Michael Braley Email & Phone Number
@acm.org
2 phones found area 949
LinkedIn matched
Who is Michael Braley? Overview
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Michael Braley is listed as Senior GamePlay Programmer at Blackhawk Software Consulting, based in Suwanee, Georgia, United States. AeroLeads shows a work email signal at acm.org, phone signal with area code 949, and a matched LinkedIn profile for Michael Braley.
Michael Braley previously worked as Owner at Blackhawk Software Consulting and Senior Software Engineer at Kava. Michael Braley holds Completed All Course Work, Management from Regis University.
Email format at Blackhawk Software Consulting
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AeroLeads found 1 current-domain work email signal for Michael Braley. Compare company email patterns before reaching out.
About Michael Braley
15+ years programming experience with 12 years in the video game industry and 12 shipped products. Proven ability to innovate and find creative solutions to challenging problems. Known for outstanding teamwork; sense of humor, flexibility and passion for developing great products. Excellent debugging skills; and a proven ability to achieve project goals under tight deadlines.Specialties: Gameplay programming, AI programming, Pipeline/Tools programming, 3D Math, Code optimization, Architecture & Design, Mentoring, Team leadership, Project Management
Listed skills include Gameplay Programming, Project Management, Optimizations, Team Leadership, and 20 others.
Michael Braley's current company
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Michael Braley work experience
A career timeline built from the work history available for this profile.
Owner
CurrentProviding on demand application software development.
Senior Software Engineer
Responsible for functional requirements definition in close collaboration with the Product Managers, Creative Director, Technical Director, Artists and Game Designers. Designed and developed game play systems and components for the free-to-play Casino Life Poker App based on these functional requirements.
Senior Software Consultant Cryengine Lead Programmer - 18 Month Contract
Responsible for technical and requirements management for the next generation of Marksmanship virtual training system. Assisted with definition and refinement of system architecture, lead role in significant hiring effort. Assisted in development of unique pipeline requirements for art assets. Designed and developed software systems using CryEngine’s game.
Senior Software Consultant - 3 Month Contract
Responsible for assisting on site development team finalize the FPS Wolfenstein: The New Order for publication on the Xbox 360 and PS3. Identified and resolved game play system bugs. Resolved Microsoft/TCR Sony/TRCs. Assisted with conversion of art assets from primary developer Machine Games.
Senior Programmer Team Lead
Responsible for technical management of seven-member engineering team across multiple platforms. Also designed and implemented gameplay systems, isolated and debugged defects and resolved technical requirements per publisher
Game Programmer
Worked on an unannounced FPS developing new and extending existing game play and AI systems.
Software Engineer, Rocket Scientist
Red Alert 3 (2008 PC & XBox 360) & Expansion Pack (2009 on PC)Responsible for extending and implementing additional Strategic AI Special Power behaviors, i.e., Super Weapons. Also implemented similar behaviors for unit AI secondary Special Power Abilities. BOOM BLOX (2008 on Wii)Responsible for architecting and developing the core Character AI systems for.
Programmer
Recruited to work on Giants: Citizen Kabuto, which was one of the company’s first PS2 games. Subsequently promoted to Lead Programmer, supervising team of up to four engineers on Run Like Hell.
Lead Engineer
Joined the Gunship! team to help with the multiplayer system. Gunship! was a PC-based helicopter simulation game.
Engineering Supervisor
Supervised a team of 10 engineers and worked closely with project managers and the executive producer to manage the development of multiple games.
Engineering Supervisor
Senior Game Programmer
Found creative solution to technical challenges that had pushed Tides of War behind schedule. With very tight scheduling constraints developed a 3D rendering component for this 19th century naval combat game.
Engineer
Michael Braley education
Completed All Course Work, Management
Bs, Computer Science
Frequently asked questions about Michael Braley
Quick answers generated from the profile data available on this page.
What company does Michael Braley work for?
Michael Braley works for Blackhawk Software Consulting.
What is Michael Braley's role at Blackhawk Software Consulting?
Michael Braley is listed as Senior GamePlay Programmer at Blackhawk Software Consulting.
What is Michael Braley's email address?
AeroLeads has found 1 work email signal at @acm.org for Michael Braley at Blackhawk Software Consulting.
What is Michael Braley's phone number?
AeroLeads has found 2 phone signal(s) with area code 949 for Michael Braley at Blackhawk Software Consulting.
Where is Michael Braley based?
Michael Braley is based in Suwanee, Georgia, United States while working with Blackhawk Software Consulting.
What companies has Michael Braley worked for?
Michael Braley has worked for Blackhawk Software Consulting, Kava, Meggitt Training Systems, Behaviour Interactive, and Firebrand Studios.
How can I contact Michael Braley?
You can use AeroLeads to view verified contact signals for Michael Braley at Blackhawk Software Consulting, including work email, phone, and LinkedIn data when available.
What schools did Michael Braley attend?
Michael Braley holds Completed All Course Work, Management from Regis University.
What skills is Michael Braley known for?
Michael Braley is listed with skills including Gameplay Programming, Project Management, Optimizations, Team Leadership, Game Development, Video Games, Game Design, and Xbox 360.
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