Cto
Santa Monica, Ca, Us
Working with the incredible artistic talent at Halon, Michael helps to ensure that they have the tools and infrastructure they need to produce their creative vision. He is responsible for overseeing the entire IT infrastructure from packets to pixels and has re-architected Halon's network and compute systems from the ground up.Michael is also responsible for the physical and digital security of our clients work. He has successfully engaged with CTO's from the major Hollywood production companies to develop security standards and complete audits ensuring Halon's status as a Tier 0 vendor.Currently working on optimizing onset workflows and in-house pipelines while exploring how bleeding edge and alternative technologies can provide increased value, better pictures, and more creative freedom to our clients. Present interests and areas of focus include game engines (Unity, Unreal Engine 4 (UE4), CryEngine/Lumberyard), virtual reality / augmented reality (Oculus CB3, HTC Vive), motion capture, facial capture, and virtual production.About Halon:Halon Entertainment is well known throughout the industry as a premier pre-visualization shop. With headquarters in Santa Monica and remote teams globally deployed, Halon excels at helping studios, directors, cinematographers, and executive producers visualize their production with increased creative freedom in a nondestructive, flexible, and capitally efficient virtual environment.