Mike Colombo Email and Phone Number
Mike Colombo personal email
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I design and manage instructional products and interactive experiences in a multitude of media, from print to virtual reality. I'm familiar with the product design process from end-to-end. In my time, I have conversed with clients to understand their product needs, created programmatic frameworks for course offerings, designed the course content itself, and collaborated with artists and developers to make these products come to fruition. I place a high emphasis on educational rigor and quality, and can converse with subject matter experts in a multitude of fields including healthcare, aviation/automotive/diesel mechanics, commercial construction, electricians, semiconductor manufacturing, and many more. To learn more about how I can help your company grow and improve, contact me at colombo.michael@gmail.com.
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Technical Learning And Design ConsultantMike ColomboNew York, Ny, Us
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Instructional DesignerSweetrush Inc. Jul 2024 - PresentSan Francisco, California, Us• Develop content sourcing templates through Gemini to create video and elearning content for adult learners. •Work cross-functionally with AI engineers and Learning Experience Designers to continuously improve and innovate instructional design methodologies, specifically for coursework focused on teaching the Python programming language. •Collaborate to create and codify editorial and video production standards to ensure frictionless handoffs between departments. -
Design DirectorIxplore Jan 2024 - Present• Led design team in implementing VR designs for Career Exploration modules in skilled trades, resulting in enhanced user engagement and retention.• Managed project collaboration between design and offshore development teams, ensuring timely delivery of high-quality products.• Engaged in Needs Analysis and cooperative world-building with subject matter experts, fostering a collaborative and innovative work environment. -
Technical Learning And Design ConsultantItscolombo 2010 - Present• Provide creative direction, project management, and instructional design consultation for learning experiences in print, elearning, XR and all media in between. • Create learning experiences using AI prompt engineering with expertise in tools like ChatGPT, Gemini, Bard, Bing, DALL·E, Midjourney, and Stable Diffusion.• Invented innovative devices and musical instruments such as the Tapescape audio robot and the Magnetotron; featured in Gizmodo, Slashgear, Hackaday, Lifehacker, and MAKE Magazine.• Developed prototypes and contributed to multimedia installations, including the Oscar Meyer Bacon Alarm Clock premiered at SXSW, the Rota Daeva video installation, and sound design projects with Reed + Rader.• Served as Technical Reviewer for “Headfirst Arduino” published by O’Reilly.• Exhibited visual art in group shows at Sunny’s and the Brooklyn Art Cave; portfolio available at instagram.com/mcolomboart.
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Director Of Experience Design (Learning)Transfr Inc. Jun 2021 - Dec 2022New York, Ny, Us• Oversaw the design ideation, processes, and quality standards for instructional and overall experience design in VR as the start-up scaled from 3 employees to over 200, with 255 simulations released.• Led team in collaborating with Subject Matter Experts and customers, creating programmatic frameworks, narratives, specifications, and prototyping in ShapesXR for VR modules in topics such as healthcare, aviation, electrical construction, manufacturing safety, and automotive and diesel mechanic.• Coordinated with stakeholders across the company to create and optimize agile-based pods, bringing together managerial and executive representatives in VR development, engineering, 3D art, experience design, XR design, and instructional design.• Created VR design, UI, and instructional guidelines and engineering requirements for Career Exploration, a product aimed at introducing young adults to various job options within a VR framework. -
Director Of Instructional DesignTransfr Inc. Jun 2020 - Jun 2021New York, Ny, Us• Founded an instructional design team tailored for VR content,and created a training program to assist new IDs in quickly becoming proficient with designing for the VR medium. • Created a comprehensive style guide detailing instructional design guidelines for VR.• Recruited, onboarded, mentored, reviewed, and approved work for a team of 10 instructional designers and one ID Manager.• Worked with backend developers to create an algorithmic mastery system for student assessment.• Contributor of patent pending: “Systems and methods for providing programmable, personalized, and conversational coaching in extended reality learning experience.” -
Instructional DesignerTransfr Inc. Jul 2019 - Jun 2020New York, Ny, Us• Solely responsible for devising an instructional design method tailored specifically for immersive VR training simulations.• Authored design documents in Plant Safety, Construction Safety, Soft Skills, Basic Mathematics, and Paint Robot Troubleshooting for customers such as Lockheed Martin and Mazda-Toyota.• Performed QA and playtesting in Jira using shared language developed with VR developers to ensure instructional content remained effective in the VR experience. -
Contract Instuctional DesignerAsme (The American Society Of Mechanical Engineers) Apr 2019 - Jul 2019New York, Ny, Us● Develop elearning coursework for industrial additive manufacturing in collaboration with mechanical engineers.● Author and establish best practices for internal use of the Acrobatiq elearning software.● Conceptualize, chart, and implement programmatic framework for the Learning and Development team. -
Technical Content ManagerNomadic May 2018 - Oct 2018● Developed instructional content for all operational aspects of a location-based VR (Virtual Reality) retail space, with materials in print, web (Confluence), video, VR, and elearning (Articulate Storyline) formats. Also served as LMS administrator in Docebo and TalentLMS.● Created technical documentation and flowchart processes for internal use by interviewing SMEs from fields such as virtual reality, motion capture (Motive), electrical engineering, software development (tracking in Jira), architecture, prop fabrication, and creative production.● Organized and facilitated public-facing user testing sessions, and used the knowledge gained to create an operational staff model for retail spaces.● Wrote a diverse array of creative materials including all website copy for blurtheline.com, internal editorial style guide, voice over script for the LBVR version of Arizona Sunshine in collaboration with the creative team, plus marketing and social media materials.
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Contract Technical WriterNomadic Oct 2017 - May 2018● Developed operator and training guides for a public-facing, tactile, immersive virtual reality platform.● Created technical documentation for internal use by interviewing SMEs from fields such as virtual reality, motion capture, electrical engineering, software development, architecture, prop fabrication, and creative production.
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Writer, Learning And EntertainmentApple Oct 2016 - Apr 2017Cupertino, California, Us● Researched and wrote curriculum for advanced level workshops in Final Cut Pro X and Logic Pro X.● Developed coursework for K-12 audiences in concert with accessibility-based product and app developers.● Wrote and edited promotional and descriptive content for music, art, and photography events. -
Contract Instructional DesignerPacific Gas And Electric Company Nov 2015 - May 2016Oakland, California, Us● Performed task analysis, authored assessments, collaborated with SMEs, and designed technical coursework and processes for print and web-based training. Curriculum content included a new employee orientation for all gas workers at PG&E, with a sum yearly enrollment of 1500+ participants.● Converted existing coursework between print, virtual learning, and web-based training.Served as software administrator for a user base of forty in the migration of technical coursework into the AuthorIt CMS while establishing and maintaining formatting standards and procedural practices.● Programmed and deployed scripts in AutoHotkey and Microsoft VBA, automating the migration of thousands of pages of coursework documents, increasing migration speed by up to 50% department-wide. -
Online EditorMaker Media 2011 - 2014Santa Rosa, Ca, Us● Researched and wrote tutorials, reviews, interviews, slideshows, and roundups for MAKE’s Wordpress driven blog.● Directed, ran live audio, oversaw video cues, and provided interstitial audio commentary for the bi-weekly MAKE: Live video podcast. ● Produced feature videos in Final Cut Pro, and conducted live streaming interviews at Maker Faire.● Collaborated with editorial team on editorial planning and content strategy.● Achieved top number of site hits among all bloggers in final year of employment.
Mike Colombo Skills
Mike Colombo Education Details
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New York UniversityInteractive Telecommunications Program (Tisch) -
Purchase College, SunyCreative Writing
Frequently Asked Questions about Mike Colombo
What company does Mike Colombo work for?
Mike Colombo works for Mike Colombo
What is Mike Colombo's role at the current company?
Mike Colombo's current role is Technical Learning and Design Consultant.
What is Mike Colombo's email address?
Mike Colombo's email address is co****@****ail.com
What schools did Mike Colombo attend?
Mike Colombo attended New York University, Purchase College, Suny.
What skills is Mike Colombo known for?
Mike Colombo has skills like Blogging, Editing, Entertainment, Interaction Design, Final Cut Pro, Social Media, Television, Post Production, Content Strategy, New Media, Physical Computing, Digital Media.
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