Mitch Biernoth Email & Phone Number
@bigfishgames.com
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Who is Mitch Biernoth? Overview
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Mitch Biernoth is listed as Producer, D&D Live at Wizards of the Coast, a company with 1008 employees, based in Albany, New York, United States. AeroLeads shows a work email signal at bigfishgames.com and a matched LinkedIn profile for Mitch Biernoth.
Mitch Biernoth previously worked as Producer at Wizards Of The Coast and Producer (Incident Management) - LiveOps at Zwift. Mitch Biernoth studied at Sammamish High School.
Email format at Wizards of the Coast
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About Mitch Biernoth
I am a 20 year veteran of the Games Industry. Every day brings new learning chances and a new opportunity to share what I have learned. An experienced Game and LiveOps Quality Assurance Lead who is well versed in the Console, PC and Mobile Spaces. One who also has experience working closely with the players who enjoy our games.My goal is to experience everything the games industry has to offer. Be that Production, Product Management or a Managerial role within QA
Listed skills include Video Games, Testing, Quality Assurance, Test Planning, and 31 others.
Mitch Biernoth's current company
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Mitch Biernoth work experience
A career timeline built from the work history available for this profile.
Producer (Incident Management) - Liveops
- Manage the response to incidents in our live services across three skus- Own the alerting system for the company- Drive change across multiple facets of the business- Train new and upcoming Incident Managers
Release Coordinator - Liveops
Manage the releases of our game, companion app and web related releases.- Well versed in GitHub usage- Weekly work with both Appstore Connect and the Google Play Console for submission and release purposes- Creation of release plans for live services
Quality Assurance Lead
Leading the Quality Assurance effort for multiple games (Fairway Solitaire Blast and Midnight Castle).Leading all LiveOps initiatives for multiple games (Fairway Solitaire Blast and Midnight Castle).Training testers to become Game Leads.Working with a specialized team to create/update the scripted test cases for all of QA.Wrote test plans for the Gummy.
Senior Qa And Game Lead
Owner of client and liveops testing process for Fairway Solitaire Blast.Overseeing QA efforts to port Blast from Adobe Air to Unity.Overseeing and teaching a new tester to own Cascade (Both Client and LiveOps).Former Game Lead for Dungeon Boss.Former owner of the LiveOps process for Dungeon Boss..Create custom test passes for new features in.
Senior Liveops Lead/Senior Qa Analyst
LiveOps owner for Anvil: War of HeroesCreated Signoff Pass to be used as a standard for Server TestingCreated an Event Test Pass to server as a template for all Event TestingCreate test plans and timelines in order to meet deadlinesCreate detailed 3 day snapshots for each client that is releasedCreate detailed 3 day snapshot reports for StackholdersCreate.
Qa Tester Ii (Contract)
Acted as point of contact for Android Based device testing (Including Kindle)Created test passes for owned areasOwned multiple areas within the game including Characters, Weapons and SkinsActed as a backup to the LiveOps LeadWrote feedback for the designers in regards to Characters, Weapons and SkinsOversaw CS Ticket TestingUsed Zendesk to track Player.
Steam Qa Lead For Battle Nations
Owner of the entire test process for the Steam Platform.Customer Support Liaison for the Steam Platform.Moderator of the Battle Nations Steam Discussion Forum.Creating and refining the Release Candidate testing process.Testing Support for all of Battle Nations' Platforms (Steam, iOS, MacOS, Android and Kindle).Overseeing Platform Submissions.Testing all.
Qae (Temp) Silk Team
Envoy to the QA Team in India.Bug TriageCreating test passes and test plans for the team to run.Mentoring new testers on test practices and methodology.Test all aspects of the mobile apps currently being worked on.Create detailed and concise bug reports outlining issues.Bug fix verification.
Software Tester
Assuming lead duties if the team lead is unavailable.Creating test passes and test plans for the team to run.Mentoring new testers on test practices and methodology.Test all aspects of the mobile apps currently being worked on.Create detailed and concise bug reports outlining issues.Bug fix verification.Providing weekly status updates.Credited Shipped.
Software Test Engineer Ii
ESPN and MLB Apps for XboxCreated test cases for many areas of each application using Clarity.Owned various areas of each application including Multiplayer, Networking and Video Transitions.Wrote test plans and outlined test coverage for the areas I owned in each application.Acted as an Envoy between our product team and our test team in the Microsoft.
Software Test Engineer I
Batman: Arkham CityTested all aspects of the game on a daily basis.Used Microsoft Excel to produce tracking spreadsheets. (OS tracking and rotation, Mean Time To Failure tracking, etc.)Created many test cases to cover multiple aspects of the game. (Build Verification, Interior Environments, Exterior Environments, Games for Windows Live, etc.)Headed up the.
Qa Tester
Events Team (Guild Wars 2)Tested events on a daily basis. These events span a wide variety of maps.Aided the Maps team in finding environmental anomalies.Used a combination or Microsoft Word and internal forums to provide critical and detailed feedback on the events that were tested.Used internal design tools to work with the content designers to produce.
Test Associate 3
Team Co-Lead (LiPS I <3 The 80's)Managed and tasked a small team. (6 testers)Ran daily code BVT.Tested, in a release candidate atmosphere, all aspects of the game that was not song content. This includes File I/O, UI, Achievements and Avatar Awards.Used GTOFusion to assign and execute test passes for software testing and bug finding.Created detailed and.
Test Associate 3
Team Lead (LiPS Number One Hits)Managed and tasked a large team. (22 testers)Ran daily and weekly DLC acceptance.Used GTOFusion to assign and execute test passes for software testing and bug finding.Created detailed and concise bug reports tracked in Product Studio and Visual Studio Team Foundation Server Databases.Trained new testers to use the various.
Test Associate 3
Team Lead (Halo 3: ODST)Managed and tasked a small team. (4 testers)Used PIX (Performance Investigator for Xbox) and NEW (Network Emulation for Windows) to test all aspects of the game's performance.Created detailed and concise bug reports.Used Excel to assign and execute a variety of test cases.
Test Associate 3
Team Lead (Seal Team)Managed and tasked a small but versatile team. (4 testers)Used a mix of GTOFusion and Excel to assign and execute a variety of test cases from multiple product teams.Created detailed and concise bug reports in many databases being tracked in Product Studio and Raid.Used Microsoft Word to create detailed documents outlining how to use.
Test Associate 3 - Lab Assistant
Assisted the Lab Manager with daily hardware and software issues.Set up new standard and high definition testing stations.Ensured testers had all necessary hardware and software.Responsible for inventorying all essential hardware for the lab.
Test Associate 2 - Team Lead
Too Human and Project Gotham Racing 4Managed and tasked two separate test teams (8 testers)Used a mix of TACT and Excel to assign and execute test passesCreated detailed and concise bug reports tracked in both Product Studio and Visual Studios Team Foundation Server Databases.Used Microsoft Word to create detailed documents outlining how to use the team.
Colleagues at Wizards of the Coast
Other employees you can reach at wizards.com. View company contacts for 1008 employees →
Roscoe Wetlaufer
Colleague at Wizards Of The Coast
Seattle, Washington, United States, United States
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AE
Ann Earp
Colleague at Wizards Of The Coast
Greater Seattle Area, United States
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ES
Elliot Spilk
Colleague at Wizards Of The Coast
Huntsville, Alabama, United States, United States
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GZ
Grace Z.
Colleague at Wizards Of The Coast
United States, United States
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EH
Erik H.
Colleague at Wizards Of The Coast
Los Angeles Metropolitan Area, United States
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EJ
Evan Jones
Colleague at Wizards Of The Coast
Arlington, Texas, United States, United States
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DP
Dalton Pencarinha
Colleague at Wizards Of The Coast
Delaware, Ohio, United States, United States
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MC
Manuel Castañón
Colleague at Wizards Of The Coast
Warsaw, Mazowieckie, Poland, Poland
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JL
Jérémie Landre
Colleague at Wizards Of The Coast
Aix-les-Bains, Auvergne-Rhône-Alpes, France, France
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BM
Bailee Mcginley
Colleague at Wizards Of The Coast
Fort Myers, Florida, United States, United States
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Mitch Biernoth education
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Sammamish High School
Frequently asked questions about Mitch Biernoth
Quick answers generated from the profile data available on this page.
What company does Mitch Biernoth work for?
Mitch Biernoth works for Wizards of the Coast.
What is Mitch Biernoth's role at Wizards of the Coast?
Mitch Biernoth is listed as Producer, D&D Live at Wizards of the Coast.
What is Mitch Biernoth's email address?
AeroLeads has found 2 work email signals at @bigfishgames.com for Mitch Biernoth at Wizards of the Coast.
Where is Mitch Biernoth based?
Mitch Biernoth is based in Albany, New York, United States while working with Wizards of the Coast.
What companies has Mitch Biernoth worked for?
Mitch Biernoth has worked for Wizards Of The Coast, Zwift, Big Fish Games, Z2, and Amazon.
Who are Mitch Biernoth's colleagues at Wizards of the Coast?
Mitch Biernoth's colleagues at Wizards of the Coast include Roscoe Wetlaufer, Ann Earp, Elliot Spilk, Grace Z., and Erik H..
How can I contact Mitch Biernoth?
You can use AeroLeads to view verified contact signals for Mitch Biernoth at Wizards of the Coast, including work email, phone, and LinkedIn data when available.
What schools did Mitch Biernoth attend?
Mitch Biernoth studied at Sammamish High School.
What skills is Mitch Biernoth known for?
Mitch Biernoth is listed with skills including Video Games, Testing, Quality Assurance, Test Planning, Xbox 360, Regression Testing, Bug Tracking, and Test Cases.
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