Student Tech Support Services – Virtual Reality Programmer
● Developed an interactive learning environment for students through VR using the Oculus Quest 2 headset and the Unity game engine.● Met (bi-)weekly with the principal investigator (PI) to report progress.● Visited swine farms to develop a sense of work environment to better the VR application.● Collaborated with the Health Sciences Library’s VR Studio for additional input and assistance with conducting userstudies.o User studies involved ~20 participants/session associated with the Veterinary School at VR studio.Feedback was collected from the users and used to tailor the application to user and PI requirements andspecifications.