Michael Etienne
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Michael Etienne Email & Phone Number

CG Supervisor, Crowd Supervisor and 3D Character Animator at Fortiche Production at Fortiche Production
Location: Paris, Île-de-France, France 15 work roles 3 schools
1 work email found @rcn.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Work email m****@rcn.com
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Current company
Role
CG Supervisor, Crowd Supervisor and 3D Character Animator at Fortiche Production
Location
Paris, Île-de-France, France
Company size

Who is Michael Etienne? Overview

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Quick answer

Michael Etienne is listed as CG Supervisor, Crowd Supervisor and 3D Character Animator at Fortiche Production at Fortiche Production, a company with 277 employees, based in Paris, Île-de-France, France. AeroLeads shows a work email signal at rcn.com and a matched LinkedIn profile for Michael Etienne.

Michael Etienne previously worked as Computer Graphics Supervisor at Fortiche Production and Crowd Supervisor and 3D Character Animator at Fortiche Production. Michael Etienne holds Bachelor'S Degree Eqf Level 6, 3D Character Animation from Gobelins, L'École De L'Image.

Company email context

Email format at Fortiche Production

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{first_initial}{last}@rcn.com
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AeroLeads found 1 current-domain work email signal for Michael Etienne. Compare company email patterns before reaching out.

Profile bio

About Michael Etienne

Superviseur CG, 3D Character Animation, Crowd Lead, TD and R&D software engineer in Computer animation for VFX and animated feature film.Specialties: 3D Animation, Crowd Simulation

Listed skills include Crowd Simulation, Maya, Graphics Software, Arnold, and 12 others.

Current workplace

Michael Etienne's current company

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Fortiche Production
Fortiche Production
CG Supervisor, Crowd Supervisor and 3D Character Animator at Fortiche Production
paris, île-de-france, france
Employees
277
AeroLeads page
15 roles

Michael Etienne work experience

A career timeline built from the work history available for this profile.

Computer Graphics Supervisor

Current

Paris, Île-de-France, France

Jun 2024 - Present

Crowd Supervisor And 3D Character Animator

Current

Paris, Île-de-France, France

A combo between Golaem and keyframe animation:)

Jun 2021 - Present

3D Character Animator And Crowd Expert

Paris, Île-de-France, France

Sep 2020 - May 2021

Crowd Supervisor

Montreal, Quebec, Canada

I help the crowd production of the new 3D animation film of the studio. I trained a team of 2 crowd artists, bring solutions for making complex shots and ease the production with pipeline expertise and scripts. I supervise shots production and participate to Director reviews.

May 2022 - Apr 2023

Technology Supervisor On Animated Series

Paris - Montréal

I work as Techno Sup on the french TV serie Dronix. I also developped many tools for animators on Blender.

Apr 2018 - Sep 2020

Crowd Td

Paris - Montréal

I work on every steps related to crowd production: quotes, tech meetings, training, prototyping, and work as TD or Lead TD to prepare and make shots for feature films plus commercials @ Mikros Image, using the new Autodesk ® Maya plugin Golaem Crowd ®.Commercials:2015 - Orangina Shake the World: Crowd TDhttps://www.youtube.com/watch?v=wJoZQlVIZ6g2013.

Mar 2012 - Aug 2020

Td Maya For Vfx

Mikros Image

Paris

I worked as TD Maya in the VFX department and I was in charge of the development and support of inhouse Maya tools, including tools for animation, for data exchange between anim and lighting through alembic files.Tags: Maya scripting, Arnold Engine, Maya API, Python

Jun 2014 - Mar 2018

R&D Engineer - Crowd Simulation

Paris, Montréal

Development of Golaem Crowd, a crowd simulation plugin for Autodesk® Maya®, developed in partnership with Golaem. It allows to simulate complex and controllable crowds of biped and quadruped and render them on farm in minutes. It also provides a bunch of tools that manage assets from the modeling to the rendering pass that guarantee diversity for.

Jun 2010 - Jun 2014

R&D Engineer

Designing, implementing and support of Coloris 2, full GPU real time color grading software.. 3D Engine based on DirectX and OpenGL, combined with a real time 2K image player (4K in progress...) in C++. Generation and injection of Shaders for grading process, with animated caches, geometrical operations, blur… in Java. Sound Engine with playback.

Jan 2009 - May 2010

R&D Engineer In Animation Department

The Bakery

Gémenos, France

Designing, implementing and support of 3D Animation tools in the internal software.. Timeline, real time playback, image caching, keyframed animated 2D sketching tool, playblast of 1 to 4 views to image files or movie, auto backup of curves edition, camera view, instant path drawing, toolbars..... User Interface design using Qt and an internal window.

Mar 2008 - Dec 2008

R&D Engineer

Suresnes, France

I was working on the in-house software Virtual Reality Engine D'Fusion. I participated to the specification and development of a Maya plugin that extracts datas (cams, lights, geometry, anim keys...) from the scene to export an process them for the needs of the VR Engine.Tags: C/C++, MEL, Maya

Jan 2008 - Mar 2008

R&D Engineer

Dassault Systèmes

Suresnes, France

R&D Graphic Formats Department:Designing, implementing and support of features on CATIA software for printing and exporting graphical 2D formats.. International Team: France, India,. Print and Vectorial/Pixel export managementTags: Multi-platform, C/C++, OpenGL

Jan 2007 - Jan 2008

R&D Engineer In Image Science

Paris Area, France

Mission at KODAKEntertainment Imaging R&D, Digital Cinema:Designing and implementing the Kodak software solutions for monitor calibration (KDM) and simulation software for the color follow-up using image look (KLMS)Tags: multi-platform C++, Qt

May 2005 - Dec 2006

R&D Engineer

Paris Area, France

Mission at TCL&AlcatelDesigning and implementing of a connectivity software for multimedia browsing on mobile phones over USB link, on Alcatel One Touch PC Suite.Tags: C/C++, Protocol: OpenObex, IrObex, Qt

Jan 2005 - May 2005

Summer Internship In R&D Department

Boulogne-Billancourt Area, France

Designing and implementing of tools for image compositing in VFX.Development of an entire tool for editing, texturing and keyframing animation of geometric shapes, that provides image composing and mixing with animated masks with Motion Blur.Tags: C/C++, OpenGL, Qt

Apr 2004 - Sep 2004
Team & coworkers

Colleagues at Fortiche Production

Other employees you can reach at forticheprod.com. View company contacts for 277 employees →

3 education records

Michael Etienne education

Enginneer, Computer Sciences And Image

Activities and Societies: LSIS Laboratory, France, Marseille ( 13 ) 3 months 2003 April - 2003 June R&D in digital images Face recognition.

Master In Computer Science, Image Science

Université Scientifique Aix-Marseille Ii
FAQ

Frequently asked questions about Michael Etienne

Quick answers generated from the profile data available on this page.

What company does Michael Etienne work for?

Michael Etienne works for Fortiche Production.

What is Michael Etienne's role at Fortiche Production?

Michael Etienne is listed as CG Supervisor, Crowd Supervisor and 3D Character Animator at Fortiche Production at Fortiche Production.

What is Michael Etienne's email address?

AeroLeads has found 1 work email signal at @rcn.com for Michael Etienne at Fortiche Production.

Where is Michael Etienne based?

Michael Etienne is based in Paris, Île-de-France, France while working with Fortiche Production.

What companies has Michael Etienne worked for?

Michael Etienne has worked for Fortiche Production, Singing Frog Studio, Mikros Image, The Bakery, and Total Immersion.

Who are Michael Etienne's colleagues at Fortiche Production?

Michael Etienne's colleagues at Fortiche Production include Julien Chastaing, Thomas Cailliez, Alastair Allen, Arnaud Kupke, and Roberto Fernandez.

How can I contact Michael Etienne?

You can use AeroLeads to view verified contact signals for Michael Etienne at Fortiche Production, including work email, phone, and LinkedIn data when available.

What schools did Michael Etienne attend?

Michael Etienne holds Bachelor'S Degree Eqf Level 6, 3D Character Animation from Gobelins, L'École De L'Image.

What skills is Michael Etienne known for?

Michael Etienne is listed with skills including Crowd Simulation, Maya, Graphics Software, Arnold, Golaem Crowd, Computer Animation, Computer Graphics, and Crowd.

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