Miguel Lepore Email & Phone Number
Who is Miguel Lepore? Overview
A concise factual answer block for searchers comparing this professional profile.
Miguel Lepore is listed as 3D Generalist and Team Manager at FeelThere, based in Madrid, Community of Madrid, Spain. AeroLeads shows a matched LinkedIn profile for Miguel Lepore.
Miguel Lepore previously worked as Material and Texture artist at Kluge Interactive and 3D Generalist and Environment Artist at Feelthere. Miguel Lepore holds 3D Artist (Arte Digital Para Videojuegos), 8.5 from Voxel School.
Email format at FeelThere
This section adds company-level context without repeating Miguel Lepore's masked contact details.
Review company-level records connected to Miguel Lepore before choosing the right outreach path.
About Miguel Lepore
www.artstation.com/leglienoAs a 3D generalist and experienced art production team member, I bring a broad skillset including modeling (3ds Max/ZBrush), texturing, optimization (including Unreal Engine shaders), lighting, and illustration. With a strong track record of proactively identifying and solving project challenges, I constantly strive to improve artistic processes and develop efficient pipelines. As a lifelong learner, I stay up-to-date with the latest industry practices. I excel in cross-functional environments, effectively bridging the gap between artists and programmers.Soy un artista generalista 3D con experiencia trabajando en equipos de producción de arte y arte 3D. Tengo experiencia en modelado (3ds Max / ZBrush para flujos de trabajo orgánicos y de hard surface), texturización, optimización (incluyendo shaders dentro de Unreal Engine) e iluminación, así como conocimientos de ilustración. Gracias a estas habilidades, he sido capaz de mantenerme al tanto de los desafíos que necesitaban ser resueltos desde el inicio de todos los proyectos en los que he trabajado. He trabajado en diversos entornos, en los que siempre he tomado la iniciativa de mejorar y optimizar los procesos artísticos desde aspectos técnicos y artísticos, así como de desarrollar nuevas y mejores tuberías. Me considero un estudiante para siempre, por eso me mantengo informado y aprendiendo sobre las prácticas más nuevas. Mi experiencia diversa me ha dado la capacidad de ser un puente entre mis colegas artistas y los programadores de nuestros equipos.
Miguel Lepore's current company
Company context helps verify the profile and gives searchers a useful next step.
Miguel Lepore work experience
A career timeline built from the work history available for this profile.
Material And Texture Artist
3D Generalist And Team Manager
- Organized and managed teams of artists and departments in diverse projects, delivering more than 12 finished projects on time in the same year and with an improved satisfaction level from the general public for whom the content was created.- Collaborated with team members to establish realistic and beneficial deadlines, utilizing tools such as Trello and ensuring effective communication throughout the project lifecycle.- Anticipated and mitigated risks by analyzing the capabilities of the art team and creating strategies to ensure project success.- Continuously developed creative solutions to improve workflow and achieve a win/win situation for all departments, utilizing software such as Adobe Creative Suite and collaborating closely with cross-functional teams.
3D Generalist And Environment Artist
- Conducted thorough reviews of all assets and levels, optimizing and enhancing the quality and efficiency of models and textures.- Collaborated with the Lead Artist and external artists to ensure timely delivery of high-quality assets and levels.- Utilized industry-standard software and proprietary tools to create, texture, optimize, and export assets and levels for FeelThere's own simulator and Microsoft Flight Simulator DLCs.- Maintained constant communication with cross-functional teams to establish project timelines and ensure a streamlined workflow for all artists, utilizing Trello boards to assist in task management.- View a selection of the company's work at www.FeelThere.com.
Freelance 3D Artist
- Creating high-quality 3d models, textures, and materials for characters, environments, and props for video games using industry-standard software such as Maya, 3ds Max, ZBrush, and Substance Painter.- Collaborating with game designers and other artists to ensure that all assets are consistent with the game's overall art style and design.- Optimizing assets to meet technical requirements and performance specifications, including polygon counts, texture resolution, and memory usage.- Working with the game engine to ensure that assets are imported and integrated correctly, and making necessary adjustments as needed.- Continuously learning and staying up-to-date with new techniques and tools in the field to improve skills and workflow efficiency.- Experienced in creating textures and optimizing assets for real-time engines such as Unity and Unreal Engine, with a deep understanding of material creation and lighting techniques.- Skilled in project management and team collaboration, with a talent for identifying and resolving issues before they become problems, and a track record of delivering projects on time and on budget.- Well-versed in the latest trends and techniques in the industry, with a passion for learning and keeping up-to-date with new tools and technologies.- A strong communicator, with the ability to work effectively with artists, programmers, and other team members to achieve a shared vision and create compelling game experiences.
Miguel Lepore education
3D Artist (Arte Digital Para Videojuegos), 8.5
Concept Art And Digital Art, Máster, 9
Frequently asked questions about Miguel Lepore
Quick answers generated from the profile data available on this page.
What company does Miguel Lepore work for?
Miguel Lepore works for FeelThere.
What is Miguel Lepore's role at FeelThere?
Miguel Lepore is listed as 3D Generalist and Team Manager at FeelThere.
Where is Miguel Lepore based?
Miguel Lepore is based in Madrid, Community of Madrid, Spain while working with FeelThere.
What companies has Miguel Lepore worked for?
Miguel Lepore has worked for Feelthere, Kluge Interactive, and Autónomo.
How can I contact Miguel Lepore?
You can use AeroLeads to view verified contact signals for Miguel Lepore at FeelThere, including work email, phone, and LinkedIn data when available.
What schools did Miguel Lepore attend?
Miguel Lepore holds 3D Artist (Arte Digital Para Videojuegos), 8.5 from Voxel School.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Miguel Lepore you were looking for.
View similar profiles