Matthew Weng Email and Phone Number
Matthew Weng work email
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Matthew Weng personal email
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Matthew Weng phone numbers
I am primarily a 2D/3D designer, writer and game designer. I have worked on numerous projects throughout my 20+ years in the VFX and Post Production Industry. I've moved my focus to something which I find much more challenging. I am currently in the process of launching several startup companies (a game studio, audio and sound library, and an app development company - all interconnected). Skills:●Organic/Hard Surface Modeling, Digital Sculpture, Compositing, Motion Tracking●Game Design/Development, Story Development/Technical Writing, In-Game Art and Asset Creation, ●AD/Look Development, UX/UI Design, Project Management●I make a particularly good Pad ThaiSoftware:3DSMax, Maya, Lightwave 3D, Blender, ZBrush, Mudbox, Mocha, PFTrack, Unreal 4, Unity 3D, Visual Studio 2019 (C++, C#, some Python), Adobe XdAdobe CC: Photoshop, Lightroom, Illustrator, InDesign, Muse, Animate, Fuse, Mixamo, After Effects, Premiere, Audition, FL StudioThere is no experience greater than the act of creating... especially when it's something you're truly proud of and have been fortunate enough to create as part of a team that inspired, entertained, and challenged you to be your very best. - Well, that and a really good Coney Island Hot Dog and a side of cheese fries. That's pretty high up there too... a bit of a toss-up really. "The worst loneliness is not to be comfortable with yourself." -Mark Twain"Waste no more time arguing about what a good man should be. Be one." - Marcus Aurelius"Stan, don't you know the first law of physics? Anything that's fun costs at least eight dollars" -Eric Cartman
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Founder, Game Designer/DeveloperRetro Rocket Games Nov 2018 - Present -
Creative Director/OwnerCake Digital Fx Oct 2015 - PresentAvailable for freelance and per- project work. -
Vfx Supervisor - Lead ArtistCine-Tik Studios Jan 2013 - Oct 2015Plan, Design and Manage Visual Effects for feature film, television and commercial projects.Recent Projects:Moontrap: Destination EarthShark LakeInfiniteThe Dark BelowISRA-88
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Smoke/Avid EditorDigital Image Studios, Llc Sep 2011 - Dec 2013Farmington Hills, Michigan, Us -
Cg/Vfx ArtistEden Fx Jan 2011 - Jun 2011Santa Monica, California, UsCG/VFX Artist and CompositorLightwave 3D, Fusion, Realflow, PFTrack and Mocha -
Cg/Vfx ArtistInhance Digital Sep 2010 - Jan 2011Los Angeles, Ca, UsCG/VFX Artist - 3D modeling, lighting and rendering. CompositingLightwave 3D, Fusion, Nuke, PFTrack and Mocha -
Cg/Vfx ArtistThe Gingerbread Man Aug 2009 - Dec 2010Chippendale, Nsw, AuCG/VFX artistmisc. projects, including KIA commercial work, "ReCreator" - independent feature vfx. -
Cg/Vfx ArtistPixoldyne Digital Propulsion Labs, Inc. Nov 2008 - Nov 2010Freelance Feature Work:Sun Devil and the Princess (In Production) - CG artist, compositorMeteor: Path to Destruction (TV) (2008)- CG modelerThe Hills Have Eyes II (2007) - CG modeling, texture artist, animatorFinal Curtain (2007) - CG modeling, texture artist, animator, compositorDead End Road (2006) - CG modeling, texture artist, animator, compositorCommercial Clients: Porsche, Classico, Benelli
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Senior Vfx Artist/TdSuperlight Studios Jun 2008 - Nov 2008
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Director Of Visual Fx - Production ManagerEvox Productions, Llc Oct 2005 - Nov 2008Chino, California, UsManaged a team of cg artists, photographers and retouch artists including scheduling, QA process, team reviews and promotions. Responsible for delivering final shots and imagery on schedule and high quality. I was also responsible for equipment assessment, software purchasing, pipeline development and refinement, and on occasion client presentations.Clients: Motorola, Volkswagen, GM, KIA , Subaru of America, Audi, CP&B, Modernista,DMB&B, Factory Labs, J.D. Power and Associates -
PartnerShadowbox Newmedia Group, Inc. Oct 1996 - Nov 2005Co-founded "boutique" post-production facility. Primary responsibility was that of Design Director and VFX Artist. Editing and compositing on both broadcast commercial and corporate projects. Lead Animator and motion effects designer. Responsible for development of new media and interactive projects, Including design, programming, authoring, and distribution. Responsible for corporate decisions such as equipment assessment/purchasing and sales and marketing.Clients: GM, Toyota, Volvo, McCann Erickson, Cambell-Ewald, Jack Morton, DMB&B, Bozell
Matthew Weng Skills
Matthew Weng Education Details
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College For Creative StudiesGraphic Design / Illustration -
Southern New Hampshire UniversityGame And Interactive Media Design
Frequently Asked Questions about Matthew Weng
What company does Matthew Weng work for?
Matthew Weng works for Retro Rocket Games
What is Matthew Weng's role at the current company?
Matthew Weng's current role is Artist, Game Designer/Developer, Writer, Warrior-Poet.
What is Matthew Weng's email address?
Matthew Weng's email address is mb****@****ail.com
What is Matthew Weng's direct phone number?
Matthew Weng's direct phone number is +131085*****
What schools did Matthew Weng attend?
Matthew Weng attended College For Creative Studies, Southern New Hampshire University.
What skills is Matthew Weng known for?
Matthew Weng has skills like Visual Effects, Animation, Compositing, After Effects, Maya, Computer Animation, Post Production, Computer Graphics, 3d Modeling, Zbrush, Film, Nuke.
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