Michael Mcananey Email & Phone Number
@aechelon.com
2 phones found area 415
LinkedIn matched
Who is Michael Mcananey? Overview
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Michael Mcananey is listed as Director of Software Products at Aechelon Technology at Aechelon Technology, based in Alameda, California, United States. AeroLeads shows a work email signal at aechelon.com, phone signal with area code 415, and a matched LinkedIn profile for Michael Mcananey.
Michael Mcananey previously worked as Director of Software Products at Aechelon Technology and Senior Software Project Manager at Aechelon Technology. Michael Mcananey holds Bachelor Of Fine Arts, Film And Computer Graphics from Academy Of Art University.
Email format at Aechelon Technology
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AeroLeads found 1 current-domain work email signal for Michael Mcananey. Compare company email patterns before reaching out.
About Michael Mcananey
I am a jack-of-all-trades with a mastery of organization, which is the skill that comes to me most naturally. I love the big picture - seeing all the pieces and trying to put them together into a piece of art.I believe foremost in people and their boundless energy to create. My favorite part of my job is pulling people together around an inspiring idea. I have over 10 years of leadership experience setting vision, defining requirements, writing and re-writing designs, testing assumptions, and prototyping. I've also had to decide what is good enough, what to fix and what not to fix, and when to ship.I hold the conviction that if you don’t believe in your product you're building the wrong thing. I don't believe you can design and plan an entire product before you start working on it. Good design happens when a team creates a core hypothesis and iterates while testing their assumptions. I believe the important part of striving to make a perfect design is the byproduct, which is learning what you know and what you don't know. By constantly iterating you will intelligently move toward the correct solutions.SkillsDeveloping a product’s vision through brainstorming and research.Turning the vision into a detailed design and production plan.Managing a project’s scope to deliver on time while maintaining quality.Strong emotional intelligence that serves to facilitate communication and collaboration.Gathering data on efficiency and applying it to improve the workflow.Deeply understand film and game development concepts and their applications.Good understanding of CS concepts and experience with C++ and Python.Proven closer.About MeOrganized, self-directed individual with high standards of excellence and a passion for details.Positive, optimistic attitude that serves to inspire others.Avid gamer with particular love for strategy games.Secretly love building complex flow charts.
Listed skills include Video Games, Game Design, Ps3, User Interface, and 36 others.
Michael Mcananey's current company
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Michael Mcananey work experience
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Senior Software Project Manager
CurrentResponsibilities include:/ Own development processes for Software Team: design, road map, development, release and test./ Design and implementation of JIRA company wide./ Liaison for partner teams on software road map./ Contribute to Software Team people management, hiring, recruiting./ Adviser to the CEO on content creation tools strategy which includes.
Senior Producer
Responsibilities included:/ Built and led the art team for ChefVille./ Contributed to design and art direction./ Brought game industry best practices to development resulting in great efficiency gains.Proudest achievement was having people around the company say that our art was beautiful and that our team was a desirable team to be on.Released.
Creative Director
/ Directed the design and art for 6 titles across 5 platforms (Wii, PS2, 360, PS3, PSP) with a team of 23 3D artists, designers, tech artists and animators./ Hiring manager for design and art./ Developed and pitched new IP.Proudest achievement was recreating all 30 songs from High School Musical with a relatively small mocap budget.Released.
Producer
Responsibilities included:/ Owned game development./ Contributed to design, art, and tech art (MEL scripting)./ Hiring manager for design and art./ Contributed to pitching game and business vision.Proudest achievement was conceptualizing animated robot skins for the MPCs and bringing this system to life.Released Games:Traxxpad: Portable Studio / PSP /.
Producer
Responsibilities included:/ Game production and liason for external partners./ Contributing designer, wrote game design docs and developed features.Proudest achievement was growing from an artist to a team leader that was trusted with the responsibility to own the release of a game.Released Games:Godfather: Mob Wars / PSP / Electronic Arts / 2006Gretzky.
Lead Artist
Responsibilities included:/ 3D modeling and texturing./ Cut scene direction and camera animations./ Drove improvements to content creation processes by reaching out to engineers to create tools which created more efficiency and quality.Proudest achievement was designing and building content for a dynamic cutscene system to mimic live Hockey broadcasts. We.
Michael Mcananey education
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Academy Of Art University
Frequently asked questions about Michael Mcananey
Quick answers generated from the profile data available on this page.
What company does Michael Mcananey work for?
Michael Mcananey works for Aechelon Technology.
What is Michael Mcananey's role at Aechelon Technology?
Michael Mcananey is listed as Director of Software Products at Aechelon Technology at Aechelon Technology.
What is Michael Mcananey's email address?
AeroLeads has found 1 work email signal at @aechelon.com for Michael Mcananey at Aechelon Technology.
What is Michael Mcananey's phone number?
AeroLeads has found 2 phone signal(s) with area code 415 for Michael Mcananey at Aechelon Technology.
Where is Michael Mcananey based?
Michael Mcananey is based in Alameda, California, United States while working with Aechelon Technology.
What companies has Michael Mcananey worked for?
Michael Mcananey has worked for Aechelon Technology, Zynga, Page 44 Studios, and Definitive Studios.
How can I contact Michael Mcananey?
You can use AeroLeads to view verified contact signals for Michael Mcananey at Aechelon Technology, including work email, phone, and LinkedIn data when available.
What schools did Michael Mcananey attend?
Michael Mcananey holds Bachelor Of Fine Arts, Film And Computer Graphics from Academy Of Art University.
What skills is Michael Mcananey known for?
Michael Mcananey is listed with skills including Video Games, Game Design, Ps3, User Interface, Texturing, Maya, Perforce, and Social Games.
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