Director Of Technical Solutions, Hasbro Global Digital Media
Pawtucket, Ri, Us
Technical Manager/Analyst with responsibility for leading a team of six Technical Solutions Analysts and Project Managers in the development of multiple award‐winning complex interactive websites. Managed all stages of systems development, including defining tactical and strategic systems solutions for global digital gaming online projects with budgets ranging from $10K to over $1M, serving more than eight million registered users and 3.3 million unique code redemptions. • Partnered with Hasbro’s digital media producers, internal brand teams, and external agencies to create innovative online interactive media experiences, executing against business objectives with varying degrees of complexity, visibility, and timeline for all Hasbro Brand or Mega‐Brands, including Transformers, Monopoly, Littlest Pet Shop, Trivial Pursuit, Beyblade, NERF, Tonka, Playskool, Battleship, etc.; help coordinate execution of plans with YouTube, Facebook, AdWords.• Worked in agile/waterfall environment using object-oriented design methodology, collaborated with internal business and systems partners to apply systems development best practices to recommend systems design/analysis strategies, analyze existing systems, and predetermine possible impact scenarios; create use cases/scenarios; document systems design specifications; diagram business processes and system workflows; create functional specifications; design and document UI specifications and application refinements; communicate project status to internal partners; and troubleshoot and issues to resolution. • Managed technical track of product build, ensuring schedule, adherence, quality, and feature set meet product specifications.• Ensured launch and live plans for initiatives properly anticipate scope and scale of the product experience and delivered consistent high quality user experiences, even under potentially massive global launches and concomitant infrastructure load.