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Michael Dougherty Email & Phone Number

Xbox Graphics Development Lead at Microsoft
Location: Redmond, Washington, United States 9 work roles 1 school
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Current company
Role
Xbox Graphics Development Lead
Location
Redmond, Washington, United States
Company size

Who is Michael Dougherty? Overview

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Michael Dougherty is listed as Xbox Graphics Development Lead at Microsoft, a company with 10 employees, based in Redmond, Washington, United States. AeroLeads shows a matched LinkedIn profile for Michael Dougherty.

Michael Dougherty previously worked as Lead Principal Software Engineer, HLSL Compiler at Microsoft and Lead Principal Software Engineer, PIX at Microsoft. Michael Dougherty holds Bachelor'S Degree, Computer Engineering from University Of Washington.

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Microsoft

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Profile bio

About Michael Dougherty

Software engineering lead with over 20 years of experience shipping mass market retail products. Extensive experience in software, hardware, and product design as well as team, release, and product life cycle management.

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Microsoft
Microsoft
Xbox Graphics Development Lead
Redmond, WA
Website
Employees
10
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9 roles

Michael Dougherty work experience

A career timeline built from the work history available for this profile.

Xbox Graphics Development Lead

Current

Redmond, Washington, US

Leading an excellent team who work on Xbox graphics. Including drivers, performance tooling, and research.

Jun 2021 - Present

Lead Principal Software Engineer, Hlsl Compiler

Redmond, Washington, US

Microsoft's "High Level Shading Language" is the industry standard for GPU programming. My team works with hardware partners and game developers to design new features and improve the language.

Apr 2018 - Nov 2022

Lead Principal Software Engineer, Pix

Redmond, Washington, US

PIX is a graphics performance tool used by the industry to optimize and debug graphics heavy applications. As the development lead I was responsible for product direction, feature development, and addressing customer (primarily AAA game developer) feedback.

Mar 2014 - Apr 2018

Principal Developer, Xbox Graphics

Redmond, Washington, US

As a graphics developer on the Xbox graphics driver team, I was responsible for implementing features in the graphics driver, fixing bugs, and performance optimizations.

Jan 2013 - Mar 2014

Principal Program Manager, Xbox Platform

Redmond, Washington, US

My primary responsibility in this role was development of the Xbox One product specification. This included working with a team to define overall product features, completing usability and technical prototypes, completing technical feasibility studies, and optimizing product costs.

Aug 2009 - Jan 2013

Senior Program Manager, Xbox Graphics

Redmond, Washington, US

As the Xbox graphics program manager, I handled feature definition and development, costing, scheduling, and the release process for the Xbox graphics team.

Jun 2007 - Aug 2009

Senior Developer, Xbox Atg

Redmond, Washington, US

At the “Advanced Technology Group” my primary role was to work with game developers on new features and system performance.

Feb 2002 - Jun 2007

Developer, Game Engine Graphics

US

At Sierra, I updated a software rendering engine to use hardware acceleration and worked on new 3D art asset tooling for more advanced 3d models and animations.

May 2001 - Feb 2002

Developer, Game Engine

Super X Studios

At Super X studios I was responsible for developing game physics and multiplayer networking.

Jul 2000 - May 2001
Team & coworkers

Colleagues at Microsoft

Other employees you can reach at microsoft.com. View company contacts for 10 employees →

1 education record

Michael Dougherty education

  • University Of Washington
    University Of Washington
    Computer Engineering
FAQ

Frequently asked questions about Michael Dougherty

Quick answers generated from the profile data available on this page.

What company does Michael Dougherty work for?

Michael Dougherty works for Microsoft.

What is Michael Dougherty's role at Microsoft?

Michael Dougherty is listed as Xbox Graphics Development Lead at Microsoft.

Where is Michael Dougherty based?

Michael Dougherty is based in Redmond, Washington, United States while working with Microsoft.

What companies has Michael Dougherty worked for?

Michael Dougherty has worked for Microsoft, Sierra Online, and Super X Studios.

Who are Michael Dougherty's colleagues at Microsoft?

Michael Dougherty's colleagues at Microsoft include Gathan Argubi, Anju Koshy, Angel Mathew, Hasan Mahmud, and Mohamad Ali Mahfouz.

How can I contact Michael Dougherty?

You can use AeroLeads to view verified contact signals for Michael Dougherty at Microsoft, including work email, phone, and LinkedIn data when available.

What schools did Michael Dougherty attend?

Michael Dougherty holds Bachelor'S Degree, Computer Engineering from University Of Washington.

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