Michael Byron Email & Phone Number
@comcast.net
1 phone found area 206
LinkedIn matched
Who is Michael Byron? Overview
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Michael Byron is listed as Senior Producer at Meta Reality Labs (Oculus) at Amazon, based in Seattle, Washington, United States. AeroLeads shows a work email signal at comcast.net, phone signal with area code 206, and a matched LinkedIn profile for Michael Byron.
Michael Byron previously worked as Senior Producer - Games (Meta reality labs) at Meta and Senior Multiplayer Producer at 343 Industries. Michael Byron holds Comparative History Of Ideas And Design, User Experience On Mobile Platforms And Hci Emphasis from University Of Washington.
Email format at Amazon
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AeroLeads found 1 current-domain work email signal for Michael Byron. Compare company email patterns before reaching out.
About Michael Byron
Game Producer with 10+ years of industry experience. Proven ability to manage and drive large, cross-discipline teams to create and release AAA game experiences. Consistently delivers projects on schedule and within budget while managing the constraints of resources and project risks. Vast experience employing waterfall and agile management methodologies in a variety of project scenarios.Excels at: Project management, organizational staffing, people management, mentorship, contract writing, outsourcing and partner collaboration, written and personal communication, risk management, bug triage and tracking, consumer experiences.
Listed skills include Graphic Design, Photoshop, Flash, Adobe Creative Suite, and 27 others.
Michael Byron's current company
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Michael Byron work experience
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Senior Producer - Games (Meta Reality Labs)
CurrentSenior Producer for Meta Reality Labs focusing on first party games for the Meta Quest Platform.
Senior Multiplayer Producer
Multiplayer Producer
Multiplayer Producer working on Halo 5 and Halo 5 sustain content.Responsibilities Included:- Halo 5 product launch- All sustain maps released during Halo 5- Forge- All Arena sustain modes released during Halo 5- Warzone Firefight- Updating and managing Hoppers and playlists in collaboration with the community team- Developing new tools to increase Sustain abilities across the team- Release of the Halo 5 Xbox One X edition patch (4K)- Assisted HCS and eSports partners to create requested content and features for competitions- Drove creative direction of all weapon skins for sustain.
Associate Producer
Multiplayer Maps and Arena Modes Producer for Halo 5: Guardians.Responsibilities include:- Shipping all Halo 5 Arena modes (Slayer, CTF, Strongholds)- Shipping all Halo 5 maps for Multiplayer (4 Forge Canvases, 3 Warzone, 8 Arena Maps)- Driving special builds for events such as E3, Gamescom, Conan O'Brien: Clueless Gamer, Halo 5 MP Beta, etc.- Schedule, scope, and resource management across Multiplayer.- Forge
Live Producer
Producer (Project Manager) for “live titles” released by the Kirkland studio. This includes working as the point of contact between the development team and other studio areas such as sales/marketing, analytics, and the executive stakeholders.Projects• Managed project schedules for up to 10 projects / games at a time, making sure they kept to the executive stakeholder’s vision and quarterly plans.• Project Manager and Architect for Glu Mobile’s internal server tool set for Server backed games.• Responsible for creating company’s best practices and document templates for all live response issues.• Managed on-call team for servers and was responsible for 18 servers in 9 languages across two platforms.Accomplishments• Responsible for generating weekly executive status reports, project plans, and daily technical stand up meetings.• Managed “live titles” by being accountable for communication of all deliverables including schedule, resource assignments, promoting the customer experience, and participating in recommending solutions/alternatives for the game/projects.• Created, tracked and assigned tasks to appropriate groups based on their role and responsibility. • Facilitated kick off meetings, technical discussions, planning sessions and prioritization of requests for projects.• Coordinated releases across functional groups.• Organized triage meetings to prioritize and mitigate risks.• Review and assess work requests by gathering level of effort estimates. Meet with stakeholders for prioritization of requests when needed. • Responsible for server uptime and all required operational run books.• Monitored key metrics vital to health of the company such as CCU, ARPDAU, ARPPU, and daily Revenue.• Reporting on business and analytics to executive level stakeholders.• Collaborated with designers, development teams, QA, and stakeholders.• Maintain strong working relationships with all cross-functional teams.
Associate Producer
Associate Producer (Project Manager) responsible for leading 2 DS titles and one mobile (iOS/Android) title. Responsible for communicating between stakeholders from multiple companies to ensure quality and client expectations were met.Projects• Successfully managed Scrum/Agile teams of 15+ people and multiple disciplines.• Worked on major titles such as Sega Captain America and Bejeweled 3 for Nintendo DS.• Additional project Management experience in Waterfall methodologies (requirements, design, code, integration, test, deployment, and maintenance).Accomplishments• Effectively lead cross-functional teams to ensure goals were met from requirements through delivery.• Responsible for generating weekly executive status reports, and weekly team meetings status reports.• Lead project re-scoping efforts to meet deadlines. Worked with key project stakeholder to ensure the project was delivered on-schedule and on budget.• Risk and issue mitigation - Identified, analyzed and mitigated critical risks.• Management of scope and schedules, key communications, reporting and metrics.• Responsible for managing product margin, project timelines, and critical aspects for shipping titles.• Resourceful and resolve issues by connecting people through fostered relationships.• Key player in getting projects into production.• Thrive in both structured and un-structured environment.• Enjoy creating solutions and have a strong focus on user experience.• Adept at high-level game design and have an eye for visual design.• Spokesperson for the Sega Captain America press releases and journalist events held in San Francisco, and New York.
Michael Byron education
Comparative History Of Ideas And Design, User Experience On Mobile Platforms And Hci Emphasis
Design
Frequently asked questions about Michael Byron
Quick answers generated from the profile data available on this page.
What company does Michael Byron work for?
Michael Byron works for Amazon.
What is Michael Byron's role at Amazon?
Michael Byron is listed as Senior Producer at Meta Reality Labs (Oculus) at Amazon.
What is Michael Byron's email address?
AeroLeads has found 1 work email signal at @comcast.net for Michael Byron at Amazon.
What is Michael Byron's phone number?
AeroLeads has found 1 phone signal(s) with area code 206 for Michael Byron at Amazon.
Where is Michael Byron based?
Michael Byron is based in Seattle, Washington, United States while working with Amazon.
What companies has Michael Byron worked for?
Michael Byron has worked for Amazon, Meta, 343 Industries, Glu Mobile, and Griptonite Games.
How can I contact Michael Byron?
You can use AeroLeads to view verified contact signals for Michael Byron at Amazon, including work email, phone, and LinkedIn data when available.
What schools did Michael Byron attend?
Michael Byron holds Comparative History Of Ideas And Design, User Experience On Mobile Platforms And Hci Emphasis from University Of Washington.
What skills is Michael Byron known for?
Michael Byron is listed with skills including Graphic Design, Photoshop, Flash, Adobe Creative Suite, After Effects, Indesign, Wordpress, and Microsoft Office.
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