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Michael Hope Email & Phone Number

Staff Software Engineer at iFIT
Location: Chapin, South Carolina, United States 8 work roles 1 school
1 work email found @sparcedge.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Current company
Role
Staff Software Engineer
Location
Chapin, South Carolina, United States

Who is Michael Hope? Overview

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Quick answer

Michael Hope is listed as Staff Software Engineer at iFIT, based in Chapin, South Carolina, United States. AeroLeads shows a work email signal at sparcedge.com and a matched LinkedIn profile for Michael Hope.

Michael Hope previously worked as Software Engineering Manager at Ifit and Senior Mobile Developer and Chapter Lead at Ifit. Michael Hope holds Bachelor'S Degree, Electrical Engineering from Mercer University.

Company email context

Email format at iFIT

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{first}.{last}@sparcedge.com
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Profile bio

About Michael Hope

A true jack of all trades when it comes to software with the ability to learn new technologies and rapidly be productive with them. I have extensive experience in standing up projects, implementing processes, and guiding them into production. Additionally, I have a long track record of being the go to person when something needs to be done and a reputation for being a leader and making everyone around me better at what they do.

Listed skills include Java, Software Development, Javascript, Agile Methodologies, and 42 others.

Current workplace

Michael Hope's current company

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iFIT
Ifit
Staff Software Engineer
AeroLeads page
8 roles

Michael Hope work experience

A career timeline built from the work history available for this profile.

Staff Software Engineer

Current

- Working as a solo developer or with small teams on short term and special projects and prototypes

Nov 2021 - Present

Software Engineering Manager

- Helped create and determine what full time developer managers looked like and were responsible for at the company- Managed a team of 14 developers to ensure they were happy, successful, and growing- Outlined positions and career growth tracks at the company for individual contributors, tech leads, managers, and project managers- Worked with other managers to identify issues across teams and formulate resolutions- Contributed to organizational process improvements such as hiring, on-boarding, off-boarding, team changes, communication, training, and performance

Jul 2021 - Nov 2021

Senior Mobile Developer And Chapter Lead

- Co-wrote the Google Maps web view in React to replace the MapBox library on our embedded units- Co-designed and wrote a Xamarin MacOS desktop app to emulate our 200+ embedded devices and communicate to our app running on a tablet over BluetoothLE making it possible for all our devs and testers to have access to all of our devices.- Worked closely with DevOps and AWS to improve our backend video streaming. I modified the ExoPlayer sample app to collect and send analytics to Segment and MixPanel. I wrote a similar iOS app to do the same. These were used to compare different services' and configurations' performance. These were also used as a test bed for configuring our video players in the iFIT app for better performance and upgrading our analytics collection. I also upgraded our app's ExoPlayer debug overlay and added one to iOS. Created video analytics reports/dashboard in MixPanel. Improved overall stall free video workouts from 82% to over 96%. - Wrote a debug pedaler for our disembodied aerobic machines. - General development tasks on our new embedded machines' communication protocol. - Gave presentations on imposter syndrome, how to conduct mobile tech interviews, how to onboard people to the mobile team, Rx composite disposables, how to conduct goal workshops, and how to use the enhanced video player debugging overlays. - Held regular 1:1's with my peeps, twice yearly performance reviews, conducted goal workshops, and generally helped to ensure people were happy and growing at iFIT. - Conducted resume reviews and interviews during a time which our department tripled in size. - Worked with other chapter leads to revamp the interview process.

Jan 2020 - Jul 2021

Senior Mobile Developer

- Co-Designed and developed the Live workouts feature which allows users to participate in live workouts streamed from around the globe, even Mount Everest, and get the same in-workout experience (app controls the machine speed/incline/resistance) as our pre-recorded workouts. - Refactored the god class that ran all our different workout types to separate concerns and make it extensible. This work made it possible to add a completely new workout type in a week at the beginning of the pandemic.- Proposed and Implemented Sonar code coverage into our build pipeline. - Proposed Git branch/merge strategy that enabled iFIT to go from a few mobile releases per year to a new release every few weeks. - Wrote our mobile dev env setup doc as well as many How To's- Gave presentations on 'White Box Unit Tesing' and 'Mobile Webviews and Microservices'- Other general app maintenance and development tasks

Feb 2018 - Jan 2020

Senior Lead Software Engineer

Booz Allen Hamilton

• Planned, designed, developed, and implemented business requirements for various projects.• Created and maintained documentation for architecture, development, and end-user roles.• Mentored junior, mid, and senior developers.• Managed multiple direct reports, providing guidance, career management, and assistance.• Interviewed potential new hires and provided feedback and recommendations.

Feb 2015 - Feb 2018

Electronics Engineer (Gs-0855-12)

Washington, Dc, Us

• Acquire workload, manage project, design, and develop Loadmaster’s Toolbox program for Windows 7 to assist C-5 load masters with loading the plane safely and correctly• Lead a team of four in porting the C-5 Loadmaster’s Toolbox to iOS using Xamarin.iOS• Acquire workload, manage projects, design, and develop TakeOff and Landing Data (TOLD) programs for B-52, C-5M, C-130H, and UH-1N flight engineers and pilots to ensure the plane/helicopter can safely takeoff, land, and in the UH-1's case, hover.• Lead Developer for MAlfunction Detection Analysis and Recording System (MADARS) principally responsible for the User Interface Program (UIP) maintenance, further development, and documentation• Design, develop, and maintain the Galaxy Data Analysis Tool to process MADARS data generated during flights and lab testing in a quick, intuitive, and user-friendly way• Design, develop, and maintain WorkStation Magic, a tool for loading MADARS executables and databases saving hundreds of hours uninstalling and reinstalling software in the lab• Design, develop, and maintain the MADARS Communications Controller software emulator to facilitate testing of the UIP outside of the lab• Quality assurance consultant for four projects• Mentor seven interns and junior developers• Administrator for Perforce, FogBugz, Team Foundation, Atlassian Suite (JIRA, Confluence, Stash, Crucible, Bamboo), and Code Collaborator – setup servers, perform backups and maintenance, manage sixty users and ten projects, provided training on how to use each system• Consultant and backup administrator for internal office network• Research, design, and provide recommendations to C-5 Program Office on replacement parts for obsolete MADARS hardware• Lead tours and interview job candidates• Backup first level supervisor• Worked on many other small software and hardware projectsSee attached document for full work experience in this position.

May 2005 - Jan 2015

Computer Lab Assistant: Team Leader

Instructional Technology Center, Mercer University

• Worked closely with lab coordinator to develop team leader responsibilities• Managed work schedules and substitute requests to ensure there was a lab assistant in each lab at all times• Interacted with lab users to answer questions and provide assistance with tools to accomplish projects and assignments• Maintained operational status of the lab by troubleshooting computer and printer issues, ensuring lab users were not disruptive to others, or viewing inappropriate material• Assisted lab coordinator in maintaining and updating WebCT

Aug 2000 - May 2005

Lead Level Designer

Fa Team

• Designed and constructed 3-D levels using Valve Software’s Hammer editor• Worked in conjunction with project lead, coders, modelers, and other level designers to produce a military combat style multiplayer modification called FireArms for the game Half-Life• Maintained dialog with users via IRC and online forums to solicit and gather feedback, bug reports, and provide information on future releases• Play tested software to ensure features worked, game play was balanced, and bugs found and eradicated • Taught Valve Software’s level designers how to use our game objects to create levels for FireArms

Feb 1999 - Aug 2001
1 education record

Michael Hope education

  • Mercer University
    Mercer University
    Electrical Engineering
FAQ

Frequently asked questions about Michael Hope

Quick answers generated from the profile data available on this page.

What company does Michael Hope work for?

Michael Hope works for iFIT.

What is Michael Hope's role at iFIT?

Michael Hope is listed as Staff Software Engineer at iFIT.

What is Michael Hope's email address?

AeroLeads has found 1 work email signal at @sparcedge.com for Michael Hope at iFIT.

Where is Michael Hope based?

Michael Hope is based in Chapin, South Carolina, United States while working with iFIT.

What companies has Michael Hope worked for?

Michael Hope has worked for Ifit, Booz Allen Hamilton, Us Department Of Defense, Instructional Technology Center, Mercer University, and Fa Team.

How can I contact Michael Hope?

You can use AeroLeads to view verified contact signals for Michael Hope at iFIT, including work email, phone, and LinkedIn data when available.

What schools did Michael Hope attend?

Michael Hope holds Bachelor'S Degree, Electrical Engineering from Mercer University.

What skills is Michael Hope known for?

Michael Hope is listed with skills including Java, Software Development, Javascript, Agile Methodologies, C#, C++, Programming, and Scrum.

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