Micah War Dog Wright Email and Phone Number
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I am an award-winning writer/director, videogame designer, Virtual Reality pioneer, educator, and former television executive at FNX: First Nations Experience, America's only broadcast network devoted to Native American and World Indigenous content. As a writer/director/producer, I've written and designed over fifty videogames, including the $2.75 Billion grossing mega-hit "Call of Duty: Black Ops II," as well as best-selling games in the Transformers, Ratchet & Clank, and Looney Tunes franchises. I've also written several feature films, dozens of hours of television, four books of political commentary, six graphic novels, and a musical based on the 1980's action film "Red Dawn." My live action feature directing debut, the comedic horror thriller "They're Watching," premiered in theaters and is available now on iTunes & Netflix. As both a filmmaker and game designer, I utilize the dual skillsets necessary to create immersive Virtual Reality entertainment. I won several awards for my work on the underwater VR ocean experience "The Blu." In Spring 2016, I began teaching the world's first live action Virtual Reality filmmaking course at Emerson College.My books of political writing, "YOU Back the Attack: WE'LL Bomb Who We Want," "If You're Not A Terrorist, Then Stop Asking Questions," and "Surveillance Means Security!" are available now at booksellers. My satirical political art has appeared in The New York Times, The Nation, Sunday Guardian UK, The Boston Globe, the New Internationalist, the New Statesman, The Washington Post, and on the Fox News Channel.I'm passionate about creating content and enjoy working with executives and creators to accomplish that goal.
Evil Scum
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Writer, Director, Producer, Narrative DesignerEvil ScumLos Angeles, Ca, Us -
Series CreatorStan Lee'S Pow! EntertainmentLos Angeles, Ca, Us -
WriterSaber Interactive Nov 2023 - PresentFort Lauderdale, Fl, UsWriter for an upcoming project. -
Series CreatorStan Lee'S Pow! Entertainment Mar 2021 - PresentSeries creator for Stan Lee’s Shaman, a Native-themed live-action supernational horror police proceedural television series starring Wes Studi. -
Writer, Director, Producer, Narrative DesignerEvil Scum Oct 1995 - PresentWriter/Director/Producer for Film & Television* Have worked in animation, live action, features, TV, drama, comedy, and non-fiction. If you need it written, directed, or produced, I can and have done any combination of those 3 things. Writer/Narrative Designer for VR & videogames: * Intellectual Property development for games * Game concept development * Pitch document creation * Game design document creation * Level design & gameplay development * Story creation... or development & consulting on your existing story * Dialog Scripting & rewriting (cinematics, in-game dialog, promotional materials) * Cinematic Storyboarding * Voiceover Direction I've written games start to finish: developed an idea into a game pitch, conceptualized play modes and interface, developed mission goals and contributed to level design, written the GDD, and scripted the cinematic & in-game dialog. On the other extreme, I wrote another game where I was handed 16 finished levels which I then had to tie together with an original story three weeks before the game was mastered. Whatever your requirements, I've done it. My specialty is doing a great job and doing it quickly. -
Consulting ProducerStarlings Entertainment Jun 2021 - Dec 2023Santa Monica, California, UsWriter and Consulting Producer on the upcoming television "Sherlock and Daughter" starring David Thewlis as Sherlock Holmes and Blu Hunt as his daughter, Amelia. Shooting began on the hourlong drama in March 2024, and it is anticipated to premiere on The CW in Fall of 2024.https://deadline.com/2024/02/cw-orders-drama-sherlock-and-daughter-david-thewlis-1235826677/ -
Chief Executive OfficerFirst Nations Experience Television | Fnx Tv Jan 2017 - Dec 2019FNX is the preeminent education and entertainment broadcast network serving Native American & World Indigenous viewers and consumers of native culture. Our mission is to provide the public with programming of the highest quality, using media to educate, inspire, entertain, and express the diversity of tribal peoples, cultures, and contributions to society.I was in charge of all aspects of FNX. In the years I was there, added 26 million new viewers, created and executive produced ten new television series, hired an all-new production and management team, produced Native America’s first national live election coverage, built groundbreaking partnerships with other nonprofit organizations, and oversaw the expansion of the network’s content acquisitions from partner production companies. On a day-to-day basis, I was in charge of all personnel decisions, budgetary decisions, affiliate relations, and production. -
Adjunct ProfessorEmerson College Aug 2010 - Jul 2017Boston, Ma, UsAdjunct Professor, taught classes in videogame writing & production, created and taught the world's first Virtual Reality filmmaking course. -
Writer/DirectorBest Served Cold Productions May 2012 - Feb 2017Newport Beach, Ca, UsPartner and Vice President of Best Served Cold Productions LLC, a film production company. My live-action comedy-horror feature film "They're Watching" which I wrote and directed, premiered in theaters in March 2016, is available now on iTunes, Amazon Instant Video, Google Play, DVD, and several AVOD free streamers like Tubi and Plex.https://www.youtube.com/watch?v=vzcO2iK7Iiohttp://www.imdb.com/title/tt3096858/ -
Virtual Reality DesignerWevr Aug 2014 - Dec 2014Venice, Ca, UsWrote and helped develop "The BluVR," an underwater Virtual Reality experience packaged with the Samsung Gear VR headset for the Galaxy Note 4. Wrote the voiceover copy, directed the voice actors, consulted on the design and pacing of the experience overall. http://thebluvr.com We won two Proto Awards (the awards given out for Virtual Reality) at Oculus Connect, for Best Mobile Experience 2015, and Best Educational Experience 2015. -
WriterWevr 2013 - 2013Venice, Ca, UsWrote the iPad game SUPERFUGU for WemoMedia/WEVR -
WriterTreyarch 2012 - Nov 2012Los Angeles, California, UsWriter, Call of Duty: Black Ops 2 Zombies -
Writer, Narrative DesignerRockyou Aug 2011 - Oct 2011Oakland, California, UsBrought in as a writer and design consultant on an online Facebook game called CloudForest Expedition. -
Writer/Content DeveloperReverge Labs, Llc Apr 2010 - Sep 2011Content Development, world design, story coordination, dialog, cutscene writing and more for the award winning 2-D fighting game "Skullgirls." -
WriterNihilistic Software Jan 2010 - Jul 2010Novato, Ca, UsWriter of the Playstation Move game, "Playstation Heroes on the Move" starring fan-favorite characters Jak & Daxter, Ratchet & Clank, and Sly Cooper & Bentley. Crafted an original story which brought these three disparate, fan-favorite, multi-platinum-selling licenses together into one game, and wrote thousands of lines of dialog for these comedic game icons. -
WriterUbisoft Oct 2009 - Dec 2009Saint-Mandé, Île-De-France, FrWrote dialog and scenarios for the demented rabbit stars of the best-selling Raving Rabbids franchise, "Raving Rabbids Travel In Time." -
WriterVogster Entertainment Dec 2008 - Oct 2009Wrote the Wiiware game, "Robocalypse: Beaver Defense." The sequel to the best-reviewed Nintendo DS game of 2009 (the RTS game "Robocalypse").
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WriterNgmoco Mar 2009 - Sep 2009Writer of "Rolando 2: Quest for the Golden Orchid," the sequel to the multi-platinum iPhone smash-hit, "Rolando." The game won a MacWorld Award for best iPhone game of 2009.
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WriterActivision Feb 2009 - Feb 2009Santa Monica, California, UsWriter for "Big League Sports: Summer," a Nintendo Wii sports-themed game. -
WriterActivision Sep 2008 - Jan 2009Santa Monica, California, UsWriter on 5 film tie-in games based on the Michael Bay film "Transformers 2: Revenge of the Fallen" -- this isn't 5 ports of the same, game, rather it's five different games with five different stories for the Nintendo DS, Sony PSP, Nintendo Wii, PC, and PS3/X-Box 360. -
WriterSkyworks Aug 2008 - Dec 2008Writer of an unreleased online-based game project.
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WriterRiot Games Feb 2008 - Jul 2008Los Angeles, Ca, UsInitial writer and conceptual designer for League of Legends, the most lucrative videogame franchise on Earth. -
Writer/DesignerVogster Entertainment Jun 2007 - Jan 2008Writer/Narrative Designer on "Robocalypse," a combat RTS game for the Nintendo DS. The first true RTS for the DS, Robocalypse featured astounding AI and a hilarious story. The game won a review of 8.9 from the notoriously fickle IGN.com, as well as being awarded "Editor's Choice" in a season where 50+ games came out for the DS by much-better funded competitors.
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Writer/DesignerThq Jul 2007 - Dec 2007Agoura Hills, Ca, UsWriter of "Stuntman: Demolition" for the Nintendo Wii. The first Stuntman game with an ongoing story or characters, it's release was sadly canceled after Stuntman: Ignition's poor sales led THQ to retire the franchise. -
Writer/DesignerThq Sep 2006 - Jun 2007Agoura Hills, Ca, UsWrote the game "Destroy All Humans! Big Willy Unleashed," the third game in the award-winning Destroy All Humans series. Ever wonder what happens to all the humans Crypto destroys as you play the game? In the early 1970's Pox reveals the answer: he grinds them up and sells them back to America at his fast food restaurant chain Big Willy Dogs! Now Crypto must go to war to protect Pox's version of Soylent Green against the threat of Colonel Kluckin, a southern fried chicken magnate desperate to know the secret of Pox's luscious meaty juice-filled hot dogs! Released for Nintendo Wii, Sony PSP, and Sony PlayStation 2. -
WriterThq Mar 2006 - Jun 2007Agoura Hills, Ca, UsWriter for "Destroy All Humans: Path of the Furon," the fourth game in THQ's award-winning comedy-action game series. It's the late 1970's and a burnt-out Crypto takes no joy in Destroying All Humans any longer... until he's attacked by creatures from his homeworld conspiring with enemies here on Earth! Can Crypto & Pox unravel the twisted conundrum of plots, schemes, conspiracies, and betrayals before they're destroyed? Released for the X-Box 360 and PlayStation 3. -
WriterWebzen Feb 2006 - Dec 2007Writer of "HUXLEY" for Korean developer/publisher WEBZEN. "The first generation of Xbox 360 games came and went and, for most people, at least one of the questions remained in their minds: Why do these games still look like high-res Xbox games? Not only is Huxley going to be a cross-platform Xbox 360-PC shooter game, it will also be an MMO, and thanks to the Unreal 3.0 engine on which it's running, it's beautiful. Webzen's game is already polished and filled with great details, particularly on the characters and their weapons, but the depth of field is solid and the landscapes are also impressive. One last thing worth mentioning, there is a fully realized single-player game. Yes, it all sounds too good to be true. If Webzen pulls this off, and it looks like it's going to, this will be the MMO to watch -- and for others to follow on Xbox 360." - IGN.COM's "BEST OF E3 2006 - Best Persistent World Game."http://xbox360.ign.com/articles/709/709247p1.html -
WriterThq / 7 Studios 2005 - 2006Agoura Hills, Ca, UsWrote on "The Sopranos: the Road to Respect," the videogame adaptation of the hit HBO series by developer 7 Studios and publisher THQ. -
Writer2K Games/Take 2 Interactive 2005 - 2005Novato, California, UsWrote the scripts for three separate games inspired by the book "Charlie and the Chocolate Factory" GBA, XBox/PS2, & PC. These weren't ports, they were three different games. Each sku had a different audience and needed to reflect different audience demographics and different technology/gameplay. 2K Games (Developer & Publisher) "The main cut scenes are divided into chapters and can be quite enjoyable for kids who have read the book or have seen the movie. Even for adults the story is wonderful." - USA Today -
Writer, EditorArtech Studios 2005 - 2005Morristown, Nj, UsEdited 3000 trivia questions and wrote 500+ lines of in-character dialog read by the stars of the hit TV show Friends for the PC & PS2 trivia game "Friends: The One With All The Trivia Questions." Artech (developer) / Warner Bros. Interactive Entertainment (publisher) -
Writer, CreatorWildstorm Productions Jun 2002 - May 2004Created and wrote the critically acclaimed military/science fiction graphic novel series "StormWatch: Team Achilles" for DC Comics/Wildstorm Productions. The book ran for two years, and featured a "Military Vs. Out-Of-Control Superheroes" theme. How do you kill Superman if he goes crazy? You call Team Achilles.
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Writer, DeveloperMidway Australia 2004 - 2004Developed and wrote the X-Box/PS2 racing game "The Dukes of Hazzard: Return of the General Lee" for Midway Australia/Ratbag Games (developer)/Ubisoft (publisher). "The script was written by professional TV writers, and it really shows ... In fact, it's safe to say that Return of the General Lee's story is probably its greatest asset." - GAMESPOT"Whats interesting here is that [the writers] completely nailed the source material. This is The Dukes of Hazzard in videogame form." - X-Play, G4 TV "The story in Return of the General Lee plays out like it was lifted straight from an episode of the television series." - Gamespy.com"This is better written than most of the episodes of the show." - Tom Wopat (Luke Duke) "It's MUCH better than the TV show." - John Schneider (Bo Duke)What more can be said? :)
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Developer/WriterZombie Games 2003 - 2003Developed and wrote "Shadow Ops: Red Mercury," a 1st-person military shooter for Zombie Games (developer)/Atari (Publisher). Have developed several other projects for Zombie since.
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WriterWarner Bros. Entertainment Group Of Companies 2002 - 2002Burbank, Ca, UsWrote the script for "Looney Tunes: Back In Action," the first videogame based on a movie which is BETTER than the movie it was based on. 17,028 lines of Looney Tunes dialog, including all of the major Looney Tunes characters; Bugs Bunny, Daffy Duck, Taz, Sylvester, Tweety Pie, Porky Pig, Yosemite Sam, Pepe Le Pew, Marvin Martian, Foghorn Leghorn, and Speedy Gonzales. Coproduction between WBIE & Warthog Games (developers) / Electronic Arts (publisher). "If you're not laughing [at Looney Tunes: Back In Action] within a matter of minutes, you're either deaf, or have a heart made of stone." - WorthPlaying "Some of the best Looney Tunes writing Ive seen in the last 10 years." - Joe Alaskey, voice of Bugs Bunny and Daffy Duck -
ScreenwriterMaxmedia 2002 - 2002"Wonderful Days" Wrote several drafts of the blockbuster Korean animated science fiction film.
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Creator, Writer, ProducerNickelodeon Nov 2000 - Oct 2001Los Angeles, Ca, UsCreated, wrote and produced and "Constant Payne," Nickelodeon's first action-adventure show. Steampunk Science Fiction mashed-up with 1940's Pulp Novels and Father-Daughter conflict. Managed a hand-picked crew of artists. Traveled to Japan to oversee the production process. -
WriterNickelodeon Nov 1995 - Oct 2000Los Angeles, Ca, UsWorked at #1 cable channel Nickelodeon in their Nicktoons Animation division for 6 years, where I worked on shows such as SpongeBob SquarePants, The Angry Beavers, The Wild Thornberries, Hey Arnold and CatDog. I was a Staff Writer on The Angry Beavers, as well as a voiceover director on several episodes.
Micah War Dog Wright Skills
Micah War Dog Wright Education Details
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University Of ArizonaCreative Writing
Frequently Asked Questions about Micah War Dog Wright
What company does Micah War Dog Wright work for?
Micah War Dog Wright works for Evil Scum
What is Micah War Dog Wright's role at the current company?
Micah War Dog Wright's current role is Writer, Director, Producer, Narrative Designer.
What is Micah War Dog Wright's email address?
Micah War Dog Wright's email address is le****@****mac.com
What schools did Micah War Dog Wright attend?
Micah War Dog Wright attended University Of Arizona.
What are some of Micah War Dog Wright's interests?
Micah War Dog Wright has interest in Cooking, Electronics, Home Improvement, Reading, Home Decoration.
What skills is Micah War Dog Wright known for?
Micah War Dog Wright has skills like Video Games, Game Design, Animation, Screenwriting, Film, Xbox 360, Ps3, Social Games, Gameplay, Mmo, Storytelling, Graphic Novels.
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