I am a UI Artist in the video games industry based in Barcelona, Spain. With a background in illustration, and a keen interest in fine art, I always try to bring a level of creative depth to my designs.For the past years I have consistently worked as a UX Designer and UI Artist, where I am responsible for concepting, wireframing, prototyping and developing all the assets for the games I’ve worked on.I was first introduced to UX/UI working as a 2D generalist at a local indie company, where I also worked on concept art for characters, weapons and environments, as well as producing digital artwork for promotional material to boost brand visibility on social media.On a personal level I like to travel as much as I can as there’s no better way to experience new art, cultures and meeting incredible people. If I find myself at home I’ll usually be painting/drawing or going to the movies, playing the guitar (trying to, at least) or spending quality time with friends and family.If you would like to see some examples of my UI work or of my illustrations, you can view my full portfolio at: www.michaelsanchezk.com
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2D ArtistEverguild LtdBarcelona, Ct, Es -
User Interface ArtistFlaming Fowl Studios May 2018 - PresentBarcelona Area, SpainAs the UX/UI designer my role involved creating high quality, intuitive and visually appealing interfaces for our games. I was responsible for the interface design for our most successful title, Gloomhaven Digital, its DLC's and other projects. - I would create detailed documents, wireframes and animations to share with the art and development teams to present concepts and design solutions.- Managed end-to-end design process, from initial concept development to working closely with the development team to assist and review the final implementation.- Actively participated in team discussions regarding the direction and style of our projects to create a cohesive vision of what we were working towards. -
2D ArtistTitutitech Oct 2016 - Jan 2018Barcelona Y Alrededores, EspañaAs the 2D Artist at Titutitech I was responsible for any task that relied on 2D artwork, from concept art for the 3D team, to assets for the UI and promotional material for the game. - Conceptualised unique concept art for characters, environment and weapons that fit the project's overarching visual style and artistic direction.- Designed high quality, intuitive and visually appealing user interfaces that followed the art direction to ensure visual consistency across the game .- Produced digital artwork for promotional material to boost brand visibility on social media.- Managed asset updates for the game engine, ensuring smooth integration and visual consistency.
Michael Sanchez Skills
Michael Sanchez Education Details
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Escola D'Art Superior I Disseny LlotjaIllustration
Frequently Asked Questions about Michael Sanchez
What company does Michael Sanchez work for?
Michael Sanchez works for Everguild Ltd
What is Michael Sanchez's role at the current company?
Michael Sanchez's current role is 2D Artist.
What schools did Michael Sanchez attend?
Michael Sanchez attended Escola D'art Superior I Disseny Llotja.
What skills is Michael Sanchez known for?
Michael Sanchez has skills like Digital Illustration, Adobe Photoshop, User Interface Design, Drawing, Sketching, Illustration, Arte, Arte Conceptual, Art, Indesign, Microsoft Office, Character Designs.
Who are Michael Sanchez's colleagues?
Michael Sanchez's colleagues are Victor Garcia, Daniel Caballero Rodriguez, Eric Oliver Obiol, Iris González Rivas, Roope Larmila, Jaime Martinez Querol, Juan Carlos Bravo.
Not the Michael Sanchez you were looking for?
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Michael Neal Sánchez
Vice President & Director Of Advanced Power Generation - Europe, Middle East & Africa (Emea), Director For SpainMadrid -
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Michael Hamilton Sánchez
Business Consultant || Electrical Engineer With A Math Minor.Greater Madrid Metropolitan Area -
3gmail.com, vodafone.com, verisure.com
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