Matt Charles Email & Phone Number
@gearboxpublishing.com
2 phones found area 972
LinkedIn matched
Who is Matt Charles? Overview
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Matt Charles is listed as CPO @ Cooldown Games | former Pub VP PD & Dev Sr Producer at Cooldown Games, based in Dallas-Fort Worth Metroplex, United States, United States. AeroLeads shows a work email signal at gearboxpublishing.com, phone signal with area code 972, and a matched LinkedIn profile for Matt Charles.
Matt Charles previously worked as Chief Product Officer at Cooldown Games and SVP, Product Development at Gearbox Publishing. Matt Charles holds B.A., Arts & Technology from The University Of Texas At Dallas.
Email format at Cooldown Games
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AeroLeads found 1 current-domain work email signal for Matt Charles. Compare company email patterns before reaching out.
About Matt Charles
Building great relationships @ Cooldown Games.Prior: Development-producer-turned-Publisher leveraging past dev experience to help build the most developer-friendly publishing group in the world. Passionate about clearing the path to help teams make great games. As a developer, managed small & large teams to guide the first three Borderlands games to overwhelmingly positive reception followed by an industry-leading DLC attach rate. Helped build various GaaS components for Quake Champions. Spends every minute trying to make developers + players happy with fun development cycles & great products.Specialties: Portfolio analysis & management, holistic product views, distilling creative intent, dependency chain analysis & risk assessment, live operations, and creating clear visualizations to communicate to a wide audience.Games: SiN Episodes, BiA: Hell's Highway, Borderlands + DLC, Aliens: Colonial Marines, Borderlands 2 + DLC & Live Ops, Borderlands: TPS, Quake Champions, DN3D: 20th, We Happy Few, Burnstar, P&T VR, Astroneer, Subnautica, Risk of Rain 2, Godfall, Tribes of Midgard, Eyes in the Dark, Homeworld Mobile, Homeworld 3, Relic Hunters Legend, Blanc, and multiple unannounced titles.
Listed skills include Video Games, Level Design, Game Development, Project Management, and 12 others.
Matt Charles's current company
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Matt Charles work experience
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Svp, Product Development
Clarify, organize, and weigh opportunities and risks for the business - and then drive the executionCreate portfolio P&L visualizations to set targets and measure performance through a product cycleSpearhead & help establish a phase-gate framework containing core development & publishing milestone requirements across all organizational disciplines.
Vp, Product Development
Head Of Production
Senior Producer
Do whatever it takes to make Quake Champions a continued success, helping to drive strategic product-level decisions through implementation details.Identified business & creative opportunities, then drove the relevant design with the team to positively impact the projected P&LDirected the development team in response to emergent needs from strategic.
Senior Producer
Current project: Unannounced titleResponsibilities: Set the project up for success & find the fun!Previous project: Borderlands: The Pre-SequelResponsibilities: Created and ran the 6-month landing plan through ship.
Producer
Borderlands 2 & Post-launch developmentResponsible for creating and managing the development processes for large, multi-year projects.Accountable for balancing time, money, and scope as best as humanly possible.Translated and compiled ground-level items to high-level reports to executive management.Glued things together and made stuff happen.
Associate Producer
Primary responsibilities included maintaining the schedules and ensuring that all team members have sufficient tasks.Managed localization, level design, and audio integration for Borderlands and 4 Borderlands Downloadable Content projects.Managed art and level design production for an unannounced AAA project, including optimizing art assets received from.
Editor Test Engineer
Created test maps for developers and QA to test existing and new systems and features.Wrote UnrealScript commandlets to help automate testing of in-game assets.Performed in-depth functional testing on all in-house variants of the UE3 Editor.Vetted art assets based on a set of functional criteria.
Tester
United States Soccer Federation Referee
Served as a Referee and Assistant Referee for Allen and Plano Youth Soccer Associations from U-8 to U-18 age groups and adult women's league games.Key responsibilities were enforcing the laws of the game and having thick skin.
Matt Charles education
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The University Of Texas At Dallas
Frequently asked questions about Matt Charles
Quick answers generated from the profile data available on this page.
What company does Matt Charles work for?
Matt Charles works for Cooldown Games.
What is Matt Charles's role at Cooldown Games?
Matt Charles is listed as CPO @ Cooldown Games | former Pub VP PD & Dev Sr Producer at Cooldown Games.
What is Matt Charles's email address?
AeroLeads has found 1 work email signal at @gearboxpublishing.com for Matt Charles at Cooldown Games.
What is Matt Charles's phone number?
AeroLeads has found 2 phone signal(s) with area code 972 for Matt Charles at Cooldown Games.
Where is Matt Charles based?
Matt Charles is based in Dallas-Fort Worth Metroplex, United States, United States while working with Cooldown Games.
What companies has Matt Charles worked for?
Matt Charles has worked for Cooldown Games, Gearbox Publishing, Id Software, Gearbox Software, and Ritual Entertainment.
How can I contact Matt Charles?
You can use AeroLeads to view verified contact signals for Matt Charles at Cooldown Games, including work email, phone, and LinkedIn data when available.
What schools did Matt Charles attend?
Matt Charles holds B.A., Arts & Technology from The University Of Texas At Dallas.
What skills is Matt Charles known for?
Matt Charles is listed with skills including Video Games, Level Design, Game Development, Project Management, Localization, Game Design, Ps3, and Quality Assurance.
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