On paper, my title is Design Consultant, but I am much more than that. I am a business partner, a creative director, an interactive storyteller, a project manager, and a strategic leader. I have had the opportunity to lead various creative design projects across the gaming, academic, editorial, and digital industries. In short, I love what I do. I initially started my career off in the editorial field, using my creativity as a content creator and contributor, as well as Editor in Chief for leading publications. Since then, I have transitioned into other creative fields, using my well-rounded skill set across various industries. Capitalizing on my progressive background, I bring a unique approach to both client and internal design projects, using a variety of platforms and creative methodologies to bring projects from ideation through completion while also enhancing the user experience. I have proven success in driving game design and interactive digital projects, making my clients visions become a reality using various technologies. Additionally, my experience as an instructor at Full Sail University has allowed me to expand my strengths into the ground-up development of new courses, including instructional design, curriculum development, and content delivery. My expertise includes: ✔️ Game Design ✔️ Design Planning✔️ Instructional Design ✔️ Project Management ✔️ Product Innovation & Planning✔️ Team Leadership & Development ✔️ Design Specifications ✔️ Cross-Functional Collaboration ✔️ Client Relations ✔️ People Leadership ✔️ Narrative & Storytelling ✔️ Course Design ✔️ Materials Development ✔️ Stakeholder Engagement✔️ Unity ✔️ Unreal ✔️ Twine ✔️ Learning Management Software (LMS)I welcome all connections to share ideas am open to discussing new opportunities. I can be reached via email at michael.merriam@gmail.com.
Listed skills include Microsoft Office, Creative Writing, Editing, Public Speaking, and 11 others.