AeroLeads people directory · profile

Michael E. Email & Phone Number

Realtime Character Artist | MD Specialist| Remote
Location: Manchester, England, United Kingdom 5 work roles
LinkedIn matched
✓ Verified Jul 2026 2 data sources Profile completeness 57%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Role
Realtime Character Artist | MD Specialist| Remote
Location
Manchester, England, United Kingdom

Who is Michael E.? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Michael E. is listed as Realtime Character Artist | MD Specialist| Remote based in Manchester, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Michael E..

Michael E. previously worked as Character Artist at Dimension Studio and AAA Character Artist at Airship.

Profile bio

About Michael E.

I am an ambitious and hardworking Realtime 3D Character Artist, specialising in garment creation , unreal engine 5 and realtime hair grooms. My solid and technical understanding of creating 3D Characters allows me to possess the ability to work closely with designers, animators and concepts to create a breadth of character styles. My extensive knowledge of everything related to 3D computer graphics allows me to quickly understand a projects mission, vision and values.

5 roles

Michael E. work experience

A career timeline built from the work history available for this profile.

Character Artist

Creating custom metahuman character for ads and film- Marvelous Designer garment creation- Scan Data Optimisation - Hyper realistic Zbrush Sculpting- Unreal engine 5 shader and blueprint networks- Substance painter realistic face and garment texturing- Maya Xgen hair creation

Jun 2022 - Aug 2024

Aaa Character Artist

Lytham St. Anne’S, England, United Kingdom

Specialist Character/Apparels Creation-Photo-Realistic Marvelous Designer/Clod3d Garment Creation-PBR Substance texturing and textile creation-Replicating Tech Pack to 3D Apparels -High-end fabric sculpting with Pixologic Zbrush-Accessory/Prop Modelling -Maya/Blender Retopology -Arnold/Cycles/UE4 Rendering -Photoshop Texturing/Composition -PBR Skin, hair and fabric shader creation- Advanced Xgen Hair Texture creation and placement -Experience with Shotgrid /Jira

Feb 2020 - Jun 2022

3D Character Artist

Manchester, Greater Manchester, United Kingdom

Developing VR Training Simulation- Creating Real world marvelous Designer/Clod3d Apparels - Substance Package Texturing and Textile Creation- Optimising 3D Models for rigging and Animation - Texture xyz facial displacement mapping and cross polerise projection painting pipeline - Procedural eyes, patterns and fabrics using substance designer - Versitile photorealistic skin shader creation using Unreal material graph or Unity Amplify

Jan 2019 - Feb 2020

Character Artist

Manchester, United Kingdom

- Produce High Poly and Low Poly models using 3ds max, Maya and Zbrush.- Retopology using 3ds max, Maya and Zbrush.- PBR texturing and realistic material creation using Substance Painter, Quixle Suite and Photoshop.- Create clothing for characters, optimise clothing and transfer attributes to preserve UV's using Marvelous Designer.- Subsurface materials and lighting setups in both Unreal Engine 4 and Unity.- Photorealistic projection techniques using Mari and Photoshop.- Work with megascans, scanned data, photogrammetry and texturing XYZ.- Follow file path structure and modular assets. - Follow agile methodology.I am experienced and proficient in various softwares (but not limited to):- Unreal Engine 4- Unity Engine- 3ds max, Maya and Zbrush- Mari- Photoshop- Marvelous Designer- Substance Painter- Mental Ray, Vray and MtoA Renderer- Quixle Suite

Sep 2016 - Jan 2019

Junior Character Artist

Manchester, United Kingdom

- 3D modeling for basic and advanced objects / scenes- Texture creation for interactive applications - compression , optimisation- Basic lighting setup and rendering techniques- Rigging and Animation techniques in Autodesk 3ds max for interactive applications- Awareness of immersive support equipment such as tracking devices, stereoscopic projections, virtual reality solutions, navigation support devices.- Using tools for collaboration and co-operation with global companies - documents sharing , video conferencing- Testing and improving the VR AR enabled content for mobile applications

Sep 2015 - Sep 2016
FAQ

Frequently asked questions about Michael E.

Quick answers generated from the profile data available on this page.

What is Michael E.'s role at their current company?

Michael E. is listed as Realtime Character Artist | MD Specialist| Remote.

Where is Michael E. based?

Michael E. is based in Manchester, England, United Kingdom.

What companies has Michael E. worked for?

Michael E. has worked for Dimension Studio, Airship, Evidential Ltd., and Eon Reality.

How can I contact Michael E.?

You can use AeroLeads to view verified contact signals for Michael E., including work email, phone, and LinkedIn data when available.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Michael E. you were looking for.

View similar profiles