Michal Bugala

Michal Bugala Email and Phone Number

Machine Learning, Computer Vision, Game Engines @ auctoria
Michal Bugala's Location
Gliwice, Śląskie, Poland, Poland
About Michal Bugala

My area of interest is Machine Learning, Deep Learning, Computer Graphics and Video Games.

Michal Bugala's Current Company Details
auctoria

Auctoria

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Machine Learning, Computer Vision, Game Engines
Michal Bugala Work Experience Details
  • Auctoria
    Chief Technology Officer
    Auctoria Aug 2023 - Present
  • Carbon Studio S.A.
    Artificial Intelligence Specialist
    Carbon Studio S.A. Jun 2021 - Aug 2023
    Research, development and implementation of 3D ultra realistic object generator plugin for Unreal Engine 5: * deep neural networks architectures for 3D object generation: terrains, rock formations, rocks, details,* generation of 3D objects from single images,* automatic landscape generation: terrain, material layers, player's path etc.
  • Research And Development Centre For Mechanical Equipment Obrum Ltd
    Research And Development Engineer At Simulation Department
    Research And Development Centre For Mechanical Equipment Obrum Ltd Oct 2014 - Jun 2021
    Research, development and implementation of an autonomy systems for mobile robots:* semantic segmentation module for road and obstacles detection,* object detection and identification module for obstacles detection,* navigation system using OSM (Open Street Maps) and GPS (Global Positioning System),* Polish license plate recognition module,* Polish traffic sign recognition module,* real-time OCR (Optical Character Recognition) for reading the descriptions on road signs,* behaviour tree visual editor for designing robot behavior,* road lines detector with attention memory,* vanishing point detector for unstructured roads,* vehicle control estimator based on Optical Flow,* robot manipulator control module using recurrent neural networks and image analysis data,* conversational interface for robot control in Polish language.Research, development and implementation of software environments:* Agoge - an integrated development environment for OpenCL C,* Hydrogen - a development environment for the Virtual BattleSpace System (SQF scripting language),Research, development and implementation of image generator for IL (Imitation Learning) algorithms:* TIGA - a 2D map editor for quick preparation of battlefield scenarios and visualization (developed using the Unreal Engine 4).
  • Kamsoft
    Software Programmer
    Kamsoft Nov 2012 - Dec 2014
    Development of KS-SOLAB software (medical laboratory management system).
  • Playway
    Software Programmer
    Playway Apr 2011 - Aug 2012
    Games and game engines programming.
  • Gamecask
    Software Programmer
    Gamecask Jul 2009 - Jun 2011
    Games and game engines programming.
  • Codeminion S.C.
    Software Programmer
    Codeminion S.C. Apr 2008 - Oct 2008
    Games and game engines programming.

Michal Bugala Education Details

Frequently Asked Questions about Michal Bugala

What company does Michal Bugala work for?

Michal Bugala works for Auctoria

What is Michal Bugala's role at the current company?

Michal Bugala's current role is Machine Learning, Computer Vision, Game Engines.

What schools did Michal Bugala attend?

Michal Bugala attended Politechnika Częstochowska.

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