Co-Founder
CurrentCreators of games and game templates for popular game authoring systems.
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@holymonkeystudio.com
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Michael Parent is listed as senior/technical 2d animator/pixel artist at BitBeamCannon.com, based in Vannes, Brittany, France. AeroLeads shows a work email signal at holymonkeystudio.com and a matched LinkedIn profile for Michael Parent.
Michael Parent previously worked as Co-Founder at Bitbeamcannon.Com and Co-founder at Brashmonkey.Com.
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I was the first artist at Gameloft NY where I did the majority of environment and character textures for Massive Snowboarding, and helped Gameloft procure several IP licenses by making mock-up game screens for Gameloft's marketing division to pitch games to IP holders. I proved my reliability, creativity, and speed of work to the extent where the studio manager allowed me to design, art direct, and produce an original IP in addition to my normal tasks.I moved on to Glu Mobile in California, where I was the the sole artist, lead artist, or technical lead artist on several major IP titles ranging from Hoyle:Six in One Solitaire and Kasparov Chess to Batman:The Dark Knight and Family Guy: UncensoredDuring my career with Glu, I quickly became a favored artist by designers and producers, with a reputation for producing professional quality work quickly and reliably, with a dedication and aptitude for helping the vision of the designer and the IP holder come to full fruition within the given dead-line.My aptitude and love for working withing and overcoming technical constraints made me an ideal intermediary between the art department and the engineers, so I was promoted to a special senior technical artist position where I helped design and refine proprietary tools for modular animation and cinematics creation.I left Glu to move to France and became a freelance artist, where I've worked on multiple projects for studios such as Wayforward/Sega, Glu Mobile, OneNine Studios and more. I also produced entire games for mobile and web for several indie clients, typically handling both the art creation and the engineering via the authoring systems Clickteam Fusion and Construct 2 or 3.My decade long experience with such authoring systems has allowed me to make complete games for clients on tight deadlines and to prototype everything from game-play to custom menu systems when I worked at studios such as Gameloft and Glu.https://bitbeamcannon.com/?page_id=313
Listed skills include Mobile Games, Animation, Texturing, Game Development, and 8 others.
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USA
Creators of games and game templates for popular game authoring systems.
Started as pixel artist, graduating quickly to senior pixel artist and then technical senior artist.
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Michael Parent works for BitBeamCannon.com.
Michael Parent is listed as senior/technical 2d animator/pixel artist at BitBeamCannon.com.
AeroLeads has found 1 work email signal at @holymonkeystudio.com for Michael Parent at BitBeamCannon.com.
Michael Parent is based in Vannes, Brittany, France while working with BitBeamCannon.com.
Michael Parent has worked for Bitbeamcannon.Com, Brashmonkey.Com, Wayforward, Glu Mobile, and Gameloft.
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Michael Parent is listed with skills including Mobile Games, Animation, Texturing, Game Development, Game Design, Iphone, Character Animation, and Gameplay.
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