I am an experienced game developer who has held key positions across several of gaming’s largest and most beloved franchises.I’ve crafted product visions, led creative teams, created pipelines, built dialogue systems, driven content implementation, and ensured projects are shipped on time and with quality. Most recently, I led the narrative for Battlefield 2042's first year of live service, playing a key role in refining the project's style and tone, establishing a new narrative direction, developing long-term narrative arcs, and expanding the narrative team.My passion is to forge interactive experiences where story, gameplay, systems, and player agency are intertwined to create immersive products that feel tailor-made to the player.
Listed skills include Ps3, Xbox 360, Video Games, Computer Games, and 9 others.