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Experienced Programmer. User Interface, Business Logic, Gameplay, Artificial Intelligence, Tools, Database, and Systems Development.
Phantastica Game Studios
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Director Of EngineeringPhantastica Game StudiosFort Collins, Co, Us
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Lead Hmi Software EngineerCanoo Nov 2021 - Dec 2024Justin, Texas, UsBringing a next-gen interface into their awesome affordable electric vehicles. -
Senior System EngineerHeart Machine Apr 2021 - Nov 2021Los Angeles, California, UsGameplay, UI, and Systems Programming in Unreal Engine 4 bringing games to life. -
Senior Software Engineer IvKonami Gaming, Inc. Jun 2019 - Apr 2021Las Vegas, Nevada, UsGames R & D department, Video Slots. -
Co Founder, ProgrammerSuperbyte Games Apr 2016 - Apr 2021Toronto, Ontario, CaTrailer: https://www.youtube.com/channel/UCzYfe9p7O5hfZCjQiiI5ZPQ3D Action Platformer. You are John Lemon and have fallen into a crazy world of evil fruit. The squeeze is on as you leak juice while in search of your beloved Liz Lemon. Spit seeds at your enemies and suck up their juice to continue on. 12 levels, old school no saves with final Boss and 9 2D cutscenes that tell the story in between levels. On sale, June 19th, 2019. $14.99 full price.www.lemxns.com -
Senior Game ProgrammerUnited Power Aug 2018 - Jun 2019JavaScript and CreateJS game programming, frontend and tools.Innovative game, powered by Blockchain.www.unipower.io
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Software Engineer IiiKonami Gaming, Inc. Feb 2017 - Aug 2018Las Vegas, Nevada, UsC++ programming, special games. -
Simulation Software ProgrammerTec-Masters, Inc. Jul 2016 - Jan 2017Huntsville, Al, UsSimulation programming:C++, Linux environment, Git version control, Eclipse IDE. Modeling military assets, GUI programming, data structure performance testing and optimization.Adding new features as well as software maintenance including refactoring and upgrading from a legacy procedural system to an Object Oriented system. -
Co-FounderCat Sniper Llc May 2013 - Sep 2016I do the programming and share design responsibilities of the game: Lol Cats, I CAN HAS LAZERCheck out the links on our website to see video's on YouTube and follow us on Facebook. http://icanhaslazer.com/
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Combat Simulation Software DeveloperIgnite - Fueling Innovation Aug 2015 - Jul 2016Simulation Software Engineering, C++ programming. JavaScript, Git
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Software Engineer IiiMidnight Studios Oct 2013 - Jul 2015Round Rock, Tx, UsPrototype Programming in Unreal Engine 4 for unannounced game. Gui programming for Borderlands Pre-Sequel and Borderlands 2 port to Next Gen console's, adding Local Split Screen 3rd and 4th players and associated tasks. UE3, Flash / Scaleform, Unreal Script, C++Web App, Gaming Platform development, software engineering. Visual Studio, SQL Server, TSQL, .Net Entity Framework, C#, Nunit test framework,NSubstitute, AngularJS, JavaScript -
Principal Software EngineerJanus Research Group Mar 2012 - Oct 2013Evans, Georgia, UsC++, UnrealScript, and Scaleform DevelopmentGameplay and Graphics Programming - Designing and Engineering game-play systems as well as visual effectsUnreal Engine 3, Visual Studio, Perforce, Adobe FlashDelegation, Tasking and Coordination of small team of Engineers -
Programmer / Game DesignerDark Skull Studios Nov 2011 - Mar 2012GUI programmer on Facebook game, New Gods of Raanon.Game Designer and Lead Programmer, Fu DogPart-time
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Software Analyst IiiAlatec Oct 2011 - Mar 2012Huntsville, Al, Us- Planning and the development of leading edge US Army combat simulation modeling programs- Improving the performance of the system as it processes complex behaviors of simulated soldiers and their interactions with the environment- Creating a user interface that is intuitive, user-friendly, and has a consistent look-and-feel- Guaranteeing high quality in all aspects of documentation and coding- Collaborating directly with other engineers and management -
Senior Software EngineerCni Professional Services May 2010 - Oct 2011Ada, Ok, UsTask Lead: Intelligent Agent/Entity Learning in Military Intelligence SimulatorC++ for backend and Lua for scripting, GUI is in C# and is a WPF application. Presagis AI.Implant, VegaPrime with Diguy Pllugin are core COTS technologies being utilized. -
Software EngineerCni Professional Services Nov 2009 - May 2010Ada, Ok, UsDeveloping a system of Intelligent Agents for a Military Intelligence Simulation Enviroment. -
Software Analyst IAlatec Dec 2008 - Nov 2009Huntsville, Al, UsWargame and Ground Combat Simulation ProgrammingOn a team of 4 developed a GUI driven tool suite for the creation of scenarios used by the simulator COMBATXI. -
Application ProgrammerLifetouch National Studios Sep 2006 - Oct 2008Eden Prairie, Mn, UsDeveloped Office Automation Tasks to Expedite Assembling & Printing Based on MS Access Queries Utilizing C#, Visual Basic, SQL, and .Net Application Programming -
Jr. Software EngineerTricky Software Oct 2007 - Nov 2007Worked a short term contract as a jr. engineer on a game.
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ProgrammerWhite Wolf / Ccp North America May 2007 - Aug 2007I spent the summer of 2007 in Atlanta Georgia with White Wolf as a "workshop candidate". Basically I was a paid intern as a programmer on their forth coming MMO. Fun company.
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Level Designer / ScripterThe 3Do Company Aug 2000 - Feb 2001UsWorked as a level designer and scripter on Portal Runner for the PS2. -
Tester / Assistant ArchivistMindscape Jul 1999 - Aug 2000Amstelveen, NlThe company I worked for here was really. Mindscape/learning Company/Mattle Interactive/ I started as a tester and then moved to the Creative Services Dept as an Assitent Archivist. -
Spec E-4 19K10 Armor CrewmemberUs Army Mar 1990 - Dec 1993Arlington, Virginia, Us3rd Platoon, D Co. 2/67 Ar Bn, 3rd Ar Div ( Friedburg Germany / Desert Storm )2nd Platoon, Fox Troop, 2/3 Cav ( Ft Bliss, Tx )
Michael Purvis Skills
Michael Purvis Education Details
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Art Institutes Of California, San FranciscoBs Visual And Game Programming -
Heald CollegeElectronics -
San Rafael High SchoolHigh School Diploma
Frequently Asked Questions about Michael Purvis
What company does Michael Purvis work for?
Michael Purvis works for Phantastica Game Studios
What is Michael Purvis's role at the current company?
Michael Purvis's current role is Director of Engineering.
What is Michael Purvis's email address?
Michael Purvis's email address is mp****@****ing.com
What is Michael Purvis's direct phone number?
Michael Purvis's direct phone number is +170272*****
What schools did Michael Purvis attend?
Michael Purvis attended Art Institutes Of California, San Francisco, Heald College, San Rafael High School.
What skills is Michael Purvis known for?
Michael Purvis has skills like C#, Visual Studio, Game Development, Programming, Perforce, C++, Game Design, Scripting, Video Games, Software Engineering, Python, Software Development.
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