Michelle Chuang personal email
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Michelle Chuang is the Co-founder and COO of Supersolid, a London-based mobile game studio.She began her career in games right after the college in the early 2000s. For a few years, she worked as a marketing/game artist, developing Java/J2ME based mobile games in the pre-smartphone era.When Facebook started to take off, she joined the social game developer Playfish, which was later acquired by Electronic Arts. She was a key person in the conceptualisation, development and production of some of their most popular social games such as Pet Society and Restaurant City, defining the iconic "Playfish" visual style.She decided to start her own game developing studio with a few of her ex-colleagues in 2012. Together they founded Supersolid, and their first game Super Penguin became hugely successful in South Korean within the first year.Supersolid has now grown into the size of 50+ and made five games with more than 50 million downloads in total worldwide. Its latest title, Snake Rivals, figures real-time multiplayer battle arena and has won the best casual game in TIGA Games Industry Awards 2019, which also shortlisted Supersolid for Independent Studio of the Year and Outstanding Leadership Award.In her own time, Michelle supports several women's charities. She was a Women of the World Gamechanger and a volunteer at the speed mentoring session for young girls at the WoW Festival for many years.She is a member of the ForbesWomen Forum, a fellow of the Royal Society of Arts, and was shortlisted for Women in Games Awards in 2016 for Creative Impact.
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Co-FounderSupersolid Feb 2012 - PresentLondon, GbI am the co-founder and a Game App Developer of Supersolid which specialises in developing game apps for mobile phones and tablets, featuring award-winning characters and receiving millions of downloads.As the Chief Operating Officer, I have helped build the company from the ground up. The Supersolid team has grown from 3 to more than 50 people over the years. Our games are currently available worldwide on both iOS and Android platform. • Super Penguins• Adventure Town• Food Street• Home Street• Snake Rivals -
Angel InvestorDazzle Rocks Jun 2015 - PresentHelsinki, Etelä-Suomi, FiI saw potentials in the Helsinki-based game studio and became an angel investor in its early days. Under the leadership of CEO Stella Wang and COO Joonas Jokela, Dazzle Rocks has successfully raised $6.8 million to fund the development of its Minecraft-like mobile MMO in a recent round of financing. -
Angel InvestorBubbleology Jun 2011 - Nov 2013London, London, GbBubbleology have successfully introduced Bubble Tea to London’s Soho and have subsequently opened branches in some of the City’s top department stores and shopping locations. I saw the potential in this concept and joined the project as an early Investor. -
Senior Art DirectorElectronic Arts (Ea) Oct 2009 - Dec 2011Redwood City, Ca, UsMy time at the internationally recognised EA Games has given me with the opportunity to graduate into more managerial roles.During this period, I provided consultation on the Art Direction and Creative Game Design on some of their social game titles such as The Sims Social, as well as some of the prototyping projects. -
Art DirectorPlayfish (London Hq) 2007 - Oct 2009As an Art Director and Senior Art Director for Playfish, I worked on the art style and had creative input on games such as:• Pet Society• Restaurant City• Who Has the Biggest Brain• Word Challenge• Pirates Ahoy!During my time with Playfish I was in charge of the art style and guideline, art production pipeline, graphic and UI design and game concept & design for their projects. As the first Art Director, I was heavily involved in the company branding, designing logos as well as collaborating with the fit-out contractor for office interior decoration.
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Senior Artist / IllustratorGlu Mobile 2004 - 2007San Francisco, Ca, UsAs a Senior Artist and Illustrator for Glu Mobile I was responsible for the visual and narrative development of characters, game backgrounds, cut scene illustration, promotional illustration, logo design, UI graphic design and game development for mobile games such as:• Shadowalker• Brain Genius• Project Gotham Racing Mobile• Stranded• Super Monkey Ball: Tip n Tilt• Ancient Empires II• Alpha Wing 2 -
Marketing Artist / IllustratorMacrospace 2003 - 2004As a Marketing Artist/Illustrator for Macrospace, I created web graphics, print design & layout, promotional illustration and in-game graphics & illustration. My main projects included:• Alpha Wing• Fatal Force• Ancient Empires• Dragon IslandMacrospace developed mobile games and mobile gaming solutions worldwide. It was merged with Sorrent and became Glu Mobile which later went public (NASDAQ: GLUU)
Michelle Chuang Skills
Michelle Chuang Education Details
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The London School Of Economics And Political Science (Lse)Mba Essentials -
City, University Of LondonPractical Financial Management For The Small Business -
Academy Of Art UniversityComputer Arts -
Imperial College LondonBiochemistry
Frequently Asked Questions about Michelle Chuang
What company does Michelle Chuang work for?
Michelle Chuang works for Supersolid
What is Michelle Chuang's role at the current company?
Michelle Chuang's current role is Entrepreneur | Game Developer | FRSA.
What is Michelle Chuang's email address?
Michelle Chuang's email address is ch****@****ail.com
What schools did Michelle Chuang attend?
Michelle Chuang attended The London School Of Economics And Political Science (Lse), City, University Of London, Academy Of Art University, Imperial College London.
What skills is Michelle Chuang known for?
Michelle Chuang has skills like Game Development, Game Design, Social Games, Mobile Games, Illustration, User Interface Design, Art Direction, Illustrator, User Interface, Video Games, Character Animation, Digital Painting.
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