Mick Buckmiller

Mick Buckmiller Email and Phone Number

Kirkland, WA, US
Mick Buckmiller's Location
Kirkland, Washington, United States, United States
Mick Buckmiller's Contact Details

Mick Buckmiller work email

Mick Buckmiller personal email

About Mick Buckmiller

Mick Buckmiller is a Creator at Outside Game Studio. He possess expertise in xbox 360, video games, game development, ps3, game design and 18 more skills. Colleagues describe him as "Mick was without a doubt one of the best Leads I have worked with. His attention to detail, level of quality he maintains and technical knowledge of work flows, techniques and production pipelines is outstanding! Under his leadership we produced an entire next generation game in approx 9 months! I would love to work with Mick again in the future." and "Mick is incredibly talented. He is extremely knowledgeable and proficient in Max. He is also just a great guy to have around. He was a pivotal person in getting JetX20 out the door at KillerGame."

Mick Buckmiller's Current Company Details
Outside Game Studio

Outside Game Studio

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Creator
Kirkland, WA, US
Employees:
3
Mick Buckmiller Work Experience Details
  • Outside Game Studio
    Creator
    Outside Game Studio
    Kirkland, Wa, Us
  • Outside Game Studio
    Game Director
    Outside Game Studio Dec 2021 - Present
    Greater Seattle Area
  • Outside Game Studio
    Founder & Art Director
    Outside Game Studio Sep 2019 - Present
    Greater Seattle Area
  • Bungie
    Senior Art Lead
    Bungie Mar 2016 - Apr 2019
    Managed and Led the Destiny 2 World Art team.
  • Bungie
    Art Lead
    Bungie Mar 2011 - Mar 2016
    Created several prototypes for Destiny, including the first Raid experiences, the first PvP experiences, and the first destinations for the Destiny franchise. Developed the visual design, tools, and processes used to create the Destiny franchise's world art.Invented and maintained the build standards and processes used to design and build PvP maps in Destiny.Managed and led Destiny PvP World Art team.Personally designed and owned several of the most iconic Destiny maps, including Rusted Lands, Shores of Time, Twilight Gap, Exodus Blue, Blind Watch, First Light, Eternity, and many more.Led the creation of the Sparrow Racing League activity.
  • Bungie
    Senior Artist
    Bungie Apr 2009 - Mar 2011
    Created the Falcon helicopter level (New Alexandria), which had unique technical and design constraints unlike any other made for the Halo franchise.
  • Secret Level, A Sega Studio
    Lead Artist
    Secret Level, A Sega Studio Jan 2007 - Mar 2009
    Led the creation of all art. This included the hiring, managing, leading, and mentoring every member of every art discipline - world, character, FX, animation, concept, tech art, hard surface, and UI.
  • Stormfront Studios
    Principal Artist
    Stormfront Studios Sep 2003 - Dec 2006
    Led the creation of all World Art and FX
  • Killergame
    Lead 3D Artist
    Killergame 2001 - 2003
    Led the creation of all World Art and FX
  • Presto Studios
    Lead Animator
    Presto Studios 2000 - 2001
    Led the creation of one of the worlds for Myst 3: Exile

Mick Buckmiller Skills

Xbox 360 Video Games Game Development Ps3 Game Design Texturing Maya Uv Mapping Cinematics Zbrush Character Animation Environment Art Storyboarding Digital Painting Lighting Concept Design Animation Creative Direction Mudbox Texture Painting Illustration Art Direction Art

Frequently Asked Questions about Mick Buckmiller

What company does Mick Buckmiller work for?

Mick Buckmiller works for Outside Game Studio

What is Mick Buckmiller's role at the current company?

Mick Buckmiller's current role is Creator.

What is Mick Buckmiller's email address?

Mick Buckmiller's email address is mi****@****ail.com

What skills is Mick Buckmiller known for?

Mick Buckmiller has skills like Xbox 360, Video Games, Game Development, Ps3, Game Design, Texturing, Maya, Uv Mapping, Cinematics, Zbrush, Character Animation, Environment Art.

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