Software Developer
CurrentSoftware developer designing and building Reason, a desktop application used to create music. The development environment is C++ on MacOS.
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@reasonstudios.com
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Mikael Steen Springer is listed as Software Developer at Reason Studios, a with 58 employees, based in Stockholm, Stockholm County, Sweden. AeroLeads shows a work email signal at reasonstudios.com and a matched LinkedIn profile for Mikael Steen Springer.
Mikael Steen Springer previously worked as Senior Systems Developer and Agile Coach at Clearit - Clear Interaction Technology and Consultant Scrum Master and Developer on assignment at Ericsson at Hiq. Mikael Steen Springer holds Master Of Science, Engineering Physics from Kungliga Tekniska Högskolan.
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Systems Developer with high social skills and long experience of analysis, design and implementation. Strong focus on building quality software with high testability, maintainability and performance.
Listed skills include Scrum, C++, Uml, Linux, and 26 others.
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Stockholm, Sverige
Software developer designing and building Reason, a desktop application used to create music. The development environment is C++ on MacOS.
Stockholm, Sweden
Senior Systems Developer designing and building a large scale contact center solution. Implementing server software in a C++/Linux environment, integrations implemented in Python (SOAP, REST etc). Also responsible for the Linux based C++ development environment. Using UML for analysis and design.Agile coach for the development team wich uses Kanban.
Stockholm, Sweden
Scrum Master and developer in a team at Flextools working with debugger solutions for Ericssons FlexASIC platform. The development environment is C on Linux. Tools developed in Python, Perl, Shell Script and EMCA Assembler.
Sweden
Design and implementation of improvements in a video transport network. The improvements aimed to reduce the impact on traffic through network nodes during software upgrades. Code was ported from C to C+ + with functional changes and additions that further streamlined rebooting of network nodes.The system was an implementation of ATCA (Advanced Telecommunications Computing Architecture) and IPMI (Intelligent Platform Management Interface).The development environment was C+ + on Linux and Eclipse CDT. The design was made in UML using Visual Paradigm for UML with support for full round-trip engineering. Tools where built and/or further developed in C, Python, Shell script and Perl. Unit testing of C+ + code was performed using CrpCut.
Object oriented analysis, design and implementation of a large scale distributed, high performance contact center system. Platforms are Linux, UNIX, development environment is Linux, implementation language is C++. OOAD is performed using Enterprise Architect. Tools developed in Perl. Experience of Asterisk PBX.
Object oriented analysis, design and implementation (C++), mainly in the telecoms industry. Platforms where UNIX and Windows.
Design and implementation of a large scale logistics system. Responsible for the development environment (translations, release management ...).
Other employees you can reach at reasonstudios.com. View company contacts for 58 employees →
Niclas Berg
Colleague at Reason StudiosStockholm, Stockholm County, Sweden
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JB
John Boqvist
Colleague at Reason StudiosStockholm, Stockholm County, Sweden
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CS
Claes Söderlind
Colleague at Reason StudiosGreater Stockholm Metropolitan Area, Sweden
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CW
Craig Walsh
Colleague at Reason StudiosGreater Stockholm Metropolitan Area, Sweden
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LW
Loui Westin
Colleague at Reason StudiosGreater Stockholm Metropolitan Area, Sweden
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VR
Vicente Rivera
Colleague at Reason StudiosSantiago Metropolitan Area, Chile
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LG
Lisa Gagerman
Colleague at Reason StudiosGreater Stockholm Metropolitan Area, Sweden
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GH
Göran Hermin
Colleague at Reason StudiosGreater Stockholm Metropolitan Area, Sweden
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KM
K Maestro Production K-M-P
Colleague at Reason StudiosGreater London, England, United Kingdom
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JR
João Rocha
Colleague at Reason StudiosGreater Aveiro Area, Portugal
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Quick answers generated from the profile data available on this page.
Mikael Steen Springer works for Reason Studios.
Mikael Steen Springer is listed as Software Developer at Reason Studios.
AeroLeads has found 1 work email signal at @reasonstudios.com for Mikael Steen Springer at Reason Studios.
Mikael Steen Springer is based in Stockholm, Stockholm County, Sweden while working with Reason Studios.
Mikael Steen Springer has worked for Reason Studios, Clearit - Clear Interaction Technology, Hiq, Clearit, and Mandator.
Mikael Steen Springer's colleagues at Reason Studios include Niclas Berg, John Boqvist, Claes Söderlind, Craig Walsh, and Loui Westin.
You can use AeroLeads to view verified contact signals for Mikael Steen Springer at Reason Studios, including work email, phone, and LinkedIn data when available.
Mikael Steen Springer holds Master Of Science, Engineering Physics from Kungliga Tekniska Högskolan.
Mikael Steen Springer is listed with skills including Scrum, C++, Uml, Linux, Agile Methodologies, C, Object Oriented Design, and Perl.
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