Michael Mack
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Michael Mack Email & Phone Number

Doctoral Student at University of Melbourne
Location: Greater Melbourne Area, Australia 10 work roles 3 schools
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Role
Doctoral Student
Location
Greater Melbourne Area, Australia
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Michael Mack is listed as Doctoral Student at University of Melbourne, a with 21470 employees, based in Greater Melbourne Area, Australia. AeroLeads shows a matched LinkedIn profile for Michael Mack.

Michael Mack previously worked as Studio Leader - M.Arch CDE Studio 45 Resonate at University Of Melbourne and Subject Coordinator - Design Visualisation: Digital Techniques at University Of Melbourne. Michael Mack holds Doctor Of Philosophy - Phd, Architectural Acoustics from University Of Melbourne.

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University of Melbourne

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About Michael Mack

Michael Mack is a Doctoral Student at University of Melbourne. He possess expertise in rhino 3d, grasshopper, model making, architectural design, adobe photoshop and 7 more skills.

Listed skills include Rhino 3D, Grasshopper, Model Making, Architectural Design, and 8 others.

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University of Melbourne
University Of Melbourne
Doctoral Student
Melbourne, VIC, AU
Website
Employees
21470
AeroLeads page
10 roles

Michael Mack work experience

A career timeline built from the work history available for this profile.

Studio Leader - M.Arch Cde Studio 45 Resonate

Current

Melbourne, Victoria, Australia

Studio 45 (RPM Revolutions Per Minute) attempts to clamp down on "designing for the deaf" (as Murray Schafer defiantly attributes to the modern architect) while investigating David Byrne's question about the interrelation between architecture and musical innovation.It offers a cross-disciplinary approach to Performance-Based Design on acoustics while transforming an abandoned quarry into a versatile, multi-purpose venue for live music performances. Projects consider sound propagation and… Show more Studio 45 (RPM Revolutions Per Minute) attempts to clamp down on "designing for the deaf" (as Murray Schafer defiantly attributes to the modern architect) while investigating David Byrne's question about the interrelation between architecture and musical innovation.It offers a cross-disciplinary approach to Performance-Based Design on acoustics while transforming an abandoned quarry into a versatile, multi-purpose venue for live music performances. Projects consider sound propagation and lighting design, alongside the idea of silence and noise, as strategies to generate different spatial experiences. Projects also consider the social and environmental sustainability of the rehabilitation of the quarry to define a program suitable all year round. Show less

Jul 2019 - Present

Subject Coordinator - Design Visualisation: Digital Techniques

Current

Melbourne, Australia

Design Visualisation: Digital Techniques forms part of the Design Visualisation specialisation in the Bachelor of Design.This subject brings together practical know-how and critical thinking around the field of digital visualisations of space using focusing on industry-standard software. Building on the digital representational and design skills acquired in the previous subjects, students will learn the principles of colour, material mapping, lighting, composition, story boarding… Show more Design Visualisation: Digital Techniques forms part of the Design Visualisation specialisation in the Bachelor of Design.This subject brings together practical know-how and critical thinking around the field of digital visualisations of space using focusing on industry-standard software. Building on the digital representational and design skills acquired in the previous subjects, students will learn the principles of colour, material mapping, lighting, composition, story boarding, rendering, animation and cinematography techniques. Show less

Jul 2019 - Present

Senior Technical Tutor, Digital Design

Current

Melbourne, Australia

A second-year core subject in the Bachelor of Design course at the University of Melbourne focusing on understanding design process and workflow through the modelling of information, both as virtual data and physical materials.As a technical tutor, I delivered workshop content covering parametric design and fabrication in Grasshopper, as well as the relationship between different types of representation media and their outcomes.

Feb 2018 - Present

Senior Technical Tutor, Foundations Of Design: Representation

Current

University Of Melbourne

A first-year core subject in the Bachelor of Design course at the University of Melbourne focusing on developing student's skills in observation, analysis, and representation in different forms of media. As the Lead Technical Tutor, my responsibilities include making and delivering workshop content for digital skills in the Adobe Creative Suite, as well as 3D modelling skills and fabrication using Rhino 3D.

Mar 2017 - Present

Studio Fable - Masters Of Architecture Studio Leader

Melbourne, Australia

Studio Fable | M.Arch Studio 38Architectural practice is constantly outpaced by an increasingly tech-savvy and digitally interconnected society. In order for discourse to maintain relevance in this dynamic age of technological development, it must shift from being reactionary, to being radical. Studio Fable aims to investigate and critique how technological development responds to the current and future issues of the built environment through an analysis of current conditions and… Show more Studio Fable | M.Arch Studio 38Architectural practice is constantly outpaced by an increasingly tech-savvy and digitally interconnected society. In order for discourse to maintain relevance in this dynamic age of technological development, it must shift from being reactionary, to being radical. Studio Fable aims to investigate and critique how technological development responds to the current and future issues of the built environment through an analysis of current conditions and projections into the future. Students will be tasked with generating an architectural design in response to a pressing current or future issue around a technologically developing society. Once upon a time in the future, we told tales of architectural craftsmen weaving the technological oddities of today to create the design impossibilities of tomorrow, join us once more, unto the breach. Show less

Jul 2018 - Nov 2019

Founder

Melbourne, Australia

Tinytecture combines Architecture with a love of set design and model making to create miniature film sets and worlds.

Nov 2017 - Aug 2022

Graduate Of Architecture, Lead Technical Designer

Melbourne, Australia

United Make (UDMK) is an experimental think-tank and multi-disciplinary studio that explores design through the act of making. Located in Richmond, Victoria, Australia, UDMK fabricates and designs experiences. From small-scale furniture to large-scale speculation, UDMK looks at translating the intangible to the material, crafting the now, and becoming the digital blacksmiths of the future.As Lead Technical Designer, I focus on the design and digital fabrication, as well as coordinating… Show more United Make (UDMK) is an experimental think-tank and multi-disciplinary studio that explores design through the act of making. Located in Richmond, Victoria, Australia, UDMK fabricates and designs experiences. From small-scale furniture to large-scale speculation, UDMK looks at translating the intangible to the material, crafting the now, and becoming the digital blacksmiths of the future.As Lead Technical Designer, I focus on the design and digital fabrication, as well as coordinating and the delivering of installation projects and product development. Show less

Mar 2015 - Feb 2019

Senior Tutor, Smoke And Mirrors

Melbourne, Australia

Smoke and Mirrors explores the intersection of stage sets, miniatures, architecture and narrative driven design. Utilising spatial analysis of film sets and literature, the animated artefacts are a product of the digital and physical born from rapid prototyping (laser-cutting), digital fabrication techniques and model-making.Teams were tasked with designing and fabricating an animated set model based on sourced material. Using techniques and discussions learnt over the course of 12… Show more Smoke and Mirrors explores the intersection of stage sets, miniatures, architecture and narrative driven design. Utilising spatial analysis of film sets and literature, the animated artefacts are a product of the digital and physical born from rapid prototyping (laser-cutting), digital fabrication techniques and model-making.Teams were tasked with designing and fabricating an animated set model based on sourced material. Using techniques and discussions learnt over the course of 12 days, they explored the use of model making and designing through the lens of a camera. Highly detailed models were creating using a mixture of intricately laser-cut pieces, hand modelling, and lights and motors.This exhibit is a collaboration between Tinytecture, United Make, Cube Zero and the Melbourne School of Design. Show less

Jan 2018 - Mar 2018
3 education records

Michael Mack education

FAQ

Frequently asked questions about Michael Mack

Quick answers generated from the profile data available on this page.

What company does Michael Mack work for?

Michael Mack works for University of Melbourne.

What is Michael Mack's role at University of Melbourne?

Michael Mack is listed as Doctoral Student at University of Melbourne.

Where is Michael Mack based?

Michael Mack is based in Greater Melbourne Area, Australia while working with University of Melbourne.

What companies has Michael Mack worked for?

Michael Mack has worked for University Of Melbourne, Tinytecture, and United Make (Udmk).

How can I contact Michael Mack?

You can use AeroLeads to view verified contact signals for Michael Mack at University of Melbourne, including work email, phone, and LinkedIn data when available.

What schools did Michael Mack attend?

Michael Mack holds Doctor Of Philosophy - Phd, Architectural Acoustics from University Of Melbourne.

What skills is Michael Mack known for?

Michael Mack is listed with skills including Rhino 3D, Grasshopper, Model Making, Architectural Design, Adobe Photoshop, Digital Fabrication, Parametric Design, and Indesign.

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