Michael Davidson
AeroLeads people directory · profile

Michael Davidson Email & Phone Number

CG Artist at Zoic Studios at Zoic Studios
Location: Los Angeles, California, United States 7 work roles 4 schools
LinkedIn matched
✓ Verified Jul 2026 3 data sources Profile completeness 86%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
CG Artist at Zoic Studios
Location
Los Angeles, California, United States
Company size

Who is Michael Davidson? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Michael Davidson is listed as CG Artist at Zoic Studios at Zoic Studios, a with 237 employees, based in Los Angeles, California, United States. AeroLeads shows a matched LinkedIn profile for Michael Davidson.

Michael Davidson previously worked as CG Artist at Zoic Studios and CG Artist at Battlestar Galacitca Vfx. Michael Davidson holds 3D Efects And Animation from Dave School.

Company email context

Email format at Zoic Studios

This section adds company-level context without repeating Michael Davidson's masked contact details.

Zoic Studios

Review company-level records connected to Michael Davidson before choosing the right outreach path.

Profile bio

About Michael Davidson

Specialties: adobe, adobe aftereffects, adobe photoshop, adobe premiere, art, computer hardware, delivery, focus, lightwave, maya, quality, reality, rendering,

Current workplace

Michael Davidson's current company

Company context helps verify the profile and gives searchers a useful next step.

Zoic Studios
Zoic Studios
CG Artist at Zoic Studios
culver city, california, united states
Website
Employees
237
AeroLeads page
7 roles

Michael Davidson work experience

A career timeline built from the work history available for this profile.

Cg Artist

Battlestar Galacitca Vfx

Battlestar Galactica Visual Effects, The Plan I am responsible for ensuring quality of renders and maintaining the constant rendering from our farm. I created minorsupport elements used in other artist's animations. I am relied on as the team's troubleshooter and provide timelysolutions to maintain our delivery schedule.CG Artist - Battlestar Galactica Visual Effects, Season Four 6/2008-3/2009I created several establishing shots and battle elements used in my own as well as other artist's animations. I wasrelied on as the team's troubleshooter and provide timely solutions to maintain our delivery schedule. I provided R&Don several applications we were evaluating to be included in our pipeline. I managed a small team of junior artists incontrol of shot breakout and rendering.CG Artist - Battlestar Galactica Visual Effects, Razor 2/2008-5/2008I created several establishing shots and battle elements used in my own as well as other artist's animations. Icollaborated on the creation of some of the visual effects specific to the shots for the show. I provided R&D onseveral applications we were evaluating to be included in our pipeline. I managed a small team of junior artists incontrol of shot breakout and rendering. I was relied on as the team's troubleshooter and provide timely solutions tomaintain our delivery schedule.

Apr 2009 - Jun 2009

Cgi Artist

Caprica Vfx

Caprica is the new hit spin-off from Battlestar Galactica - and it ROCKS!!

Nov 2008 - Jun 2009

Cg Artist

Battlestar Galactica Vfx
May 2006 - Jun 2009

Cgi Artist

Battlestar Galactica Vfx

I created several establishing shots and battle elements used in my own as well as other artist’s animations. I wasrelied on as the team’s troubleshooter and provide timely solutions to maintain our delivery schedule. I provided R&Don several applications we were evaluating to be included in our pipeline. I managed a small team of junior artists incontrol of shot breakout and rendering.

Jun 2008 - Apr 2009

Cg Artist

Virtuality Visual

I was lead environmental artist responsible for creating many of the shots used in replacing green screen to createcomputer generated virtual environments. I led a small team of artists responsible for all of the green screenenvironment shots. I was called on to pioneer the use of Vue as the primary 3D package used for the elements of theenvironments. I provided R&D on Vue and its integration with LightWave and our render farm and was crucial to itsability to be added in our pipeline. I managed a small team of junior artists in control of shot breakout and rendering. Iwas relied on as the team's troubleshooter and provide timely solutions to maintain our delivery schedule.CG Artist - Battlestar Galactica Visual Effects, Second half of Season Three 2/2007-9/2007I created several establishing shots, action shots, and battle elements used in my own as well as other artist'sanimations. I collaborated on the creation of some of the visual effects specific to the shots for the show. I providedR&D on several applications we were evaluating to be included in our pipeline. I managed control of shot breakoutand rendering as well as maintain our rendering farm which included, but was not limited to, installation of newhardware and software. I was relied on as the team's troubleshooter and provide timely solutions to maintain ourdelivery schedule.

Oct 2007 - Feb 2008

Cg Artist

Bionic Woman Visual

I created a few shots and several support elements. I collaborated on the creation of some of the visual effectsspecific to the shots for the show. I provided R&D assistance to integrating the Syflex plug-in to be included in ourpipeline. I managed control of shot breakout and rendering as well as maintained our rendering farm which included,but was not limited to, installation of new hardware and software. I was relied on as the team's troubleshooter andprovided timely solutions to maintain our delivery schedule.Jr. CG Artist - Battlestar Galactica Visual Effects, First half of Season Three 5/2006-2/2007I created several establishing shots, action shots, and battle elements used in my own as well as other artist'sanimations. I collaborated on the creation of some of the visual effects specific to the shots for the show. I was theLightWave point of contact for the group and was in charge of evaluating and maintaining current beta builds forimplementation into our pipeline. I managed shot breakout and rendering and maintained our rendering farm whichincluded, but was not limited to, installation of new hardware and software. I was relied on as the team'stroubleshooter and provided timely solutions to maintain our delivery schedule.SkillsLightWave 3D, Adobe Photoshop, Adobe After Effects, Adobe Premier, Adobe Encore, Boujou, Vue, currently expanding mylearning of ZBrush, MudBox, and Maya

Feb 2007 - May 2007
Team & coworkers

Colleagues at Zoic Studios

Other employees you can reach at zoicstudios.com. View company contacts for 237 employees →

4 education records

Michael Davidson education

3D Efects And Animation

Dave School

A.A.S; B.A.S, Cad Technology; Cad Technology

University Of Advancing Computer Technology

in Virtual Reality Development

Education record

New Trier High School

Occupational Associates, Digital Animation

Dave School

and Visual Effects Focus in LightWave 3D and Adobe products

FAQ

Frequently asked questions about Michael Davidson

Quick answers generated from the profile data available on this page.

What company does Michael Davidson work for?

Michael Davidson works for Zoic Studios.

What is Michael Davidson's role at Zoic Studios?

Michael Davidson is listed as CG Artist at Zoic Studios at Zoic Studios.

Where is Michael Davidson based?

Michael Davidson is based in Los Angeles, California, United States while working with Zoic Studios.

What companies has Michael Davidson worked for?

Michael Davidson has worked for Zoic Studios, Battlestar Galacitca Vfx, Caprica Vfx, Battlestar Galactica Vfx, and Virtuality Visual.

Who are Michael Davidson's colleagues at Zoic Studios?

Michael Davidson's colleagues at Zoic Studios include Manuj Basnotra, Nick Guth, Pascal Polic, Kolton Nowaczynski, and Jerrid Walker.

How can I contact Michael Davidson?

You can use AeroLeads to view verified contact signals for Michael Davidson at Zoic Studios, including work email, phone, and LinkedIn data when available.

What schools did Michael Davidson attend?

Michael Davidson holds 3D Efects And Animation from Dave School.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Michael Davidson you were looking for.

View similar profiles