Software Engineer Iii
CurrentWorked on UI and related systems for an unannounced AAA game. Managed a small team and lead Agileplanning and retrospective sessions for our discipline, including coordinating feature work for externalworldwide contractors.• Developed and assisted in leading agile practices across my team, resulting in accurate time estimationsand reduced team stress.• Spearheaded efforts to incorporate Unit Testing and Test Driven Development principles to improve ourcode quality… Show more Worked on UI and related systems for an unannounced AAA game. Managed a small team and lead Agileplanning and retrospective sessions for our discipline, including coordinating feature work for externalworldwide contractors.• Developed and assisted in leading agile practices across my team, resulting in accurate time estimationsand reduced team stress.• Spearheaded efforts to incorporate Unit Testing and Test Driven Development principles to improve ourcode quality and prevent repetitive bugs.• Worked with multiple external studios cross-timezone to enable asynchronous co-working around theclock and up-skill new teams without delay.• Presented interesting development concepts to the company via planned talks, ensuring knowledgeshare, reducing ‘siloing’, and proving confidence in public speaking.• Participated in hiring efforts including vetting candidates and conducting technical interviews.• Planning UX design efforts with our design team for a seamless UX design feature to Engineerimplementation workflow.• Created a custom web ‘framework’ designed to take advantage of specific hardware strengths andminimise expensive actions, improving frame rates and reduce event related hitches.• Presented concepts and ideas within the games industry at formal events to students at local universities.• Related Languages/Technologies; C++, TypeScript, HTML, CSS, SCSS, Gulp, Jest (Unit Testing) Show less