Mike Machowski Email & Phone Number
@microsoft.com
1 phone found area 508
LinkedIn matched
Who is Mike Machowski? Overview
A concise factual answer block for searchers comparing this professional profile.
Mike Machowski is listed as Technical Director at Xbox Game Studios Publishing in Microsoft at Microsoft, a company with 10 employees, based in Woodinville, Washington, United States. AeroLeads shows a work email signal at microsoft.com, phone signal with area code 508, and a matched LinkedIn profile for Mike Machowski.
Mike Machowski previously worked as Technical Director at Xbox Game Studios Publishing at Microsoft and Principal Engineering Manager - Software Development at Scientific Games. Mike Machowski holds Bs, Computer Science from University Of Colorado Boulder.
Email format at Microsoft
This section adds company-level context without repeating Mike Machowski's masked contact details.
AeroLeads found 1 current-domain work email signal for Mike Machowski. Compare company email patterns before reaching out.
About Mike Machowski
Software engineer and technical team leader with nearly two decades of professional experience. I have worked almost exclusively in the game development industry on a wide variety of titles and platforms. As an engineer, I've worked on everything from small guerrilla teams shipping casual mobile games, console launch titles, massively-multiplayer strategy games, AAA shooters, and MMORPGs. As a technical leader, I have built and operated a large engineering team from start-up through production on a AAA MMORPG and helped build and run Central Technology Groups, providing tactical and strategic technical assistance and direction for game development teams all over the world.
Listed skills include Game Development, Gameplay, Video Games, Perforce, and 32 others.
Mike Machowski's current company
Company context helps verify the profile and gives searchers a useful next step.
Mike Machowski work experience
A career timeline built from the work history available for this profile.
Principal Engineering Manager - Software Development
Working on an unannounced project at Scientific Games’ new Austin studio. Initially, I built a general-purpose administrative tools using the combination of a LAMP stack and proprietary frameworks. After six months I was promoted to lead Scientific Games’ cross-studio Shared Technology Team, reporting directly to the CTO. This meant operating a group of.
Studio Director And Director Of Technology Program Management
Director of Technology Program Management, reporting to SVP of Engineering, operating within Wargaming’s Central Technology Group. CTG’s mission is to develop and support best-in-class technology in support of game development teams all over the world, to minimize risk, maximize success, and enable technology sharing. * Built and led North American CTG.
Senior Research Engineer
Working with a team of research scientists out of Brown University developing cutting edge applications for computer vision technologies. At VSI I have worked on a number of products and a number of technologies. The technologies include:HTML5, CSS and Javascript. JQuery, JQuery-Reel, RaphaelJS, VXL, WAMP/LAMP stacks, creating and running Map-Reduce.
Lead Software Engineer
I was the second engineer hired during the earliest stages of a start-up company working on an MMO codenamed Copernicus. Work has included extensive engine evaluation, building a rather large software engineering department from the ground up. Promoted to Lead Software Engineer after less than one year on the job, reporting directly to the CTO. Established.
Software Engineer
I worked on two titles while at EA as well as being on a strike-team used to exercise technology being produced by a central technology team.* Medal of Honor: Pacific Assault - I worked in a Quake 3 based engine, primarily working in C++ to implement core gameplay, provide level support, helped add a "flight simulator" level to the engine.* Medal of Honor.
Software Engineer
I worked on a number of games, some of which shipped while others did not. Titles and technologies included:* Evernight: Reign of Darkness - A web-based massively multi-player fantasy strategy game. Used C++, MS-SQL server, MS-IIS. Responsible for creating and rendering programatically generated maps, and core gameplay.* UltraCorps - A web-based massively.
Colleagues at Microsoft
Other employees you can reach at microsoft.com. View company contacts for 10 employees →
R Abishek
Colleague at Microsoft
Veppanthattai, Tamil Nadu, India, India
View →
HN
Harsha Nurjani
Colleague at Microsoft
Valencian Community, Spain, Spain
View →
RK
Rajan Khehra
Colleague at Microsoft
Jalandhar, Punjab, India, India
View →
KL
Kevin Laporte
Colleague at Microsoft
Greater Paris Metropolitan Region, France
View →
TA
Theresa Alexander
Colleague at Microsoft
Miami, Florida, United States, United States
View →
GN
Gary Neitzke
Colleague at Microsoft
Duvall, Washington, United States, United States
View →
VL
Vivian Li
Colleague at Microsoft
Bellevue, Washington, United States, United States
View →
SA
Shazad Azimulla
Colleague at Microsoft
Charlevoix, Michigan, United States, United States
View →
GG
Grace Gan
Colleague at Microsoft
Greater Seattle Area, United States, United States
View →
DA
Dawood Ahmadi
Colleague at Microsoft
Istanbul, Istanbul, Türkiye, Turkey
View →
Mike Machowski education
-
University Of Colorado Boulder
Frequently asked questions about Mike Machowski
Quick answers generated from the profile data available on this page.
What company does Mike Machowski work for?
Mike Machowski works for Microsoft.
What is Mike Machowski's role at Microsoft?
Mike Machowski is listed as Technical Director at Xbox Game Studios Publishing in Microsoft at Microsoft.
What is Mike Machowski's email address?
AeroLeads has found 1 work email signal at @microsoft.com for Mike Machowski at Microsoft.
What is Mike Machowski's phone number?
AeroLeads has found 1 phone signal(s) with area code 508 for Mike Machowski at Microsoft.
Where is Mike Machowski based?
Mike Machowski is based in Woodinville, Washington, United States while working with Microsoft.
What companies has Mike Machowski worked for?
Mike Machowski has worked for Microsoft, Scientific Games, Wargaming.Net, Vision Systems Incorporated, and 38 Studios.
Who are Mike Machowski's colleagues at Microsoft?
Mike Machowski's colleagues at Microsoft include R Abishek, Harsha Nurjani, Rajan Khehra, Kevin Laporte, and Theresa Alexander.
How can I contact Mike Machowski?
You can use AeroLeads to view verified contact signals for Mike Machowski at Microsoft, including work email, phone, and LinkedIn data when available.
What schools did Mike Machowski attend?
Mike Machowski holds Bs, Computer Science from University Of Colorado Boulder.
What skills is Mike Machowski known for?
Mike Machowski is listed with skills including Game Development, Gameplay, Video Games, Perforce, Mmo, C++, Unity3D, and Xbox 360.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial