Michael Laird

Michael Laird Email and Phone Number

Principal Research Engineer at Microsoft @ Microsoft
Redmond, WA
Michael Laird's Location
Nashua, New Hampshire, United States, United States
Michael Laird's Contact Details

Michael Laird work email

Michael Laird personal email

Michael Laird phone numbers

About Michael Laird

Experienced software architect and developer with proven skills in real-time speech, video, and audio processing in highly-threaded parallel processing environments. Skilled designer with proven ability to create architectures that solve complex problems efficiently and reliably. Effective communicator who is able to convey clearly even the most complicated technical concepts to any audience.Specialties: C++, Python, C#, object-oriented design, audio signal processing, speech recognition, video formats and processing, real-time processing, threading and parallel processing, colorspace conversions, machine learning, OpenGL, Windows, Linux.Recruiters: please do not ask to connect with me; I only connect with people I actually know. Please do not try to recruit me to a position which does not involve highly technical or scientific computing. Please do not mention positions which require relocation or long commutes. Ignoring these rules will only waste your time and mine.

Michael Laird's Current Company Details
Microsoft

Microsoft

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Principal Research Engineer at Microsoft
Redmond, WA
Website:
microsoft.com
Employees:
10
Company phone:
0124 415 8000
Michael Laird Work Experience Details
  • Microsoft
    Principal Research Engineer
    Microsoft Aug 2023 - Present
    Redmond, Washington, Us
    Continuing my work on signal processing, automatic speech recognition, and machine learning from Nuance now as part of Microsoft Cloud and AI.
  • Nuance Communications
    Principal Software Engineer
    Nuance Communications Dec 2011 - Jul 2023
    Burlington, Ma, Us
    Software developer and researcher working on real-time multi-channel audio processing for machine learning-based medical report generation system.* Worked with researchers to take Python prototype beamforming algorithm to real-time C++ production system in only 3 months.* Developed GRPC/Protobuf system to transmit on-premises audio to cloud-based machine learning system.* Researched signal correlation and adaptive filtering algorithms for use in improving signal to noise ratio in captured audio.Software developer working on speech middleware used by nearly all of Nuance's many speech recognition products, from local recognition on hand-held devices, to Dragon NaturallySpeaking on PCs and Macs, to Linux-based recognition in the cloud. * One of two designers who completely rearchitected speech middleware software, integrating a full scripting language and providing a fast bridge between leading-edge research and production systems.* C++ and Python development for recognition accuracy tests on Nuance's supercomputing "grid."* Led the architecture and implementation of both server and local recognition engine speech adaptation processes for Dragon Assistant.* Developed speech recognition logic for Dragon 12 and 13. Primary technical contact for my team during Dragon 13 program.
  • Avid Technology
    Consulting Software Engineer
    Avid Technology Apr 2002 - Oct 2011
    Burlington, Ma, Us
    * Joined the Media Engine/"Player" group and led the implementation of a new, asynchronous method of operating the video and special effects pipeline, as well as supporting the Avid Nitris hardware platform in the Media Composer product line. This culminated in the release of Symphony Nitris in 2005.* Directed and helped to implement many architectural improvements in the Media Composer/Symphony media engine, including such features as the integration of the DX hardware product line, support for GPU effect processing, ongoing improvements for multi-core scalability, and the addition of an entirely new pipeline for ancillary data.
  • Avid Technology
    Principal Software Engineer
    Avid Technology May 1999 - Apr 2002
    Burlington, Ma, Us
    * Analyzed and optimized the special effects pipeline for Media Composer, finding bottlenecks and devising a patented architecture that provided significant performance improvements for software effects. * Worked with Avid's hardware design team to implement a "safe color limiter" capability that provided smart clipping to the NTSC composite color space, in real time.* Worked on the design and implementation of the Symphony Color Corrector, including several novel features for which we were awarded patents. I was co-inventor for three patents on this project.* Led the implementation of a new hardware effect subsystem for Avid's Nitris hardware platform, culminating in the release of DS|Nitris.
  • Avid Technology
    Sr. Software Engineer
    Avid Technology May 1998 - May 1999
    Burlington, Ma, Us
    Wrote a wide variety of software for the special effects group for the Media Composer/Symphony product line. This included driver-level and user-level code for a 2D special effects board developed in-house, as well as user-level 3D special effects code for a 3rd-party board.
  • Sanders, A Lockheed Martin Company
    Sr. Software Engineer
    Sanders, A Lockheed Martin Company Jul 1992 - May 1997
    Bethesda, Md, Us
    Sole software engineer for the internal R & D group in the Avionics Division. Worked with a small team of hardware engineers to develop real-time graphics boards to display moving maps and process live video. Wrote all software to demonstrate these boards, from low-level device drivers and interrupt handlers, through demonstration applications and simple command-line user interface logic. Demonstrated texture-mapped graphics and video textures before these terms became commonplace in the computer graphics community.Held Secret clearance.

Michael Laird Skills

Software Engineering Object Oriented Design C++ Software Development Multithreading Agile Methodologies Unix Threads Software Design Video Clearcase Integration Windows Opengl Architecture Win32 Api Scrum Performance Tuning Video Effects Sound Cross Platform Development Mac Digital Video Performance Analysis Color Theory Graphics Real Time Programming Audio Video Editing Debugging Accurev Embedded Systems System Architecture Image Processing Stl Architectures

Michael Laird Education Details

  • Clemson University
    Clemson University
    Computer Science
  • Bob Jones University
    Bob Jones University
    Computer Science

Frequently Asked Questions about Michael Laird

What company does Michael Laird work for?

Michael Laird works for Microsoft

What is Michael Laird's role at the current company?

Michael Laird's current role is Principal Research Engineer at Microsoft.

What is Michael Laird's email address?

Michael Laird's email address is md****@****ail.com

What is Michael Laird's direct phone number?

Michael Laird's direct phone number is (781) 565*****

What schools did Michael Laird attend?

Michael Laird attended Clemson University, Bob Jones University.

What skills is Michael Laird known for?

Michael Laird has skills like Software Engineering, Object Oriented Design, C++, Software Development, Multithreading, Agile Methodologies, Unix, Threads, Software Design, Video, Clearcase, Integration.

Who are Michael Laird's colleagues?

Michael Laird's colleagues are 周游记, Jonathan Pharel, Linda Msibi, Ahmed Yehya, Jessica Sierra, Santiago Carvajal Valencia, Adeniran Abraham.

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