Michael Jefferies
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Michael Jefferies Email & Phone Number

Lead Software Engineer at Pixar Animation Studios
Location: San Francisco Bay Area, United States, United States 7 work roles 2 schools
1 work email found @pointwise.com 2 phones found area 303 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email m****@pointwise.com
Direct phone (303) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Software Engineer
Location
San Francisco Bay Area, United States, United States
Company size

Who is Michael Jefferies? Overview

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Quick answer

Michael Jefferies is listed as Lead Software Engineer at Pixar Animation Studios, a company with 3678 employees, based in San Francisco Bay Area, United States, United States. AeroLeads shows a work email signal at pointwise.com, phone signal with area code 303, and a matched LinkedIn profile for Michael Jefferies.

Michael Jefferies previously worked as Senior Software Engineer at Pixar Animation Studios and Software Developer at Freelance. Michael Jefferies holds Ms, Computer Science from Arizona State University.

Company email context

Email format at Pixar Animation Studios

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{first}.{last}@pointwise.com
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AeroLeads found 1 current-domain work email signal for Michael Jefferies. Compare company email patterns before reaching out.

Profile bio

About Michael Jefferies

Michael Jefferies is a Lead Software Engineer at Pixar Animation Studios. He possess expertise in software engineering, opengl, python, qt, c++ and 26 more skills.

Listed skills include Software Engineering, Opengl, Python, Qt, and 27 others.

Current workplace

Michael Jefferies's current company

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Pixar Animation Studios
Pixar Animation Studios
Lead Software Engineer
California, United States
Website
Employees
3678
AeroLeads page
7 roles

Michael Jefferies work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

Current

Emeryville, California, US

* Development and maintenance of the Presto animation software for character riggingincluding GUI interactions and tools for hair and feather systems* Led projects for reducing RSI for riggers and supporting hair in live rendering* Converted extensive portions of the code base from python 2 to python 3Credits include Lightyear (2022), Elemental (2023) and.

Apr 2021 - Present

Software Developer

Current
Freelance

Variety of projects from feature development of existing products to designing complete systems for several different clients:* Reel FX Creative Studios – continued support and feature development of production pipeline based on work completed while working there full-time (see below)* Out of Order Studios – developed pipeline tools that interface with.

Jan 2010 - Present

Product Development Manager

Fort Worth, Texas, US

* Senior team leader with responsibility of assigning tasks to development team members and mentoring junior developers* Member of the product development team for the Pointwise application, a cross-platform CAD application for computational fluid dynamics mesh generation * Collaborator with support and sales teams to define product direction, prioritize.

Sep 2014 - Mar 2021

Tools Td

Dallas, TX, US

Implemented the Animation Slices tool to enable multiple animators to simultaneously work on different rigs in the same shot. This includes the following components:* Maya C++ Plugin for import, export and display of mesh and cameras in Alembic format * Maya MEL Scripts to playblast shots encoded with asset information* RV Python Plugin to allow selection.

Jan 2012 - Aug 2014

Senior Software Engineer

Fort Worth, Texas, US

Team designed and developed Pointwise, which is a redesign of the Gridgen code base using an object-oriented architecture and using Qt as a GUI toolkit with OpenGL for rendering. Personal accomplishments in this area include:* Integrated a low-level nurbs and b-rep geometry and topology kernel into the product* Implemented high-level geometry modeling.

May 2002 - Dec 2011

Senior Software Engineer

Santa Clara, California, US

Software engineer in the Consumer Media Technologies group for Intel Labs, contributing to projects in the areas of infrastructure, audio, and networking:* Developed internet streaming MPEG playback stack, MP3 playback stack, Dolby Digital and Dolby ProLogic audio codec optimizations for MMX and SSE processors, Universal Plug and Play expertise* Achieved.

May 1997 - Apr 2002
Team & coworkers

Colleagues at Pixar Animation Studios

Other employees you can reach at pixar.com. View company contacts for 3678 employees →

2 education records

Michael Jefferies education

Ms, Computer Science

Arizona State University

Bs, Computer Science

Arizona State University
FAQ

Frequently asked questions about Michael Jefferies

Quick answers generated from the profile data available on this page.

What company does Michael Jefferies work for?

Michael Jefferies works for Pixar Animation Studios.

What is Michael Jefferies's role at Pixar Animation Studios?

Michael Jefferies is listed as Lead Software Engineer at Pixar Animation Studios.

What is Michael Jefferies's email address?

AeroLeads has found 1 work email signal at @pointwise.com for Michael Jefferies at Pixar Animation Studios.

What is Michael Jefferies's phone number?

AeroLeads has found 2 phone signal(s) with area code 303 for Michael Jefferies at Pixar Animation Studios.

Where is Michael Jefferies based?

Michael Jefferies is based in San Francisco Bay Area, United States, United States while working with Pixar Animation Studios.

What companies has Michael Jefferies worked for?

Michael Jefferies has worked for Pixar Animation Studios, Freelance, Pointwise, Inc., Reel Fx, and Intel Corporation.

Who are Michael Jefferies's colleagues at Pixar Animation Studios?

Michael Jefferies's colleagues at Pixar Animation Studios include Jack Bernard, Andy Sakhrani, Joanna L., Sam Nono, and Zed Carlos.

How can I contact Michael Jefferies?

You can use AeroLeads to view verified contact signals for Michael Jefferies at Pixar Animation Studios, including work email, phone, and LinkedIn data when available.

What schools did Michael Jefferies attend?

Michael Jefferies holds Ms, Computer Science from Arizona State University.

What skills is Michael Jefferies known for?

Michael Jefferies is listed with skills including Software Engineering, Opengl, Python, Qt, C++, C, Algorithms, and Programming.

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