Mick Buckmiller work email
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Mick Buckmiller personal email
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Mick Buckmiller is a Creator at Outside Game Studio. He possess expertise in xbox 360, video games, game development, ps3, game design and 18 more skills. Colleagues describe him as "Mick was without a doubt one of the best Leads I have worked with. His attention to detail, level of quality he maintains and technical knowledge of work flows, techniques and production pipelines is outstanding! Under his leadership we produced an entire next generation game in approx 9 months! I would love to work with Mick again in the future." and "Mick is incredibly talented. He is extremely knowledgeable and proficient in Max. He is also just a great guy to have around. He was a pivotal person in getting JetX20 out the door at KillerGame."
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CreatorOutside Game StudioKirkland, Wa, Us -
Game DirectorOutside Game Studio Dec 2021 - PresentGreater Seattle Area -
Founder & Art DirectorOutside Game Studio Sep 2019 - PresentGreater Seattle Area -
Senior Art LeadBungie Mar 2016 - Apr 2019Managed and Led the Destiny 2 World Art team. -
Art LeadBungie Mar 2011 - Mar 2016Created several prototypes for Destiny, including the first Raid experiences, the first PvP experiences, and the first destinations for the Destiny franchise. Developed the visual design, tools, and processes used to create the Destiny franchise's world art.Invented and maintained the build standards and processes used to design and build PvP maps in Destiny.Managed and led Destiny PvP World Art team.Personally designed and owned several of the most iconic Destiny maps, including Rusted Lands, Shores of Time, Twilight Gap, Exodus Blue, Blind Watch, First Light, Eternity, and many more.Led the creation of the Sparrow Racing League activity. -
Senior ArtistBungie Apr 2009 - Mar 2011Created the Falcon helicopter level (New Alexandria), which had unique technical and design constraints unlike any other made for the Halo franchise. -
Lead ArtistSecret Level, A Sega Studio Jan 2007 - Mar 2009Led the creation of all art. This included the hiring, managing, leading, and mentoring every member of every art discipline - world, character, FX, animation, concept, tech art, hard surface, and UI. -
Principal ArtistStormfront Studios Sep 2003 - Dec 2006Led the creation of all World Art and FX -
Lead 3D ArtistKillergame 2001 - 2003Led the creation of all World Art and FX
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Lead AnimatorPresto Studios 2000 - 2001Led the creation of one of the worlds for Myst 3: Exile
Mick Buckmiller Skills
Frequently Asked Questions about Mick Buckmiller
What company does Mick Buckmiller work for?
Mick Buckmiller works for Outside Game Studio
What is Mick Buckmiller's role at the current company?
Mick Buckmiller's current role is Creator.
What is Mick Buckmiller's email address?
Mick Buckmiller's email address is mi****@****ail.com
What skills is Mick Buckmiller known for?
Mick Buckmiller has skills like Xbox 360, Video Games, Game Development, Ps3, Game Design, Texturing, Maya, Uv Mapping, Cinematics, Zbrush, Character Animation, Environment Art.
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