Mathieu Frémont work email
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Mathieu Frémont personal email
Company owner, programmer, and video games workflow expert.As part of a team, I create methods and tools to create a smooth workflow and achieve the best in-game result. Thanks to my knowledge of different areas (art, design, tech), my programmer experience, but also cost and efficiency analysis, I can help at any level of the production toolchain in order to raise final game quality. My work on AAA titles as well as my own projects, on PC, XBoxOne and PS4 platforms, gave me a lot of experience to find solutions, from a subtle change in a shader up to negotiating outsourced asset creation.
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CeoOsome Studio Feb 2013 - PresentLyon, FrCompany administrative management, RH, legal, financialLink with publishers and partnersProject planning and resource management for White NightShader code for lighting and post-process for White NightC++ engine programmer (3d pipeline on PC, Max, PS4, XBox One)Programmer on game WYSIWIG editor (cinematic tools, UI, SCM, visual shader graph)Support for outsourced partners resources production & integration -
Workflow LeadEden Games Oct 2008 - Feb 2013Lyon, Auvergne-Rhône-Alpes, FrHandle production optimization with big teams (Alone 5, TDU2, Unannounced titles)- Lead production tools development team (Agile, Scrum, RUP)- Put in place methods & tools to synchronize artistic, design & programming teams- Identify & solve bottlenecks in production analyzing each team’s way of working- Automate processes (Script, batches, plug-ins, C++, C#)Handle technical art director roles:- Find smart solutions to produce assets faster and with higher quality- Technical link between the software engineers and artists- Develop Maya/3dsMax plug-ins (MEL, Python, C++, Cg, HLSL)- Develop Photoshop plug-ins (Javascript) -
Workflow & Tools Lead ProgrammerEtranges Libellules 2005 - 2008- Work on design (user interface) & development of of internal edition tool (C++)- Development of asset management software to handle production process (PHP/MySQL)- Develop internal task management system (PHP/MySQL/C++)- Develop custom source control provider (like Perforce/SVN, for big files, C++)- Develop Maya plugins (C++, Mel)- Develop 3dsMax plugins (C++)
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OwnerDjingle 2003 - 2005Multimedia diffusion- Interactive video player: handle customer need, technical analysis, architecture & programming.- Video distribution server: manage database, matchmaking between users & available content- Backend: Display valuable statistics about users behaviors (collaboration with a lab)
Mathieu Frémont Skills
Mathieu Frémont Education Details
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Insa Lyon - Institut National Des Sciences Appliquées De LyonComputers -
Insa Lyon - Institut National Des Sciences Appliquées De LyonComputer Software Engineering
Frequently Asked Questions about Mathieu Frémont
What company does Mathieu Frémont work for?
Mathieu Frémont works for Osome Studio
What is Mathieu Frémont's role at the current company?
Mathieu Frémont's current role is CEO at OSome Studio.
What is Mathieu Frémont's email address?
Mathieu Frémont's email address is mf****@****mes.com
What schools did Mathieu Frémont attend?
Mathieu Frémont attended Insa Lyon - Institut National Des Sciences Appliquées De Lyon, Insa Lyon - Institut National Des Sciences Appliquées De Lyon.
What skills is Mathieu Frémont known for?
Mathieu Frémont has skills like Game Development, Video Games, Maya, C++, Visual Studio, Perforce, Computer Games, C#, Python, Xbox 360, Computer Graphics, Opengl.
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