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Michael Laird Email & Phone Number

Principal Research Engineer at Microsoft
Location: Nashua, New Hampshire, United States 6 work roles 2 schools
1 work email found @nuance.com 2 phones found area 781 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Work email m****@nuance.com
Direct phone (781) ***-****
LinkedIn Profile matched
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Current company
Role
Principal Research Engineer
Location
Nashua, New Hampshire, United States
Company size

Who is Michael Laird? Overview

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Quick answer

Michael Laird is listed as Principal Research Engineer at Microsoft, a with 10 employees, based in Nashua, New Hampshire, United States. AeroLeads shows a work email signal at nuance.com, phone signal with area code 781, and a matched LinkedIn profile for Michael Laird.

Michael Laird previously worked as Principal Software Engineer at Nuance Communications and Consulting Software Engineer at Avid Technology. Michael Laird holds Mscs, Computer Science from Clemson University.

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Email format at Microsoft

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{first}.{last}@nuance.com
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AeroLeads found 1 current-domain work email signal for Michael Laird. Compare company email patterns before reaching out.

Profile bio

About Michael Laird

Experienced software architect and developer with proven skills in real-time speech, video, and audio processing in highly-threaded parallel processing environments. Skilled designer with proven ability to create architectures that solve complex problems efficiently and reliably. Effective communicator who is able to convey clearly even the most complicated technical concepts to any audience.Specialties: C++, Python, C#, object-oriented design, audio signal processing, speech recognition, video formats and processing, real-time processing, threading and parallel processing, colorspace conversions, machine learning, OpenGL, Windows, Linux.Recruiters: please do not ask to connect with me; I only connect with people I actually know. Please do not try to recruit me to a position which does not involve highly technical or scientific computing. Please do not mention positions which require relocation or long commutes. Ignoring these rules will only waste your time and mine.

Listed skills include Software Engineering, Object Oriented Design, C++, Software Development, and 32 others.

Current workplace

Michael Laird's current company

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Microsoft
Microsoft
Principal Research Engineer
Redmond, WA
Website
Employees
10
AeroLeads page
6 roles

Michael Laird work experience

A career timeline built from the work history available for this profile.

Principal Research Engineer

Current

Redmond, Washington, Us

Continuing my work on signal processing, automatic speech recognition, and machine learning from Nuance now as part of Microsoft Cloud and AI.

Aug 2023 - Present

Principal Software Engineer

Burlington, Ma, Us

Software developer and researcher working on real-time multi-channel audio processing for machine learning-based medical report generation system.* Worked with researchers to take Python prototype beamforming algorithm to real-time C++ production system in only 3 months.* Developed GRPC/Protobuf system to transmit on-premises audio to cloud-based machine learning system.* Researched signal correlation and adaptive filtering algorithms for use in improving signal to noise ratio in captured audio.Software developer working on speech middleware used by nearly all of Nuance's many speech recognition products, from local recognition on hand-held devices, to Dragon NaturallySpeaking on PCs and Macs, to Linux-based recognition in the cloud. * One of two designers who completely rearchitected speech middleware software, integrating a full scripting language and providing a fast bridge between leading-edge research and production systems.* C++ and Python development for recognition accuracy tests on Nuance's supercomputing "grid."* Led the architecture and implementation of both server and local recognition engine speech adaptation processes for Dragon Assistant.* Developed speech recognition logic for Dragon 12 and 13. Primary technical contact for my team during Dragon 13 program.

Dec 2011 - Jul 2023

Consulting Software Engineer

Burlington, Ma, Us

* Joined the Media Engine/"Player" group and led the implementation of a new, asynchronous method of operating the video and special effects pipeline, as well as supporting the Avid Nitris hardware platform in the Media Composer product line. This culminated in the release of Symphony Nitris in 2005.* Directed and helped to implement many architectural improvements in the Media Composer/Symphony media engine, including such features as the integration of the DX hardware product line, support for GPU effect processing, ongoing improvements for multi-core scalability, and the addition of an entirely new pipeline for ancillary data.

Apr 2002 - Oct 2011

Principal Software Engineer

Burlington, Ma, Us

* Analyzed and optimized the special effects pipeline for Media Composer, finding bottlenecks and devising a patented architecture that provided significant performance improvements for software effects. * Worked with Avid's hardware design team to implement a "safe color limiter" capability that provided smart clipping to the NTSC composite color space, in real time.* Worked on the design and implementation of the Symphony Color Corrector, including several novel features for which we were awarded patents. I was co-inventor for three patents on this project.* Led the implementation of a new hardware effect subsystem for Avid's Nitris hardware platform, culminating in the release of DS|Nitris.

May 1999 - Apr 2002

Sr. Software Engineer

Burlington, Ma, Us

Wrote a wide variety of software for the special effects group for the Media Composer/Symphony product line. This included driver-level and user-level code for a 2D special effects board developed in-house, as well as user-level 3D special effects code for a 3rd-party board.

May 1998 - May 1999

Sr. Software Engineer

Bethesda, Md, Us

Sole software engineer for the internal R & D group in the Avionics Division. Worked with a small team of hardware engineers to develop real-time graphics boards to display moving maps and process live video. Wrote all software to demonstrate these boards, from low-level device drivers and interrupt handlers, through demonstration applications and simple command-line user interface logic. Demonstrated texture-mapped graphics and video textures before these terms became commonplace in the computer graphics community.Held Secret clearance.

Jul 1992 - May 1997
Team & coworkers

Colleagues at Microsoft

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2 education records

Michael Laird education

Mscs, Computer Science

Clemson University

Bscs, Computer Science

Bob Jones University
FAQ

Frequently asked questions about Michael Laird

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What company does Michael Laird work for?

Michael Laird works for Microsoft.

What is Michael Laird's role at Microsoft?

Michael Laird is listed as Principal Research Engineer at Microsoft.

What is Michael Laird's email address?

AeroLeads has found 1 work email signal at @nuance.com for Michael Laird at Microsoft.

What is Michael Laird's phone number?

AeroLeads has found 2 phone signal(s) with area code 781 for Michael Laird at Microsoft.

Where is Michael Laird based?

Michael Laird is based in Nashua, New Hampshire, United States while working with Microsoft.

What companies has Michael Laird worked for?

Michael Laird has worked for Microsoft, Nuance Communications, Avid Technology, and Sanders, A Lockheed Martin Company.

Who are Michael Laird's colleagues at Microsoft?

Michael Laird's colleagues at Microsoft include Melissa Boyne, Laura Richardson, Adriel Tavares, Jessica Villalba Martínez, and Kcn Branch.

How can I contact Michael Laird?

You can use AeroLeads to view verified contact signals for Michael Laird at Microsoft, including work email, phone, and LinkedIn data when available.

What schools did Michael Laird attend?

Michael Laird holds Mscs, Computer Science from Clemson University.

What skills is Michael Laird known for?

Michael Laird is listed with skills including Software Engineering, Object Oriented Design, C++, Software Development, Multithreading, Agile Methodologies, Unix, and Threads.

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