal at strikingdistancestudios.com, phone signal with area code 650, and a matched LinkedIn profile for Matt Christopherson.

Matt Christopherson previously worked as Senior VFX Artist at That'S No Moon and Lead VFX Artist (Games) at Skybound Entertainment. Matt Christopherson holds Certificate, Digital Animation from San Francisco State University.

Company email context

Email format at That's No Moon

This section adds company-level context without repeating Matt Christopherson's masked contact details.

{first_initial}{last}@strikingdistancestudios.com
86% confidence

AeroLeads found 1 current-domain work email signal for Matt Christopherson. Compare company email patterns before reaching out.

Profile bio

About Matt Christopherson

Experienced VFX artist working in games. Skills in traditional animation, concepting and technical arts, bridging the gap between cretative ambition and technical delivery.

Listed skills include Animation, After Effects, Photoshop, Maya, and 76 others.

Current workplace

Matt Christopherson's current company

Company context helps verify the profile and gives searchers a useful next step.

That's No Moon
That'S No Moon
Senior VFX Artist @ That's No Moon | Lead/Principal/Senior VFX, Tech Art and Animation | ex-Skybound Entertainment, Striking Distance Studios, GreenPark, Playstudios Inc.
AeroLeads page
11 roles · 6 years

Matt Christopherson work experience

A career timeline built from the work history available for this profile.

Senior Vfx Artist

Current

Los Angeles, CA, US

Coming Soon....

Sep 2024 - Present

Lead Vfx Artist (Games)

Los Angeles, California, US

*Unnanounced Invincible Project* -(Coming Soon!)Helping build out VFX, style and core systems for a combat focused game in Unreal Engine 5.- Abilities and powers VFX, Niagara systems, emitters and modules, blueprints, funtions and Data Tables.- Destruction and destructibles via Houdini, Maya, Substance and Unreal with a mix use of custom VDB, Alembic.

Oct 2023 - Jun 2024

Visual Effects Artist

San Ramon, CA, US

Shipped The Callisto Protocol, and DLC Content; Riot Mode and The Final Transmission as VFX Artist. R&D for future, unannounced projects.- Environmental VFX Coverage on many maps, responsible for much of Cold Open, Habitat, Minetown and many other subsections.- Paired animation, combat, kills and deaths VFX.- Collaborating across diciplines for animation.

Nov 2021 - Jul 2023

Principal Technical Artist

Los Angeles, US

Created and developed art assets, tools, and standards to help deliver a cross-platform multiplayer game with a unique look and feel to sports fans across the globe with licenses from professional leagues including LCS, NBA, MLS and more...- Standardizing of the Art Pipeline for Internal and External Vendors- Principal Shader/Material Authoring and.

Nov 2020 - Apr 2022

Adjunct Instructor - Digital Art & Animation

Redwood City, CA, US

Teaching students the fundamentals of modeling, rigging and animation.-Character and Prop Rigging-3D Modeling and Animation-Hard-surface and Environmental Modeling

Aug 2018 - Dec 2020

Independent Artist (Owner)

Hapamaki Arts

Art, animation, technical arts, VFX, story development and production for various projects including short films, video games, interactive and mixed media experiences as well as educational content creation.

Jan 2009 - Dec 2020

Lead Technical Artist/Animator

San Francisco, California, US

Helping lead the way for teams of artists, technicians, engineers and designers to create engaging games and experiences for players around the world.Mentorship and consultation to guide artists, tech artists, effects artists, and technical staff in software, tools, art production, and pipeline workflows, animation and feature development.Authoring of.

Oct 2015 - Nov 2020

Vfx Tech Artist

VFX work in Unreal Engine 4 on the Rocket League 2020 "Free to Play Launch" Trailer for Psyonix/Epic Games created by Evil Eye Pictures.-Creating and training team members in Sequencer workflows.-Integration, keyframe, and polish for FX Niagara systems, Blueprints, and Sequences. -Cross collaboration with rendering and lighting team to create workflow and.

Jun 2020 - Sep 2020

Sr. Fx Artist/Animator

Animation tools in C# for UnityCharacter/Creature Rigging and AnimationGameplay and Character VFX

2020 - 2020

3D Production Artist

San Francisco, CA, US

Assembled lifelike real-time environments scenarios in a proprietary 3D engine for high-tech training simulators, built for commercial and governmental organizations such as Boeing, USAF and Coast Guard.

Oct 2012 - May 2014

Content Artist / Designer

Freelance

Contract and freelance work in digital illistration, 3D modeling and animation, Flash content, visual effects as well as design and coding for web content geared towards games, music and entertainment brands big and small. Designing content for short form video, marketing and brand campaigns, online branding, print media and more.

Jan 1998 - Dec 2012
7 education records

Matt Christopherson education

Certificate, Digital Animation

San Francisco State University

Bachelors Of Science, Visual Communication Design

San Francisco State University

Traditional 2D Animation

Cañada College

Art: Drawing And Painting

College Of San Mateo

Japanese Language And Literature

San Francisco State University

Japanese Language And Literature

College Of San Mateo

Education record

The Animation Collaborative
FAQ

Frequently asked questions about Matt Christopherson

Quick answers generated from the profile data available on this page.

What company does Matt Christopherson work for?

Matt Christopherson works for That's No Moon.

What is Matt Christopherson's role at That's No Moon?

Matt Christopherson is listed as Senior VFX Artist @ That's No Moon | Lead/Principal/Senior VFX, Tech Art and Animation | ex-Skybound Entertainment, Striking Distance Studios, GreenPark, Playstudios Inc. at That's No Moon.

What is Matt Christopherson's email address?

AeroLeads has found 1 work email signal at @strikingdistancestudios.com for Matt Christopherson at That's No Moon.

What is Matt Christopherson's phone number?

AeroLeads has found 2 phone signal(s) with area code 650 for Matt Christopherson at That's No Moon.

Where is Matt Christopherson based?

Matt Christopherson is based in San Francisco Bay Area, United States, United States while working with That's No Moon.

What companies has Matt Christopherson worked for?

Matt Christopherson has worked for That'S No Moon, Skybound Entertainment, Striking Distance Studios, Greenpark Sports, and Cañada College.

How can I contact Matt Christopherson?

You can use AeroLeads to view verified contact signals for Matt Christopherson at That's No Moon, including work email, phone, and LinkedIn data when available.

What schools did Matt Christopherson attend?

Matt Christopherson holds Certificate, Digital Animation from San Francisco State University.

What skills is Matt Christopherson known for?

Matt Christopherson is listed with skills including Animation, After Effects, Photoshop, Maya, Illustration, Video Games, Character Animation, and Visual Effects.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.