Построить дом на берегу моря, реки, или озера.
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Senior Software EngineerBend Jan 2024 - Present -
Software EngineerBillgo Jul 2022 - Aug 2024The BillGO platform is designed to manage bills and payments in real-time. The Prism Money app allows the user to create an account and connect the accounts of any US bank, consolidating all payments and receipts in one place for a complete picture of finances.Participating in improving the product by reconfiguring the source code for the new .Net Core platform, will allow us to transfer the product to Kubernetes. -
Software DeveloperArtishok Electronics Llc Dec 2021 - Jun 2022United StatesDevelopment of the Testing platform for automotive solutions.Automate user scenarios related to the digital part of the IC.Automate user scenarios related to the mechanical part of the IC.Provide an environment to create and execute test cases.Organize remote and secure access to the test environment.Provide the possibility to share data and test results.Working with embedded system, c++ arm64, CMake, Qt core, QtDBus, QtOpenGL, Protobuf, OpenCV, boost IPC… Show more Development of the Testing platform for automotive solutions.Automate user scenarios related to the digital part of the IC.Automate user scenarios related to the mechanical part of the IC.Provide an environment to create and execute test cases.Organize remote and secure access to the test environment.Provide the possibility to share data and test results.Working with embedded system, c++ arm64, CMake, Qt core, QtDBus, QtOpenGL, Protobuf, OpenCV, boost IPC, boost::asio, boost::python, boost::beast, CAN bus, raw socket.Using Environment: Ubuntu, QtCreator, CMake, g++.Using version control with git (GitHub).Fixing discovered troubles. Show less
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Software DeveloperGameloft Aug 2016 - Jan 2019Minsk, BelarusOur team starts the creation of the new 3D action game for mobile Android/iOS from scratch with the homegrown company 3D engine written using the C++ language.Working with game logic, physics, 3d models, terrain texturing meshing, lights, occlusion, OpenGL ES shaders, rendering pipeline, work with the camera, transformation matrices, and vectors.Worked over post-processing: glow and bloom light effect, rain effect, “speed” blur effect.Improving the game engine, using Lua scripts to… Show more Our team starts the creation of the new 3D action game for mobile Android/iOS from scratch with the homegrown company 3D engine written using the C++ language.Working with game logic, physics, 3d models, terrain texturing meshing, lights, occlusion, OpenGL ES shaders, rendering pipeline, work with the camera, transformation matrices, and vectors.Worked over post-processing: glow and bloom light effect, rain effect, “speed” blur effect.Improving the game engine, using Lua scripts to port all UI implementations to them.Improving UI binding events with UI transitions, as the common FSM initialization code.Working with google play services: account, leaderboards, achievements.Using design patterns and improving source code. Using version control with git.Communicate with the game design team, with the QA team. Fixing discovered troubles. Show less -
System Software EngineerOctavian Jan 2015 - Aug 2016St Petersburg, St Petersburg City, RussiaThe company is engaged in the creation of casino gambling in Europe. Using special embedded hardware GiGames MCB with Debian GNU Linux Debian OS.Responsibility for implementing and support game drivers for various embedded devices: multitouch devices, buttons devices, bill/coin acceptor devices.Using Environment: QtCreator, CMake, g++.Using version control with git.Communicate with the QA team. Fixing discovered troubles. -
Software EngineerAltinntech Jul 2013 - Jul 2014St Petersburg, St Petersburg City, Russia2D multi games cross-platform project Linux/Windows: gambling slot machines for casinos in Kazakhstan.Using Environment: QtCreator, g++, MinGW.Responsible for improved client/server communication protocols for slot machines. Improved common UI source code.
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Software EngineerNetinfo Srl Jan 2009 - Mar 2013Chișinău, MoldovaProject: Cross-platform source code, OTC (over the counter) Application server for State Street Corporation USA.Using Environment: MS Visual, c++, PuTTY SSH, KeyToken, Linux terminal, make+gcc.Responsible for communication mechanism from apache module into the core processing, task scheduling, filtering data, and give back result data. Keeping high-performance load balances.Using version control with svn.Communicate with the QA team. Fixing discovered troubles.
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Software DeveloperCompunet Group Jan 2007 - Jan 2008Chișinău, MoldovaProject: Specific Client-Server with Data Center, Linux. Server gathering specific data from clients and generate statistics.Using Environment: (client) MS Visual, c++, (server) make+gccResponsible for implementing client-server from scratch, realize communication protocols. The server has to withstand high loads and redistributes connections.
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Software DeveloperPlasma Rti Dec 2004 - Apr 2007Chișinău, MoldovaProject: Specific Client-Server with Data Center, Linux. Server gathering specific data from clients and generate statistics.Using Environment: (client) MS Visual, c++, (server) make+gccResponsible for implementing client-server from scratch, realize communication protocols. The server has to withstand high loads and redistributes connections.
Eugen Coretchi Education Details
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Специализация В Математики И Информатики -
Colegiul De Informatica Din ChisinauИнформатика
Frequently Asked Questions about Eugen Coretchi
What company does Eugen Coretchi work for?
Eugen Coretchi works for Bend
What is Eugen Coretchi's role at the current company?
Eugen Coretchi's current role is Senior Software Engineer.
What schools did Eugen Coretchi attend?
Eugen Coretchi attended Universitatea De Stat Din Moldova, Colegiul De Informatica Din Chisinau.
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