Meichun C. work email
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Meichun C. personal email
UX/UI | HCI | 3D | AI/ML | Data Vizhttps://www.meichuncai.com/I'm an interdisciplinary designer creating delightful experiences with emerging technologies.
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Product DesignNuro Jul 2022 - PresentMountain View, Ca, Us• Lead 2D and 3D design for Nuro autonomous tools, partner closely with product, UXR, engineering, ops teams across 3 organizations.• Successfully led the design revamp of a major real-time 3D data visualization tool, own and manage end-to-end feature design.• Build 3D design system and establish processes for 3D practices, resulted in improved turnaround efficiency; work with cross-functional teams for design feedback, planning & high-quality implementation. -
Co-Founder/Design LeadMixanthropy Jan 2022 - PresentMixanthropy is a multidisciplinary art-tech studio aiming to create ancient future myths in interactive experiences using emergent technologies. Invited exhibitions at SXSW, Southern Sweden Design Days, etc.3D | AI | Digital Mediahttps://mixanthropy.com/ -
Creative LeadEcoplants Oct 2020 - Sep 2021Shanghai, CnBuilding blocks for metaverse:• As the first hire on the creative team, built a team of design, eng, branding and marketing across 2 offices (Shanghai, Nanjing); established partnerships with external stakeholders for creative and R&D projects.• Designed new tools for democratizing 3D content creation, including a photogrammetry-based 3D asset web platform, digital human & virtual production solutions for gaming, AR/VR, education, digital heritage, film and entertainment.• Led design and user research efforts to define digital experiences for growing target customers and enterprise markets; conducted positioning analyses, defined and implemented strategic messaging around products, branding, and VC pitches.Projects shipped: • PBRMAX, an online digital asset platform of high-resolution, physically-based 3D scans• Journey to the Moon II, the first science documentary using digital human and virtual production in China, produced with China Media Group• Black Myth: Wukong, 3D photogrammetry projects of Dazu Rock Carvings (UNESCO World Heritage Site), collaborated with Game Science and Dazu Rock Carving Research Institute -
Product DesignerXiaomi Technology Jun 2020 - Oct 2020Beijing, Beijing, CnConsumer AI & IoT: XiaoAI voice assistant @ Xiaomi Artificial Intelligence Department• As the only designer in the XiaoAI's Brain team, launched XiaoAI’s first emotionally-intelligent, child-appropriate voice assistant, and the children’s channel on XiaoAI app across multi-modal devices (smart displays, TVs, and smartphones); features attracted 1.3 million users and were highlighted in Xiaomi’s 10th Anniversary Conference.• Analyzed usage data, conducted competitive analysis and user research, pitched product expansion ideas and new features; worked cross-functionally with PMs, researchers, NLP scientists and engineers to envision and implement design. -
Product DesignerMuseum Of Fine Arts, Boston 2020 - 2020Boston, Ma, UsVirtual conservation experience, AR @ Objects Conservation Lab• Designed an iOS mobile app to enhance public conservation storytelling by introducing AR and interaction features, project was showcased in MFA annual conference.• Investigated cutting-edge conservation techniques and collaborated with conservators and curators to refine the public conservation design framework to engage with a broader audience.• MVP was shipped but the project was defunded due to Covid-19. -
DesignerGensler Jul 2017 - May 2019San Francisco, California, Us• Worked on all phases of design across research, concept, schematic, design development and construction administration for corporate HQ projects in iconic NY properties. • Produced architectural VR walkthroughs to support design testing and enhance architectural visualization.• Collaboratively researched and developed tools for computational design, emerging technologies (AR/VR), and Building Information Modeling (BIM) workflow to optimize and automate design processes. -
Fellow, Founder-In-ResidenceSva Groundfloor Incubator Jul 2017 - Dec 2017New York, New York, UsFounder-In-Residence program @ SVA Innovation Incubator -
Ux & Game Designer, VrBuilding Toy Sep 2016 - Dec 2017▪ Created a VR game for honing motor skills and spatial intelligence; developed MVPswith Unity, C#, playMaker, and HTC Vive.▪ Held several demo exhibitions in SVA, NYC TheaterLab and Dusty Festival, venturewas backed by Visual Arts Foundation.
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Exhibition Designer/CuratorSchool Of Visual Arts Sep 2016 - Dec 2016New York, Ny, UsPublic exhibition "On Sustainability" @ Flatiron Gallery
Meichun C. Skills
Meichun C. Education Details
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Harvard UniversityTechnology -
Massachusetts Institute Of TechnologyHuman Computer Interaction -
School Of Visual ArtsInterior Architecture
Frequently Asked Questions about Meichun C.
What company does Meichun C. work for?
Meichun C. works for Nuro
What is Meichun C.'s role at the current company?
Meichun C.'s current role is Design Technology.
What is Meichun C.'s email address?
Meichun C.'s email address is mc****@****nuro.ai
What schools did Meichun C. attend?
Meichun C. attended Harvard University, Massachusetts Institute Of Technology, School Of Visual Arts.
What skills is Meichun C. known for?
Meichun C. has skills like Adobe Creative Suite, Adobe Photoshop, Adobe Illustrator, Indesign, Autocad, Customer Service, Management, Microsoft Office, Photoshop, Revit.
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