Michael Crassweller, Csm

Michael Crassweller, Csm Email and Phone Number

Director of Production | Studio Operations | Team Builder @ ForwardXP
Michael Crassweller, Csm's Location
Dallas, Texas, United States, United States
Michael Crassweller, Csm's Contact Details

Michael Crassweller, Csm personal email

n/a

Michael Crassweller, Csm phone numbers

About Michael Crassweller, Csm

People-first production leader with 18 years’ experience, 13 years in leadership with globally diverse teams. Expert at building new production and operations teams to scale projects and achieve business goals, turning around troubled teams.

Michael Crassweller, Csm's Current Company Details
ForwardXP

Forwardxp

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Director of Production | Studio Operations | Team Builder
Michael Crassweller, Csm Work Experience Details
  • Forwardxp
    Director Of Production
    Forwardxp Jul 2022 - Present
    Dallas, Texas, Us
    Responsibilities- Strategic planning for ongoing projects, staffing, project bidding & pitching- Represent Production & QA in Senior Leadership Team- Management of Production & QA Teams- Manage relationships with Project Partners & ClientsTitles:2024- Gorilla Tag (VR)- Orion Drift (VR)2023- Marvel's Spider-Man 2- Please, Don't Touch Anything: House Broken (MR / VR, Meta Quest 2, Pro, 3)- Arashi: Castles of Sin - The Final Cut (PC VR, PlayStation VR2, Meta Quest 2/3)
  • Forwardxp
    Senior Production Manager
    Forwardxp Jul 2019 - Jul 2022
    Dallas, Texas, Us
    Titles: Dungeons & Dragons: Dark Alliance (Console/PC), Stormland (Oculus Rift, Dev Support), Please Don't Touch Anything (Oculus Rift, Quest)• Lead the Production Team & provide guidance to all projects at ForwardXP• Supporting the growth of ForwardXP from 10 employees to now over 50 covering a number of internal and external co-development projects with partners such as Wizards of the Coast, Insomniac Games, Meta and Qualcomm.• Work with each project team to establish the right production processes, tools and methods
  • Gamehouse
    Studio Lead / Producer
    Gamehouse Oct 2016 - Jun 2019
    Barcelona, Catalunya, Es
    Titles: Fabulous Angela's High School Reunion (2017), Fabulous Angela's Wedding Disaster (2018), My Original Stories (2019)Led game development teams in Netherlands and Spain to create 2 premium mobile time management games and one of the company's first Free-to-Play games; My Original Stories. With a focus on team development, clear process and well-articulated goals, we were able to release frequently, reliably, on-time and at high quality with low stress and no crunch.
  • Coolgames
    Studio Operations Manager
    Coolgames Aug 2014 - Sep 2016
    Amsterdam, Nl
    Titles: Tetris Twist (2016), Pac-Man Run (2016) Jewel Academy (2014)I led a team of 8 responsible for managing company-wide Project Management, 3rd Party Developer Support, Game QA and Game Licensing as well as act as Product Owner for our HTML5 game services API. Additionally I spearheaded multiple efforts to streamline company operational work including hiring and digital contracts.
  • Spil Games
    Head Of Studio Post Production
    Spil Games Nov 2013 - Jul 2014
    Hilversum, Nh, Nl
    As the Head of Post Production at Spil Games, I oversee all areas of game production outside of development and art. My teams are responsible for Quality Assurance, Localization and Mobile Games Publishing. Serving both the internal studio teams and the hundreds of external development partners that Spil works with on a daily basis, we strive to deliver high quality at high speeds. In addition to core duties, I also act in an advisory role to the Brand, Technology & Publisher Portal teams to help ensure business requirements match to technology projects and can be turned into reliable, repeatable process.Core Tasks & Responsibilities• Manage multiple teams covering Game QA (Studio Projects & External Licensed Content), Localization & Game Porting • Managing multiple porting projects with both internal and external teams (e.g. game developers, QA leads, artists and producers) within time, budget, and resource constraints;• Managing technology functionality, security, cross promotion functionality, QA checklists associated with social integration and advertising enhancement, with wrapped builds for multiple platforms and browsers;• Ensure final products meet launch requirements• Identifying and mitigating risks, removing roadblocks; and• Setting and tracking productivity goals and targets for the studios.
  • Gamestop
    Manager – Pc Digital Distribution & Gamestop.Com Content
    Gamestop May 2011 - Oct 2013
    Grapevine, Texas, Us
    As part of the GameStop acquisition of Impulse from Stardock, I managed the GameStop PC Downloads Release team to deliver frequent, high-quality game releases. As a team, we delivered the content powering strong annual PC revenue growth both digitally and at retail. Responsibilities grew to eventually manage all product content for GameStop.com.
  • Stardock
    Technical Relationship Manager
    Stardock May 2008 - May 2011
    Plymouth, Mi, Us
    Working with partner publishers and developers to place games and software on the Impulse Digital Distribution Platform. I act as the primary technical contact for Electronic Arts, Ubisoft, THQ, Paradox Interactive as well as many independent developers from around the globe.
  • Stardock
    Publishing Support
    Stardock Jul 2006 - May 2011
    Plymouth, Mi, Us
    Assisted with publishing activities on various Stardock Entertainment titles during my tenure with the company. Specific games include:-Galactic Civilizations II: Twilight of the Arnor-The Political Machine 2008-Sins of a Solar Empire-Sins of a Solar Empire: Entrenchment-Sins of a Solar Empire: Diplomacy-Demigod-Elemental: War of Magic
  • Stardock
    Community Website Manager
    Stardock Jul 2006 - Aug 2008
    Plymouth, Mi, Us
    In charge of managing websites and communities connected to Stardock. I oversee sites such as WinCustomize.com and JoeUser.com, as well as Stardock's PC Game sites from a business and community management perspective. Tasks range from lining up advertisers to off-hours server ops work, and frequently writing article and news content for the sites.
  • Cigna
    Infrastructure Engineer - Security Products
    Cigna Aug 2004 - Jun 2006
    Bloomfield, Ct, Us
    Provided cradle-to-grave management & production support on multiple critical network security systems including messaging security (e-mail & IM), desktop encryption & offshore secure connections.

Michael Crassweller, Csm Skills

Video Games Computer Games Game Development Mobile Games Digital Distribution Community Management Quality Assurance Software Quality Assurance Product Management Team Management Online Gaming Casual Games Social Games Agile Methodologies Gameplay Release Management Mobile Applications Management Software Packaging Strategic Partnerships Business Process Improvement Drm Building Relationships Business Operations Technical Communication Mobile Devices Developer Relations Html5 Html 5 Bug Tracking Workflow Management Team Development Agile Project Management Production Management Team Building

Michael Crassweller, Csm Education Details

  • Penn State University
    Penn State University
    Minor In It Telecom

Frequently Asked Questions about Michael Crassweller, Csm

What company does Michael Crassweller, Csm work for?

Michael Crassweller, Csm works for Forwardxp

What is Michael Crassweller, Csm's role at the current company?

Michael Crassweller, Csm's current role is Director of Production | Studio Operations | Team Builder.

What is Michael Crassweller, Csm's email address?

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What is Michael Crassweller, Csm's direct phone number?

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What schools did Michael Crassweller, Csm attend?

Michael Crassweller, Csm attended Penn State University.

What are some of Michael Crassweller, Csm's interests?

Michael Crassweller, Csm has interest in Rockstar Games, Mint, Social Media, Digital Rights Management, Microsoft Windows, Techcrunch, Community Relations, Cassandra (Database), Will Wright, Game Publishing.

What skills is Michael Crassweller, Csm known for?

Michael Crassweller, Csm has skills like Video Games, Computer Games, Game Development, Mobile Games, Digital Distribution, Community Management, Quality Assurance, Software Quality Assurance, Product Management, Team Management, Online Gaming, Casual Games.

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