Michael A. Agustin ᯅ Email & Phone Number
@curie.co
5 phones found area 415, 424, 512, and 800
LinkedIn matched
Who is Michael A. Agustin ᯅ? Overview
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Michael A. Agustin ᯅ is listed as Head of Growth at The AI Collective, a company with 155 employees, based in Bellevue, Washington, United States. AeroLeads shows a work email signal at curie.co, phone signal with area code 415, 424, 512, 800, and a matched LinkedIn profile for Michael A. Agustin ᯅ.
Michael A. Agustin ᯅ previously worked as CEO & Co-Founder at Curie and Co-founder & Board Member at Gamesalad, Inc. Michael A. Agustin ᯅ holds Met, Entertainment Technology from Carnegie Mellon University.
Email format at The AI Collective
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AeroLeads found 1 current-domain work email signal for Michael A. Agustin ᯅ. Compare company email patterns before reaching out.
About Michael A. Agustin ᯅ
● Invented GameSalad, a popular domain specific language for games, grew to 3 million developers● Platform Experience at Apple, worked on MacOS X, supporting Microsoft & Adobe products● Designed & developed at Three Rings, the first F2P games company in the US (exited to SEGA)● Artificial intelligence & tool engineer, making games published by Activision & Midway● Built teams, sourcing talent from Apple, Google, Zynga, Disney, EA, IBM & Carnegie Mellon● Mentored hundreds of entrepreneurs at Disney Accelerator, TechStars & MaGIC (Southeast Asia's largest accelerator)● Taught design & engineering at Carnegie Mellon & the University of Texas● Researched rapid prototyping & ideation tools employed by EA, Microsoft, IDEO & Disney while earning his Masters at Carnegie ● Invested & advised for two successfully exited startupsComputational thinking is the new literacy of our era. The demand for software today surpasses the supply of good engineering talent. Technology can transform how people plan, think, and solve problems computationally even in the absence of educational institutions and startup ecosystems. Michael helps organizations with interests in IoT, AI, and AR combine computational and design thinking to better prepare their teams for solving systems-oriented problems at scale.
Listed skills include Game Development, Gameplay, Video Games, Entrepreneurship, and 46 others.
Michael A. Agustin ᯅ's current company
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Michael A. Agustin ᯅ work experience
A career timeline built from the work history available for this profile.
Ceo & Co-Founder
CurrentBuilding 3D affordably and at scale to fuel the MetaverseCurie is backed by 500 Startups (B25), The Brandery/Gener8tor, and NVIDIA Inception.Imagine if you arrived at a furniture store only to find pictures instead of products on display. That’s what shopping online is like today. 3D replicates a live product experience, but retailers aren't setup like.
Co-Founder & Board Member
Current- GameSalad is funded by Disney's Steamboat Ventures and develops a visual tool for game designers and consumers to make 2D animation and artificial intelligence with no programming required.
- Co-founded the company in 2007 and served first as CEO, Architect, and then Chief Product Officer
- Fundraised from venture capital (VC) and managed communication/reporting between multiple business stakeholders
- Hired, mentored, lead, and collaborated with cross-functional teams, consisting of product, design, marketing, and engineering; Grew from 3 to 50 people
- Developed vision, business plans, business cases, product roadmap, presentations, business requirements based on customer needs & other data sources, user stories, wireframes, design style-guides, and customer-facing.
- Managed & evaluated external monetization partners, vendors, and alliances
Utx Director Of Software Innovation
- UTx was established in 2012 by the University of Texas Board of Regents and endowed with $50 million to make education more accessible and affordable, as well as, to improve outcomes.
- Initiated partnerships with startup accelerators to build a education-focused incubator in Austin
- Researched problems in higher-education and outlined business plans for potential VC-fundable spinouts to solve issues globally
- Budgeted and recruited engineers for an internal Skunkworks-style development team
Advisor
Co-Founder & Ceo
- Weaver mixes chat and automatic, on-the-fly comic book illustration as a fun and instant way for friends and family to express visual stories over mobile and wearables.
- Co-founded the company in 2013 and served as CEO and Product Lead
- Hired, lead, and collaborated with a cross-functional team, consisting of design and engineering to develop Apps for the Apple Watch, iOS, and Android
Resident Mentor & Ecosystem Builder
- MaGIC Accelerator is a program to accelerate 50 startups to be investment-ready in 4 months and to build a strong ASEAN startup community. Launched by President Barack Obama and the Malaysian government, MaGIC was.
- Consulted & mentored 100 entrepreneurs at Southeast Asia's largest accelerator
- Collaborated with local leaders on ways to build a "Silicon Valley" in emerging markets
- Held design thinking workshops & developed engineering curriculum at startup hubs in SEA
Mentor
Mentor
Mentor
Faculty
- Helped design the curriculum for a project-based course, teaching students the fundamentals of game design and production.
- Worked with the City of Austin, the Digital Media Council, and local industry to develop the program.
Graduate Student
The Entertainment Technology Center is an interdisciplinary, projects-based Masters program offered at Carnegie Mellon University, whose focus is to train graduate students for competitive and highly technical positions in the entertainment industries such as game development, movies, and location-based entertainment. Involved in the following.
Software Engineer
- Acquired by SEGA, Three Rings Design was the first company in America to introduce the free-to-play business model.
- Designed and programmed gameplay and artificial intelligence for "Bang! Howdy," an online multi-user strategy game that is a cross between speed chess and Starcraft
- Managed a cross-discipline team across a matrix organization to generate media and provide additional development
Software Engineer
- Apple's Platform Experience team designed and developed user interfaces for MacOS X and toolkits for 3rd party developers
- Wrote an interoperability layer between Carbon and Cocoa utilized by Microsoft Office and Adobe Creative Suite
- Implemented user interface components for Carbon used by external developers and within Finder and iTunes
Class Instructor
- Designed & taught a Continuing Education class using Python for non-CS students.
Game Programmer
- Edge of Reality was an independent console games developer for Electronic Arts, Activision, and Midway
- Wrote a visual design tool that reduced a process for developing artificial intelligence from 30 days to 30 minutes
- Designed and implemented the camera, scripting system, heads-up-display, and other gameplay features
- Shipped Shark Tale and Pitfall: The Lost Expedition, published by Activision for the GameCube, PlayStation 2, and Xbox
Michael A. Agustin ᯅ education
Met, Entertainment Technology
Ba, Computer Science
Education record
Frequently asked questions about Michael A. Agustin ᯅ
Quick answers generated from the profile data available on this page.
What company does Michael A. Agustin ᯅ work for?
Michael A. Agustin ᯅ works for The AI Collective.
What is Michael A. Agustin ᯅ's role at The AI Collective?
Michael A. Agustin ᯅ is listed as Head of Growth at The AI Collective.
What is Michael A. Agustin ᯅ's email address?
AeroLeads has found 1 work email signal at @curie.co for Michael A. Agustin ᯅ at The AI Collective.
What is Michael A. Agustin ᯅ's phone number?
AeroLeads has found 5 phone signal(s) with area code 415, 424, 512, 800 for Michael A. Agustin ᯅ at The AI Collective.
Where is Michael A. Agustin ᯅ based?
Michael A. Agustin ᯅ is based in Bellevue, Washington, United States while working with The AI Collective.
What companies has Michael A. Agustin ᯅ worked for?
Michael A. Agustin ᯅ has worked for The Ai Collective, Curie, Gamesalad, Inc, The University Of Texas System, and Joog!.
How can I contact Michael A. Agustin ᯅ?
You can use AeroLeads to view verified contact signals for Michael A. Agustin ᯅ at The AI Collective, including work email, phone, and LinkedIn data when available.
What schools did Michael A. Agustin ᯅ attend?
Michael A. Agustin ᯅ holds Met, Entertainment Technology from Carnegie Mellon University.
What skills is Michael A. Agustin ᯅ known for?
Michael A. Agustin ᯅ is listed with skills including Game Development, Gameplay, Video Games, Entrepreneurship, Mobile Games, Objective C, Game Design, and Mobile Applications.
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