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Michael Noland Email & Phone Number

Location: Raleigh, North Carolina, United States 10 work roles 3 schools
1 work email found @noodlecatgames.com 2 phones found area 919 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email m****@noodlecatgames.com
Direct phone (919) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
CTO
Location
Raleigh, North Carolina, United States
Company size

Who is Michael Noland? Overview

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Quick answer

Michael Noland is listed as CTO at Noodle Cat Games, a company with 38 employees, based in Raleigh, North Carolina, United States. AeroLeads shows a work email signal at noodlecatgames.com, phone signal with area code 919, and a matched LinkedIn profile for Michael Noland.

Michael Noland previously worked as Chief Technology Officer at Noodle Cat Games and Principal Engine Programmer at Epic Games. Michael Noland holds Ms, Computer Science from University Of North Carolina At Chapel Hill.

Company email context

Email format at Noodle Cat Games

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{first}.{last}@noodlecatgames.com
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AeroLeads found 1 current-domain work email signal for Michael Noland. Compare company email patterns before reaching out.

Profile bio

About Michael Noland

Engine/Gameplay generalist with broad knowledge of all aspects of game development driven to empower other developers with easy-to-use frameworks, tools, and APIs

Listed skills include Unreal Engine 4, Game Development, Optimization, C++, and 21 others.

Current workplace

Michael Noland's current company

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Noodle Cat Games
Noodle Cat Games
CTO
Raleigh, NC, US
Employees
38
AeroLeads page
10 roles

Michael Noland work experience

A career timeline built from the work history available for this profile.

Chief Technology Officer

Current

Fully Remote, US

May 2022 - Present

Principal Engine Programmer

Cary, NC, US

Lead the development of the Lyra Starter Game project released alongside UE5.

Jun 2021 - Apr 2022

Lead Programmer

Cary, NC, US

  • My team is responsible for the game framework in Unreal Engine (actors/components, character movement, abilities, data-driven design tools, the Blueprint visual scripting system, etc...). We work closely with both our.
  • Co-created the Battle Pass system
  • Designed and implemented most of the cosmetic item types (emotes, emoticons, back blings, sprays, toys, pets, loading screens, lobby music tracks, item wraps, as well as various unshipped prototypes; support for.
  • Integrated the calendar-driven event system from Battle Breakers; tied into the playlist system, lobby backgrounds, bonus XP weekends, Battle Bus and Supply Drop replacements, and exposed async nodes for designers
  • UI/backend development for seasonal refreshes of the locker, battle pass, etc...
  • Workflow improvements and data validation for quests and the offer catalogue
Jan 2017 - Jun 2021

Technical Lead

Cary, NC, US

  • Moved back and forth between engine and game teams as neededParagon (PC, PS4)Lead the performance initiative to get to a steady 60 Hz on console (starting at ~12 Hz), and keep it there with an extremely aggressive.
  • Perf/optimization analysis and tasking, fixing low hanging fruit, educating team members on performance, coordinating with the engine team for larger changes, etc...
  • Designed significance manager for gameplay LOD; implemented strict hero/minion budgets
  • PS4 cert bug fixing
  • Created map preload sets to hide load times during the matchmaking/drafting period
  • Created automated perf tests
Jul 2014 - Jan 2017

Sr. Engine Programmer

Cary, NC, US

Worked on many aspects of UE3 and UE4:- Developed a performance testing process and tooling to ship Gears of War 3 in budget on Xbox 360 and made various engine optimizations for performance or memory (animation vectorization, new animation compression codecs, reworked brush storage, improved attribution/reporting, profile-guided adjustments to binned.

Feb 2010 - Jul 2014
3 education records

Michael Noland education

Ms, Computer Science

University Of North Carolina At Chapel Hill

Bs, Bscoe, Computer Science, Computer Engineering

University Of Missouri-Columbia

Education record

Coleraine Academical Institution
FAQ

Frequently asked questions about Michael Noland

Quick answers generated from the profile data available on this page.

What company does Michael Noland work for?

Michael Noland works for Noodle Cat Games.

What is Michael Noland's role at Noodle Cat Games?

Michael Noland is listed as CTO at Noodle Cat Games.

What is Michael Noland's email address?

AeroLeads has found 1 work email signal at @noodlecatgames.com for Michael Noland at Noodle Cat Games.

What is Michael Noland's phone number?

AeroLeads has found 2 phone signal(s) with area code 919 for Michael Noland at Noodle Cat Games.

Where is Michael Noland based?

Michael Noland is based in Raleigh, North Carolina, United States while working with Noodle Cat Games.

What companies has Michael Noland worked for?

Michael Noland has worked for Noodle Cat Games, Epic Games, Emergent Game Technologies, University Of North Carolina At Chapel Hill, and Mitsubishi Electric Research Labs.

How can I contact Michael Noland?

You can use AeroLeads to view verified contact signals for Michael Noland at Noodle Cat Games, including work email, phone, and LinkedIn data when available.

What schools did Michael Noland attend?

Michael Noland holds Ms, Computer Science from University Of North Carolina At Chapel Hill.

What skills is Michael Noland known for?

Michael Noland is listed with skills including Unreal Engine 4, Game Development, Optimization, C++, C#, Assembly Language, Ps4, and Ps3.

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