Michael Olson Email & Phone Number
Who is Michael Olson? Overview
A concise factual answer block for searchers comparing this professional profile.
Michael Olson is listed as Lead Game Developer at Tubby Boy Studios, based in Saratoga Springs, New York, United States. AeroLeads shows a matched LinkedIn profile for Michael Olson.
Michael Olson previously worked as UX Consultant at Self Employed and Game Developer/Designer at Self Employed. Michael Olson holds Master'S Degree, Human Computer Interaction from State University Of New York At Oswego.
Email format at Tubby Boy Studios
This section adds company-level context without repeating Michael Olson's masked contact details.
Review company-level records connected to Michael Olson before choosing the right outreach path.
About Michael Olson
Curious and empathetic individual who brings a creative problem solving approach to create products and experiences that place an emphasis on making life easier.I have a strong foundation in UX with a MA in HCI and a BA in Cognitive Science. Passionate about solving problems for individuals and organizations utilizing a user-first mentality. Experience working with Agile Scrum and various cross functional organizations.
Michael Olson's current company
Company context helps verify the profile and gives searchers a useful next step.
Michael Olson work experience
A career timeline built from the work history available for this profile.
Role listed
Ux Consultant
Create initial concept opportunities and fleshing out a broad roadmapEvaluate concept opportunities market saturation, user base, user feedback and ground up requirementsDelivered wireframes, mockups and prototypesWorked with clients to develop personalized design process using the double diamond formatDesigned and performed stakeholder interviewsPerformed UX Audit of social media sitePerformed and delivered UX analysis, competitor analysis, user research, personas, user flows, wireframes, prototypes and documentation for clientsTutored clients in UX research, design, interaction and practices
Game Developer/Designer
● Created and published a game tabletop investing and deception game using tabletop simulator. ● Worked with a team of 5 to map out genre, mechanics, rules, visuals and perform user research.● Designed UI, scripted mechanics, created artwork, refined rules.● Solo developed additional iterations of the initial game to refine UI, mechanics, and rules through surveys, and A/B testing.
Ux Researcher, Developer
● Created an MVP delivery companion app (RideAlong) that tracks and records daily income, gross hourly, nethourly, miles driven, mileage cost, gas cost and adjusted income.● Resulted in a minimum of $0.5 increase per delivery and qualitatively less anxiety regarding pay acrossall users● Interviewed 10 gig / pizza delivery drivers, refined goals and constraints, modeled personas and user stories asaggregates of representative users. Identified core usage scenarios, user journeys, user flows and red routes● Mapped out core features necessary to address identified needs. Refined for maximum overlap and minimalredundancy. Developed information architecture for ease of access. Created wireframes, mockups, clickableprototypes and logo options● Developed MVP in Google Apps Scripts and Google Sheets for automatically updating visuals and data logging
Product Designer And Product Engineer
● Designed & developed an AR app to support people who are Deaf-Hard of Hearing, through live captions on the Microsoft Hololens.● Led research, interviews, and design as well as development of all backend and front end elements.Received high praise from the Deaf-Hard of Hearing and English as a Second Language communities.● Developed in Unity using 3D modeling, C#, and the Hololens Emulator
Ux Researcher
● Utilizing stakeholder inputs, perspectives, and needs I identified critical tools and infrastructure needed to optimize performance and integration throughout the transition to a new ERP.● Successfully ran a contextual inquiry initiative to gain better understanding of librarian search preferences where I established goals, wrote the script, performed interviews, analyzed data, then presented the findings.● Analyzed and evaluated usage metrics with HotJar that negated the need for a multi week user interview answering management questions following a new UI rollout. I established research goals, methodology, performed observation, analyzed data, then presented the findings.● Oversaw and set standards for the reevaluation of the Beinecke website personas while providing leadership and direction during script building, interview moderation, and empathy map creation while facilitating communication and focus among a 15 person group.● Provided data analysis and Ad Hoc reports requested by librarians, faculty, administration, and UX management.
Web Designer & Brand Designer
● Assisted in the delivery and implementation of an advertising campaign with 1 marketing partner that increased membership of their target audience by 20% in 1 month.● Created the UI, logo, brand copy, content, website, and documentation by refining and synthesizing stakeholder interviews, branding sessions, & competitor analysis into content that reflects the brand image & vision.● Facilitated communication with 6 stakeholders to define customer problems, align on solutions, and manage feedback which resulted in a successful implementation.
Ux Developer Intern
● Crafted a market-ready Web App within three months as an IBM intern by leading UX research, design, development, and security efforts that exceeded IBM stakeholder expectations.● Stepped up to lead visual design, branding, and security analysis while acting as a back end developer and liaison when interns were asked to wear multiple hats. ● I facilitated cohesive interaction between cross-functional teams and played a large role in the product being delivered ahead of time and beyond expectations.● Developed the database and backend of a RESTful Java microservice web app using LibertyBikes, MongoDB, Maven, JAX-RS, JSON-B, JWT, and more.● Designed, developed, and debugged the database for varying levels of user authorization, security, decreased redundancy, and ease of data modification.● QuizMaker is experiencing continued growth and development at IBM.
Algorithm Developer
● Researched, developed and published a novel low level string search algorithm using C and assembly.● Worked in a 3 person team to build testing systems, iterate algorithm designs, and refine low level optimizations. ● Achieved search speeds surpassing industry standards (KMP, and Boyer Moore).● Promising success using the algorithm structure to grant single-threaded concurrency to industry standards.
Graduate Research Assistant
Lead UX research sessions for the computer science department. Prepare lab for experiments, run experiments, dispense consent forms, record comments
Michael Olson education
Master'S Degree, Human Computer Interaction
Bachelor’S Degree, Cognitive Science
Associate’S Degree, Undeclared
Frequently asked questions about Michael Olson
Quick answers generated from the profile data available on this page.
What company does Michael Olson work for?
Michael Olson works for Tubby Boy Studios.
What is Michael Olson's role at Tubby Boy Studios?
Michael Olson is listed as Lead Game Developer at Tubby Boy Studios.
Where is Michael Olson based?
Michael Olson is based in Saratoga Springs, New York, United States while working with Tubby Boy Studios.
What companies has Michael Olson worked for?
Michael Olson has worked for Tubby Boy Studios, Self Employed, Yale University, Ross Mills Church Of God, and Ibm.
How can I contact Michael Olson?
You can use AeroLeads to view verified contact signals for Michael Olson at Tubby Boy Studios, including work email, phone, and LinkedIn data when available.
What schools did Michael Olson attend?
Michael Olson holds Master'S Degree, Human Computer Interaction from State University Of New York At Oswego.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial