Build And Release Engineer
Current- Worked as a build release / DevOps pipeline engineer on NBA2K 22, 23, & 24
- Refactored code to a more modular and legible sense so that the code could be reused for other game projects.
- Develop and maintained CI/CD methodologies to speed the development process through automation.
- Assisted in the design and and implementation of a Jenkins continuous integration and deployment pipeline.
- Automated infrastructure provisioning and configuration management using batch, powershell, java, python andC# tools as well as in house tools in order to speed up delivery and ease.
- Wrote core documentation for better standards and practices for onboarding as well as documenting currentgoings on with utility software.