Head Of Studio Post Production
Hilversum, Nh, Nl
As the Head of Post Production at Spil Games, I oversee all areas of game production outside of development and art. My teams are responsible for Quality Assurance, Localization and Mobile Games Publishing. Serving both the internal studio teams and the hundreds of external development partners that Spil works with on a daily basis, we strive to deliver high quality at high speeds. In addition to core duties, I also act in an advisory role to the Brand, Technology & Publisher Portal teams to help ensure business requirements match to technology projects and can be turned into reliable, repeatable process.Core Tasks & Responsibilities• Manage multiple teams covering Game QA (Studio Projects & External Licensed Content), Localization & Game Porting • Managing multiple porting projects with both internal and external teams (e.g. game developers, QA leads, artists and producers) within time, budget, and resource constraints;• Managing technology functionality, security, cross promotion functionality, QA checklists associated with social integration and advertising enhancement, with wrapped builds for multiple platforms and browsers;• Ensure final products meet launch requirements• Identifying and mitigating risks, removing roadblocks; and• Setting and tracking productivity goals and targets for the studios.